PeaceFool Level 1 of the Dungeon (0, 0, D:1) a +1 sling of flaming (1, 1, D:1) a +0 mace (4, 16, D:1) a hobgoblin skeleton (6, 2, D:1) a jackal corpse (skeletalised by now) (9, 8, D:1) a hobgoblin corpse (skeletalised by now) (13, -1, D:1) a +0 whip (14, 35, D:1) a +0 club (33, 29, D:1) a +0 short sword (33, 34, D:1) a ball python skeleton (42, 15, D:1) a ball python corpse (skeletalised by now) (42, 16, D:1) a +0 robe (44, 13, D:1) a +0 dagger (56, 36, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (5, 3, D:2) a +0 spear (10, 1, D:2) a quokka corpse (skeletalised by now) (15, 0, D:2) a ball python corpse (skeletalised by now) (17, 14, D:2) a +0 mace (21, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 8, D:2) a +0 club a goblin skeleton (28, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, -12, D:2) a -1 hand axe (31, -5, D:2) a frilled lizard skeleton (31, 2, D:2) an adder skeleton (34, 13, D:2) a +0 war axe (34, 22, D:2) a ball python skeleton (38, -10, D:2) a +0 flail Level 3 of the Dungeon (4, 2, D:3) a +0 dagger (8, -1, D:3) a +0 club (9, -7, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (10, -13, D:3) a rat corpse (skeletalised by now) (10, 0, D:3) a +0 war axe an orc skeleton (12, 0, D:3) a +0 club a +0 trident (13, 0, D:3) a +0 dagger (13, 13, D:3) a +0 club (15, 19, D:3) a +0 ring mail (16, 20, D:3) a +0 whip (19, -9, D:3) a +0 whip (25, -13, D:3) a +0 mace (25, -11, D:3) a +0 flail (29, -16, D:3) a +0 dagger (30, 0, D:3) a +0 club a goblin skeleton (32, -14, D:3) a +0 helmet (33, -10, D:3) a +0 trident (36, -10, D:3) an adder skeleton (45, 9, D:3) 3 curare-tipped darts (46, 14, D:3) a human skeleton (48, 11, D:3) a +0 dagger a kobold skeleton (49, 2, D:3) a +0 club (52, 13, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 whip 3 stones a kobold skeleton (3, -4, D:4) a +0 dagger a goblin skeleton (6, -6, D:4) a +0 tower shield (35, 12, D:4) 6 boomerangs (40, -3, D:4) a +0 dagger 5 stones (42, 27, D:4) a +3 antimagic sling a +0 dagger a goblin skeleton (43, 12, D:4) a hobgoblin skeleton (51, 2, D:4) a ball python skeleton (51, 8, D:4) a hound skeleton Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (24, 42, D:5) a +0 long sword (37, 46, D:5) a +0 dagger Level 6 of the Dungeon (10, 37, D:6) a +0 spear (16, 5, D:6) a +0 whip (21, 12, D:6) a +0 ring mail (42, 34, D:6) a scarab talisman (45, 31, D:6) a spore talisman (46, 5, D:6) a hound skeleton (47, 37, D:6) a +0 buckler (48, -7, D:6) a hound corpse (skeletalised by now) (54, -7, D:6) a potion of moonshine (56, -1, D:6) a +0 robe (61, -3, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, 8, D:7) the inkwell talisman of Fedhas, Destroying {-Tele Will++ Dex+8} [inkwell talisman] -Tele: It prevents most forms of teleportation. Will++: It greatly increases your willpower. Dex+8: It affects your dexterity (+8). (10, 13, D:7) a +0 robe a +0 flail (11, 13, D:7) a +0 mace a +0 robe a +5 flail of freezing a +0 robe (13, -13, D:7) a water moccasin corpse (skeletalised by now) (15, 6, D:7) a +0 spear (18, -12, D:7) a +0 short sword (18, -9, D:7) a +0 giant spiked club (18, 20, D:7) a +0 flail (23, 7, D:7) a spore talisman (27, -1, D:7) a +0 morningstar (29, -9, D:7) a +0 ring mail (29, 13, D:7) a howler monkey corpse (skeletalised by now) (34, 15, D:7) a wyvern corpse (skeletalised by now) (36, 17, D:7) 4 large rocks Level 8 of the Dungeon (4, 24, D:8) a wyvern corpse (skeletalised by now) (10, 15, D:8) a +0 robe a +4 war axe of freezing (12, 9, D:8) a +0 robe a +0 short sword (13, 9, D:8) a +0 robe a +3 flail a water moccasin skeleton (14, 8, D:8) a +0 robe a +3 great sword (15, -22, D:8) a +0 dagger (16, -22, D:8) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (17, -22, D:8) a +0 short sword 4 poisoned darts a +0 whip 5 stones a kobold corpse (skeletalised by now) (21, -22, D:8) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (27, -12, D:8) a bullfrog skeleton (28, -23, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (31, -23, D:8) a +0 short sword a +0 leather armour a +0 hand axe a +0 falchion an orc corpse (skeletalised by now) (34, -22, D:8) a +0 scale mail a +0 flail an orc skeleton (36, 22, D:8) a +2 dire flail of draining a +0 chain mail (36, 23, D:8) a +0 dagger a +2 scale mail of command a +0 dagger an orc corpse (skeletalised by now) (37, 24, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (48, 4, D:8) a +0 halberd (52, -6, D:8) a bullfrog corpse (skeletalised by now) (54, 3, D:8) a +0 halberd a gnoll skeleton (56, -1, D:8) a +0 club a +0 robe a gnoll skeleton (56, 0, D:8) a +0 ring mail a +0 spear a +0 spear a +0 whip a gnoll skeleton a gnoll skeleton (56, 1, D:8) a +0 giant club a +0 giant club a +0 whip (56, 2, D:8) a +0 spear a +0 robe a +0 whip a +0 whip a gnoll skeleton Level 9 of the Dungeon [Shop] Tusmep's Acquisitions Aerie a +2 hand axe of electrocution (331 gold) a parchment of Silence (312 gold) a +0 great sword of electrocution (459 gold) a +1 dagger of electrocution (204 gold) a lightning rod (4/4) (680 gold) a +2 sling of electrocution (266 gold) a staff of air (unknown) (425 gold) the +2 steam dragon scales of Kikubaaqudgha's Whim {Fly rElec Dex+2} (1195 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (24, -16, D:9) a +0 whip (35, -5, D:9) a wyvern corpse (skeletalised by now) (36, -10, D:9) a +2 trident of draining a +0 robe the barachi skeleton of Jeremiah Level 10 of the Dungeon (0, 0, D:10) a +0 dagger