Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1720203410517874300 (custom seed) 53 PhDFreak the Shield-Bearer (level 4, 8/36 HPs) Began as a Formicid Fighter on July 30, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:37 (684 turns). PhDFreak the Shield-Bearer (Formicid Fighter) Turns: 684, Time: 00:01:38 Health: 8/36 AC: 30 Str: 22 XL: 4 Next: 11% Magic: 4/4 EV: 2 Int: 8 God: Gold: 57 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . e - +14 crystal plate armour of Vien {Will+} rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 buckler (worn) e - the +14 crystal plate armour of Vien (worn) {Will+} (You acquired it on level 1 of the Dungeon) Will+: It increases your willpower. Scrolls f - a scroll of torment {unknown} g - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of curing {unknown} d - 2 potions of might i - a potion of berserk rage {unknown} Skills: + Level 3.6 Fighting + Level 2.3 Axes + Level 3.6 Armour + Level 4.4 Shields * Level 1.9 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 100% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit the gnoll but do no damage. The gnoll is severely wounded. You hit the gnoll. x2; You block the gnoll's attack. The gnoll hits you with a +0 halberd! The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the gnoll. The gnoll is lightly wounded. You hit the gnoll. You kill the gnoll! You hit the gnoll. The gnoll hits you but does no damage. x2 A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you but does no damage. x2 You have reached level 4! You feel clever. The gnoll shouts! You hit the gnoll but do no damage. The gnoll is lightly wounded. You barely miss the gnoll. You hear a shout! The gnoll hits you with a +0 halberd. The gnoll hits you but does no damage. A hobgoblin comes into view. You slash the gnoll! The gnoll is severely wounded. You barely miss the gnoll. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..### ##...# ...#.## #....### ## #....# ,# ... #....##.# #.#########...†@jg# #......#......j#j...... ##........##....##.#.... ........####....# .# ### ..........####### # ##......#.##### #............# #########.###.... ...†### #...## . You could see 3 gnolls and a hobgoblin. Vanquished Creatures 2 gnolls 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 3 kobolds 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PhDFreak the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 28 | D:1 | Identified a scroll of acquirement 28 | D:1 | Acquired the +14 crystal plate armour of Vien {Will+} 123 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 134 | D:1 | Reached skill level 1 in Shapeshifting 138 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 682 | D:2 | Reached XP level 4. HP: 13/36 MP: 4/4 684 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_corner_1, infiniplex_forest_lined_ring, infiniplex_forest_end_3, infiniplex_forest_lined_4_way, infiniplex_forest_straight_4, minmay_liquid_box, nicolae_grassy_gnolls D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 1 | 1.9 Fighting | | 3.6 Axes | | 2.3 Armour | | 3.6 Shields | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 77 | 2 || 79 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Armour: Crystal plate arm | 97 | 4 || 101 Dodge: Dodged | 4 | || 4 Block: Buckler | 26 | || 26