PhDFreak Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -8, D:1) a bat corpse (skeletalised by now) (10, -21, D:1) a ball python skeleton (17, -29, D:1) a +0 club a goblin skeleton (17, -5, D:1) 7 stones (19, -19, D:1) a rat skeleton (22, -27, D:1) a +0 dagger a kobold skeleton (31, 1, D:1) a +0 hand axe (39, 4, D:1) a +0 club (53, -13, D:1) a +0 club (56, -27, D:1) a bat skeleton (56, -24, D:1) a +0 helmet Level 2 of the Dungeon (3, -10, D:2) a +0 club (still there?) a +0 club (still there?) a +0 club (still there?) a +0 dagger of protection (still there?) a goblin corpse (still there?) (3, -8, D:2) a +0 dagger a goblin corpse (5, 14, D:2) a ball python corpse (skeletalised by now) (5, 15, D:2) the +0 leather armour of Indecent Exposure {rElec rPois rF+ Int-2} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). (5, 16, D:2) a +0 animal skin the human corpse of Terence (skeletalised by now) (6, 0, D:2) a quokka corpse (skeletalised by now) (6, 14, D:2) a ball python corpse (skeletalised by now) (7, 2, D:2) a +0 short sword (10, 11, D:2) a staff of conjuration (12, 0, D:2) a +0 robe (18, 6, D:2) 5 stones (23, 5, D:2) a giant cockroach corpse (28, -4, D:2) 5 stones (37, 9, D:2) a frilled lizard corpse (40, 10, D:2) a +0 leather armour