Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 4607870273619951298 64 PezBoy the Conjurer (level 3, -2/18 (19) HPs) Began as a Deep Elf Conjurer on Oct 9, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:01 (1887 turns). PezBoy the Conjurer (Deep Elf Conjurer) Turns: 1887, Time: 00:05:02 HP: -2/18 (19) AC: 2 Str: 4 XL: 3 Next: 91% MP: 1/10 EV: 11 Int: 24 God: Gold: 125 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lightly drained A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery o - an amulet of faith Scrolls c - a scroll of amnesia {unknown} f - 3 scrolls of identify {unknown} g - a scroll of silence {unknown} j - a scroll of fog {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} h - a potion of degeneration {unknown} i - a potion of mutation {unknown} k - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging + Level 3.2 Stealth * Level 4.4 Spellcasting * Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16113 Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (heavily wounded, 79% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The orc closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (almost dead, 79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. The orc priest closely misses you. Things that are here: a +0 dagger; an orc corpse You barely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. You closely miss the orc priest. The orc priest is almost dead. An orc comes into view. It is wielding a +0 whip. The orc priest casts a cantrip, but nothing happens. You barely miss the orc priest. The orc priest is almost dead. The orc shouts! The orc hits you with a +1 mace of draining. You feel drained. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ###.# #.#.. ##.##.# . #...#.. #.. #.>.##.####...# #....#..#...# ####....##...# #....)<..#.### #........#@# # ## ##.##.(...oo###.##oo. ##..#........).#....# ###...#.............#... ###...###.............o.# ..................#.<....# ....)####..............o.. ........#.....)........... ........................## You could see an orc priest and an orc. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 3 orcs (D:3) 5 ball pythons 6 bats (D:2) 4 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:2) 3 jackals (D:2) 4 kobolds A quokka (D:3) 2 frilled lizards 8 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PezBoy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 178 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1245 | D:2 | Reached skill level 5 in Conjurations 1834 | D:3 | Found a bloodstained altar of Trog. 1887 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_corners D:2: layout_loops_ring D:3: minmay_skewed_foursquare, layout_rooms, amcnicky_altar_gilded Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 54 Searing Ray || 16 Stab: Sleeping || 2 Armour: Robe || 15 Dodge: Dodged || 17