Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 16842545077630279590 15496 PixelatedCat the Geomancer (level 11, -1/74 HPs) Began as a Demigod Earth Elementalist on Dec 14, 2024. Slain by a wolf (2 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:21:09 (15918 turns). PixelatedCat the Geomancer (DgEE) Turns: 15918, Time: 00:21:10 Health: -1/74 AC: 18 Str: 3 XL: 11 Next: 70% Magic: 23/27 EV: 8 Int: 23 God: Gold: 748 SH: 5 Dex: 15 Spells: 11/26 levels left rFire + + + a - +2 dagger (elec) rCold . . . (no shield) rNeg + . . E - quicksilver dragon scales rPois + L - +2 hat rElec . M - +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} rCorr . (no gloves) SInv + l - +2 pair of boots Will ++... d - amulet "Xereirao" {Reflect +Blink rF+++ Str-5 Int-5 SH+5} Stlth + i - ring of protection from fire HPRegen 0.32/turn b - ring of see invisible MPRegen 0.20/turn %: reflection @: marked A: high MP 1, forlorn, divine attributes a: Evoke Blink You were on level 1 of the Lair of Beasts. You visited 2 branches of the dungeon, and saw 13 of its levels. You collected 748 gold pieces. Inventory: Hand Weapons a - a +2 dagger of electrocution (weapon) Missiles r - 4 curare-tipped darts u - 24 poisoned darts F - 13 boomerangs O - a throwing net Armour l - a +2 pair of boots (worn) w - a +0 cloak z - a +2 cloak C - a +0 hat D - a +0 robe E - quicksilver dragon scales (worn) H - a +1 buckler L - a +2 hat (worn) M - the +2 ratskin cloak (worn) {*Rats rPois rN+ Str-1 Int-1 Dex+1} (You found it on level 7 of the Dungeon) *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). Jewellery b - a ring of see invisible (right hand) d - the amulet "Xereirao" (around neck) {Reflect +Blink rF+++ Str-5 Int-5 SH+5} (You acquired it on level 10 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Int-5: It affects your intelligence (-5). SH+5: It affects your SH (+5). f - an amulet of the acrobat i - a ring of protection from fire (left hand) A - a ring of poison resistance Q - a ring of resist corrosion Wands c - a wand of light (12) p - a wand of polymorph (7) s - a wand of paralysis (4) B - a wand of iceblast (15) N - a wand of flame (37) Scrolls e - 4 scrolls of vulnerability h - 2 scrolls of enchant armour m - 2 scrolls of noise t - a scroll of blinking {unknown} v - 2 scrolls of revelation y - a scroll of brand weapon {unknown} J - 2 scrolls of teleportation {unknown} K - 2 scrolls of poison P - a scroll of amnesia {unknown} R - a scroll of silence {unknown} Potions g - a potion of attraction j - 4 potions of enlightenment k - 2 potions of degeneration n - a potion of might o - 2 potions of lignification q - 2 potions of curing x - a potion of brilliance {unknown} G - a potion of resistance I - a potion of cancellation S - a potion of haste T - a potion of ambrosia {unknown} Skills: - Level 2.2 Armour + Level 7.6 Dodging - Level 1.9 Stealth + Level 8.4 Spellcasting + Level 9.6 Conjurations + Level 10.3 Earth Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 100% 3d13 2% 3 c - Brom's Barrelling Bo Conj/Erth 53% 2d9 8% 4 d - Passwall Erth 54% N/A 1% 3 e - Petrify Alch/Erth 33% N/A 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 7% 1 Mephitic Cloud Conj/Alch/Air 24% N/A 36% 3 Apportation Tloc 18% N/A 43% 1 Rending Blade Conj/Frge 31% 2d(6+1*) 54% 4 Jinxbite Hex 18% N/A 58% 2 Teleport Other Tloc 9% N/A 82% 3 Tukima's Dance Hex 9% N/A 82% 3 Borgnjor's Vile Clutch Necr/Erth 16% N/A 85% 5 Freezing Cloud Conj/Ice/Air 12% 6-21 98% 5 Dimensional Bullseye Hex/Tloc 4% N/A 99% 4 Alistair's Intoxication Alch 6% N/A 100% 5 Dispersal Tloc 4% N/A 100% 6 Eringya's Noxious Bog Alch 4% 4d6 100% 6 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Starburst Conj/Fire 15% 6d6 100% 6 Hellfire Mortar Fire/Erth/Frge 12% 4d7 100% 7 Platinum Paragon Frge 4% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:7 Lair (2/5) D:10 Orc (0/2) D:9 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Annotations: D:9 3 runed translucent doors, Jeremiah; implode4423's ghost, novice GrFi Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A rime drake is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rime drake breathes ice at you. The icy flash freeze hits you. You are encased in ice. