Peppermania Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (21, 33, D:1) a frilled lizard corpse (skeletalised by now) (22, 11, D:1) a +0 mace (23, 36, D:1) a +0 club (28, 9, D:1) a +0 dagger a stone a kobold skeleton a rat skeleton (41, 44, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 11, D:1) a +0 sling (45, 14, D:1) a +0 club a goblin skeleton (52, 22, D:1) a frilled lizard skeleton a hobgoblin skeleton Level 2 of the Dungeon (7, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 1, D:2) an adder corpse (skeletalised by now) (31, 1, D:2) a +0 club (32, -10, D:2) a stone (34, 8, D:2) a +0 leather armour (35, 36, D:2) a +0 dagger a goblin skeleton (40, 38, D:2) a rat skeleton (43, -6, D:2) a +0 leather armour (43, 24, D:2) a +0 club (43, 30, D:2) a +0 club 3 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail Level 4 of the Dungeon (9, -13, D:4) a +0 club (10, -10, D:4) a +0 dagger a kobold corpse