Dungeon Crawl Stone Soup version 0.35-a0-465-gcc6d5d2c9e (webtiles) character file. Game seed: 7670002319777835239 54 Peanut the Shooter (level 3, 0/18 HPs) Began as a Spriggan Hunter on June 6, 2026. Killed from afar by Sigmund (12 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:58 (1447 turns). Peanut the Shooter (Spriggan Hunter) Turns: 1447, Time: 00:00:59 Health: 0/18 AC: 2 Str: 7 XL: 3 Next: 66% Magic: 4/4 EV: 17 Int: 10 God: Gold: 188 SH: 0 Dex: 20 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 robe (worn) Wands e - a wand of charming (7) d - a wand of digging (5) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} m - a scroll of revelation {unknown} Potions d - 2 potions of curing {unknown} f - a potion of ambrosia {unknown} j - 2 potions of heal wounds {unknown} k - a potion of brilliance {unknown} l - a potion of haste {unknown} Skills: + Level 1.9 Fighting + Level 5.1 Ranged Weapons + Level 2.8 Dodging + Level 2.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 75% 3 Awaken Armour Erth/Frge 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The magic dart hits you. You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund is moderately wounded. You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. You shoot an arrow. The arrow closely misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You are too injured to fight recklessly! Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. You start resting. Sigmund comes into view. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slightly transparent, 61% to hit) You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund is heavily wounded. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slightly transparent, 61% to hit) You shoot an arrow. The arrow completely misses Sigmund. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slightly transparent, 61% to hit) You shoot an arrow. The arrow barely misses Sigmund. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slightly transparent, 61% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ###### #....# ## #....# .# #....######### .# #.......@....# .####....#######@# ....#....# #..# ........@# ##.## ..###....#####..# .## #.#........## ## #.#........# #####.#........# ......#..[....## ..##......##..# You could see Sigmund (invisible). Vanquished Creatures Terence (D:2) An adder (D:2) A ribbon worm (D:2) 2 hobgoblins 2 quokkas 5 ball pythons 2 bats (D:1) 4 endoplasms A frilled lizard (D:2) 4 goblins A kobold (D:2) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Peanut the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 13 | D:1 | You fall into a shaft and drop 1 floor! 156 | D:2 | Encountered Terence 181 | D:2 | Killed Terence 182 | D:2 | Reached XP level 2. HP: 9/15 MP: 3/3 182 | D:2 | Reached XP level 3. HP: 11/18 MP: 4/4 356 | D:2 | Encountered Sigmund 549 | D:1 | Reached skill level 5 in Ranged Weapons 1447 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_cross, serial_forest, infiniplex_forest_end_double, infiniplex_forest_clump_small, infiniplex_forest_corner_2, infiniplex_forest_end_2, infiniplex_forest_lined_room_3, infiniplex_forest_end_2 D:2: layout_rooms, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.1 Stealth | 2 | 2.0 Fighting | | 1.9 Dodging | | 2.8 Action || total ---------------------------++------- Fire: Shortbow || 91 Armour: Robe || 12 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 954 | 34 | 3 | 767 | 2 | 494.0 | Dungeon | 988 | 954 | 34 | 3 | 767 | 2 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 668 daAuts D:2: 320 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+