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (catching its breath, 82% to hit) The blast of sand hits the rime drake! The rime drake is heavily wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (heavily wounded, 82% to hit) The blast of sand hits the rime drake! The rime drake is almost dead. The ice encasing you melts away. The rime drake bites you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (almost dead, 82% to hit) The blast of sand hits the rime drake. You kill the rime drake! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A komodo dragon comes into view. The komodo dragon hisses angrily. A komodo dragon is nearby! A komodo dragon is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (84% to hit) The stone arrow hits the komodo dragon! The komodo dragon is moderately wounded. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (moderately wounded, 84% to hit) The stone arrow hits the komodo dragon!! The komodo dragon is severely wounded. The komodo dragon bites you!! A hell rat scurries out from under your cloak. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (severely wounded, ally target, 84% to hit) The stone arrow hits the komodo dragon!! You kill the komodo dragon! Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your hell rat returns to the shadows of the Dungeon. Key pressed, stopping explore. Found a rapier. You see here a +0 rapier. You see here a water moccasin skeleton. Key pressed, stopping explore. You see here a water moccasin skeleton. You see here a bullfrog skeleton. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You see here a cane toad skeleton. There is a stone staircase leading down here. You climb downwards. The water moccasin hisses angrily. The wolf howls! x3 The wyvern hisses angrily. You hear a loud, deep croak! Found a scroll of revelation. There is a stone staircase leading up here. There are monsters nearby! Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (76% to hit) The blast of sand hits the wolf. The wolf is lightly wounded. The wolf howls! You hear a bellow! A wolf comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (lightly wounded, 76% to hit) The blast of sand hits the wolf! The wolf is almost dead. The wolf howls! You hear a howl! x3; You hear a bellow! A wolf comes into view. x3 The wolf barely misses you. A water moccasin comes into view. The water moccasin sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. A yak comes into view. A wolf comes into view. The wolf closely misses you. A bullfrog comes into view. A wolf comes into view. The wolf moves out of view. You hear a howl! x4; You hear an angry hiss. x7; You hear a croak. You hear an angry hiss. You hear a croak. You hear a loud, deep croak! You hear a croak. x2; You hear a trumpeting! x3; You hear an angry hiss. You hear a bellow! x3 You block the wolf's attack. The wolf bites you but does no damage. The wolf bites you. The wolf closely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (76% to hit) The blast of sand misses the wolf. The wolf closely misses you. The wolf bites you but does no damage. x2; The wolf barely misses you. You block the wolf's attack. The wolf bites you! The wolf bites you but does no damage. The wolf barely misses you. The wolf bites you. The wolf bites you but does no damage. The wolf barely misses you. The wolf bites you! A river rat scurries out from under your cloak. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (76% to hit) The blast of sand hits the wolf!! The wolf is almost dead. The wolf bites you but does no damage. You block the wolf's attack. The wolf bites you but does no damage. The wolf bites you! The wolf bites you. The wolf bites you! The wolf bites you but does no damage. The wolf bites you! * * * LOW HITPOINT WARNING * * * Your river rat completely misses the wolf. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (almost dead, 76% to hit) The blast of sand misses the wolf. You block the wolf's attack. The wolf bites you but does no damage. