Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16514687600718594463 26 Peaceall the Conjurer (level 3, -4/25 HPs) Began as a Gnoll Conjurer on Oct 23, 2026. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:22 (713 turns). Peaceall the Conjurer (Gnoll Conjurer) Turns: 713, Time: 00:07:22 Health: -4/25 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 1/9 EV: 12 Int: 17 God: Gold: 85 SH: 0 Dex: 10 Spells: 11/12 levels left rFire + . . (50%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn d - quill talisman %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (worn) Talismans d - a quill talisman (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of brilliance {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Maxwell's Portable Pile Tloc 5% (3-9)d3 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Terence is moderately wounded. Terence hits you with a +0 mace. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 mace. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ######..## ∆ ##### #.....†### ...# #.###### # #.####.##### #.# # #..........### #.# . #####.####...# #.# . #.######.#####.# # #.....##....##.# #####.@@###....# ###.# #...## ∆ #$..#.#.... ###....##### #..#.. .......∆ #..$###. #.#. ∆ .# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:2) 2 quokkas (D:1) 5 ball pythons A bat (D:1) 3 frilled lizards (D:1) 2 goblins A kobold (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Peaceall the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 322 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 660 | D:2 | Reached skill level 5 in Spellcasting 660 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 660 | D:2 | Encountered Terence 713 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, minmay_distorted D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, basic_altar, minmay_fractal_squares_5, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 1 Dagger || 8 Bite || 1 Cast: Magic Dart || 37 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 6 Form: Quill || 1