Dungeon Crawl Stone Soup version 0.33-a0-777-g1cbb7ff58e (webtiles) character file. Game seed: 1152359953887903009 11 PixelatedCat the Chiller (level 2, -1/19 HPs) Began as a Coglin Ice Elementalist on Jan 20, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (490 turns). PixelatedCat the Chiller (Coglin Ice Elementalist) Turns: 490, Time: 00:01:21 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 0/5 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger {Javier} rCold . . . b - +0 dagger {Synnove} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Javier} b - a +0 dagger (offhand) {Synnove} Armour c - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of magic f - a potion of mutation {unknown} Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 3.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The bat misses you. You closely miss the bat. The bat barely misses you. The bat hits you. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat completely misses you. You closely miss the bat. The bat is severely wounded. The bat hits you. The bat barely misses you. You barely miss the bat. The bat is severely wounded. The bat barely misses you. You hit the bat but do no damage. The bat is severely wounded. The bat completely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. x2 You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. x2 You miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat completely misses you. You hit the bat but do no damage. The bat is severely wounded. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! Your Dodging skill increases to level 2! You hit the kobold but do no damage. The kobold hits you with a +0 club. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) You freeze the kobold. The kobold is severely wounded. The kobold closely misses you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, 100% to hit) You freeze the kobold. You kill the kobold! Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You start resting. HP restored. You start resting. Magic restored. Search for what [? for help]? . There is an escape hatch in the floor here. Things that are here: a +0 dagger; a kobold corpse c - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; c - a +0 robe (worn) You start attuning to your weapon. You continue attuning to your +0 dagger. x5 You finish attuning to your +0 dagger. You welcome your +0 dagger "Javier" into your grasp. a - a +0 dagger (weapon) {Javier} Search for what [Enter for "."]? . Things that are here: a +0 short sword; 3 stones; a kobold skeleton Things that are here: a +0 dagger; a goblin skeleton d - a +0 dagger Unknown command. Unknown command. Adjust to which letter? (? for menu, Esc to quit) b - a +0 dagger; d - a potion of magic You start attuning to your weapon. You continue attuning to your +0 dagger. x5 You finish attuning to your +0 dagger. You welcome your +0 dagger "Synnove" into your grasp. b - a +0 dagger (offhand) {Synnove} e - a scroll labelled YMILO WUODAGU A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A rat comes into view. The goblin shouts! The rat squeaks loudly. You hit the goblin with your +0 dagger. The goblin is moderately wounded. You closely miss the goblin with your +0 dagger. The goblin barely misses you. You hit the goblin with your +0 dagger. The goblin is severely wounded. You closely miss the goblin with your +0 dagger. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. You hit the goblin but do no damage. The goblin misses you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You freeze the rat. You kill the rat! The goblin hits you but does no damage. Your Spellcasting skill increases to level 2! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) You freeze the goblin. You kill the goblin! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a goblin corpse Found a stone staircase leading down. There is a stone staircase leading down here. You see here a jackal skeleton. You now have 32 gold pieces (gained 11). Items here: ( ) ††. You see here a jackal skeleton. f - a lumpy clear potion A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! A gnoll is nearby! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The gnoll shouts! A bat comes into view. The bat moves out of view. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) You freeze the gnoll. The gnoll is lightly wounded. The goblin shouts! The gnoll barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You barely miss the gnoll with your +0 dagger. The gnoll is heavily wounded. You barely miss the gnoll with your +0 dagger. The gnoll closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The goblin hits you with a +0 club. The gnoll misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The goblin barely misses you. The gnoll hits you with a +0 club! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the gnoll with your +0 dagger. The gnoll is severely wounded. You barely miss the gnoll with your +0 dagger. The goblin barely misses you. The gnoll closely misses you. You closely miss the gnoll with your +0 dagger. The gnoll is severely wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 club! You die... #..# ...# # # #..#.#.# . #..#.#.# .. ......... .#.####..#.#.## .......g....... .......@g..# ##.###..##.# # ..# .# #..##.#.# #...##.###..##.#.# .................# #.#.#.....##..##.#.##### ..#.#.#.....##............ #.#.#.#.....##.###.#.##### #.#.#.#.....##. #.#.# You could see a gnoll and a goblin. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Coglin Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a formicid 4 | D:1 | Noticed an armataur 8 | D:1 | Noticed a felid 8 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a vampire 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a draconian 12 | D:1 | Noticed a troll 14 | D:1 | Noticed an elf 14 | D:1 | Noticed a merfolk 16 | D:1 | Noticed a vine stalker 16 | D:1 | Noticed a ghoul 18 | D:1 | Noticed a naga 18 | D:1 | Noticed a demonspawn 20 | D:1 | Noticed a dwarf 20 | D:1 | Noticed an oni 22 | D:1 | Noticed a tengu 22 | D:1 | Noticed a gargoyle 24 | D:1 | Noticed a djinni 24 | D:1 | Noticed an octopode 26 | D:1 | Noticed a human 26 | D:1 | Noticed a barachi 28 | D:1 | Noticed a spriggan 205 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/4 490 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Stealth | | 1.8 Ice Magic | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 33 Dagger || 12 Cast: Freeze || 18 Armour: Robe || 33 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 488 | 454 | 34 | 43 | 300 | 1 | 488.0 | Dungeon | 488 | 454 | 34 | 43 | 300 | 1 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 488 daAuts