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf bites you but does no damage. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf bites you but does no damage. x2; The wolf bites you. * * * LOW HITPOINT WARNING * * * Your river rat bites the wolf. The wolf barely misses you. The wolf bites you but does no damage. The wolf barely misses you. The wolf bites you but does no damage. Your river rat misses the wolf. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (almost dead, 76% to hit) The blast of sand hits the wolf. The wolf is almost dead. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf barely misses you. The wolf closely misses you. The wolf barely misses you. The wolf closely misses you. The wolf bites you but does no damage. The wolf closely misses you. The wolf barely misses you. Your river rat misses the wolf. The wolf bites you but does no damage. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf bites you but does no damage. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You fail to use your ability. The wolf misses you. The wolf barely misses you. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf bites you. You die... ##÷.........≈~~≈~~.........##### ###........≈≈≈.................P# ................................÷ ..............................#.# ............................##### ............................P# # ...........................### # .................h.........# # ...............h@h........## # ###............h.......÷..# # #..............r.........#### ## ##......................##..###. #..........................##.. #..........................#÷.. #.............................. ##.............÷..............P# #..............÷.............### You could see 4 wolves and a friendly river rat (minion). Vanquished Creatures Erolcha (D:10) A two-headed ogre (D:10) Maurice (D:9) A black mamba (Lair:1) 2 cane toads (Lair:1) 3 rime drakes (Lair:1) A kobold demonologist (D:10) 3 komodo dragons A troll (D:11) A hornet (D:10) A shadowghast (D:9) 32 yaks 3 wyverns (D:10) Grum (D:10) A basilisk (Lair:1) 2 acid dragons (D:10) 3 water moccasins (Lair:1) 2 ice beasts 2 sky beasts 2 black bears (D:8) 5 orc warriors 3 ogres 2 wolves 2 centaurs (D:9) 2 phantoms 6 bullfrogs 3 gnoll sergeants 3 scorpions 3 wights (D:6) 5 howler monkeys (D:9) 2 centaur zombies (D:9) 2 hounds (D:6) A bombardier beetle (D:4) A gnoll bouda (D:6) 5 orc priests 2 jellies A sleepcap (D:5) 4 iguanas 6 orc wizards 4 hell rats (D:7) 14 gnolls 19 river rats (D:7) 6 adders 2 shadow imps 4 white imps 2 ufetubi (D:4) 2 dart slugs A ribbon worm (D:3) 25 orcs 7 endoplasms 3 giant cockroaches 6 goblins 9 hobgoblins 4 quokkas 5 ball pythons 6 bats 5 frilled lizards 6 kobolds 3 rats 255 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:10) A wraith (D:10) 2 wolves (D:9) 4 creatures vanquished. Grand Total: 259 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Demigod Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 124 | D:1 | Reached skill level 1 in Conjurations 404 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 510 | D:1 | Reached skill level 3 in Earth Magic 1855 | D:3 | Reached XP level 3. HP: 26/26 MP: 3/8 1899 | D:3 | Learned a level 3 spell: Stone Arrow 2130 | D:3 | Reached skill level 4 in Earth Magic 2157 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/9 2388 | D:3 | You fall into a shaft and drop 2 floors! 2388 | D:5 | Entered Level 5 of the Dungeon 2510 | D:5 | Noticed an ice beast 2750 | D:5 | Reached XP level 5. HP: 13/38 MP: 5/10 2979 | D:5 | Killed an ice beast 3143 | D:5 | Reached skill level 5 in Earth Magic 3480 | D:4 | Reached XP level 6. HP: 44/45 MP: 7/11 4443 | D:5 | Reached XP level 7. HP: 46/50 MP: 9/14 4844 | D:6 | Reached skill level 6 in Earth Magic 4902 | D:6 | Reached skill level 5 in Conjurations 5279 | D:6 | Reached XP level 8. HP: 57/57 MP: 13/17 5945 | D:6 | Reached skill level 1 in Armour 6624 | D:7 | Reached skill level 7 in Earth Magic 6737 | D:7 | Learned a level 4 spell: Brom's Barrelling Boulder 6741 | D:7 | Learned a level 3 spell: Passwall 6800 | D:7 | Found a staircase to the Ecumenical Temple. 7413 | D:7 | Reached skill level 5 in Spellcasting 7959 | D:7 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 7965 | D:7 | Got the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 8262 | D:8 | Reached XP level 9. HP: 62/62 MP: 15/20 9807 | D:9 | Noticed Maurice 9813 | D:9 | Paralysed by Maurice for 3 turns 9814 | D:9 | Maurice stole a ring of resist corrosion 9815 | D:9 | Maurice stole a +0 buckler 9816 | D:9 | Killed Maurice 9817 | D:9 | Reached skill level 8 in Earth Magic 10561 | D:9 | Found a runed translucent gate. 10561 | D:9 | Found a runed translucent gate. 10561 | D:9 | Found a runed translucent gate. 10561 | D:9 | Noticed implode4423's ghost (novice GrFi) 10661 | D:9 | Noticed Jeremiah 10872 | D:10 | Entered Level 10 of the Dungeon 10953 | D:10 | Noticed a two-headed ogre 10968 | D:10 | Killed a two-headed ogre 10969 | D:10 | Reached skill level 5 in Dodging 10969 | D:10 | Reached XP level 10. HP: 48/69 MP: 2/23 11335 | D:10 | Noticed Erolcha 11605 | D:10 | Noticed a two-headed ogre 11616 | D:10 | Killed a two-headed ogre 11743 | D:10 | Identified a scroll of acquirement 11743 | D:10 | Acquired the amulet "Xereirao" {Reflect +Blink rF+++ Str-5 | Int-5 SH+5} 11815 | D:10 | Reached skill level 9 in Earth Magic 12157 | D:10 | Learned a level 4 spell: Petrify 12746 | D:10 | Noticed Grum 12752 | D:10 | Killed Grum 13217 | D:9 | Found a staircase to the Orcish Mines. 13419 | D:10 | Killed Erolcha 13420 | D:10 | Reached XP level 11. HP: 74/74 MP: 13/26 13506 | D:10 | Found a staircase to the Lair. 14265 | D:11 | Noticed a skeletal warrior 14312 | Lair:1 | Entered Level 1 of the Lair of Beasts 14655 | Lair:1 | Reached skill level 10 in Earth Magic 15917 | Lair:1 | HP: 1/74 [wolf (3)] 15918 | Lair:1 | Slain by a wolf Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms D:2: layout_basic D:3: layout_rooms D:4: layout_cave_pools, xom_teletrap_fun, mainiacjoe_overflow_tiny_flanked D:5: layout_loops_corners, nicolae_vehumet_radiance, zin_scriptorium D:6: layout_cave_pods, minmay_misc_feat_diagonals D:7: layout_basic, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_24_doors, kennysheep_mini_moat, nicolae_overflow_hidden_temple, minmay_temple_entry_statues_pillars, serial_glass, glass_columns_b, glass_columns_a, wander_guarded_unrand_ratskin D:8: layout_gridville, trog_ov_bears_minmay D:9: layout_loops_cross, overflow_temple_1_default, kennysheep_mini, nicolae_yredelemnul_ghost_church, david_orc_4, uniq_maurice, uniq_jeremiah D:10: layout_loops_ring, general_overflow_altar, nicolae_uskayaw_dance_hall, david_lair_shrubbed, hex_medium, uniq_grum, uniq_erolcha D:11: layout_loops_ring, serial_shops, nicolae_shop_rolled_up, nicolae_two_hexagons Lair:1: layout_cave_pods, chequers_serial_rivers_small_a Lair:2: layout_concentric_octagons, minmay_snake_entry_six_corridors, infiniplex_staircase_pool_2, lemuel_fruit_fields, grunt_megastairs_3, lemuel_fruit_tree, uniq_erica Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 1 2 3 4 5 6 7 8 9 | 9.6 Earth Magic | 3 4 5 6 7 8 9 10 | 10.3 Spellcasting | 2 4 5 6 7 8 | 8.4 Armour | 2 | 2.2 Dodging | 2 5 6 7 | 7.6 Stealth | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Dagger | | | 22 | || 22 Throw: Dart | | 1 | 1 | || 2 Cast: Sandblast | 61 | 80 | 149 | 111 || 401 Stone Arrow | | 2 | 53 | 79 || 134 Brom's Barrelling | | | 19 | 9 || 28 Use: Potion | | 1 | | || 1 Scroll | | | | 20 || 20 Armour: Robe | 23 | 34 | 3 | || 60 Quicksilver drago | | | 80 | 155 || 235 Dodge: Dodged | 22 | 24 | 55 | 73 || 174 Block: Other | | | | 26 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16129 | 15450 | 679 | 4014 | 9322 | 13 | 1240.7 | Dungeon | 14504 | 13871 | 633 | 3673 | 8228 | 11 | 1318.5 | Lair | 1625 | 1580 | 45 | 341 | 1094 | 2 | 812.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 2359 daAuts D:7: 2241 daAuts D:10: 1997 daAuts Lair:1: 1620 daAuts D:5: 1545 daAuts D:8: 1530 daAuts D:6: 1453 daAuts D:2: 993 daAuts D:1: 843 daAuts D:4: 732 daAuts D:3: 587 daAuts D:11: 219 daAuts Lair:2: 4 daAuts