Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 410396327697530971 3381 PixelatedCat the Skirmisher (level 10, -3/67 HPs) Began as a Coglin Hunter on July 4, 2025. Slain by a yak (9 damage) ... on level 7 of the Dungeon. The game lasted 00:14:57 (7257 turns). PixelatedCat the Skirmisher (Coglin Hunter) Turns: 7257, Time: 00:14:58 Health: -3/67 AC: 7 Str: 12 XL: 10 Next: 3% Magic: 10/10 EV: 10 Int: 8 God: Gold: 337 SH: 0 Dex: 22 Spells: 9/9 levels left rFire . . . a - +3 sling {Qiuyue} rCold . . . d - +0 sling {Deepnoor} rNeg . . . x - +0 ring mail rPois . u - +0 helmet rElec . y - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth + HPRegen 0.31/turn MPRegen 0.12/turn %: no passive effects @: brilliant, lethally poisoned (-3 -> -3), studying Axes, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 337 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Qiuyue} d - a +0 sling (offhand) {Deepnoor} Armour b - a +0 leather armour h - a +0 cloak u - a +0 helmet (worn) x - a +0 ring mail (worn) y - a +0 cloak (worn) Wands e - a wand of mindburst (6) n - a wand of acid (3) Scrolls f - a scroll of teleportation g - a scroll of enchant weapon i - 3 scrolls of brand weapon {unknown} j - a scroll of poison l - a scroll of amnesia m - 2 scrolls of revelation o - a scroll of noise {unknown} r - 9 scrolls of identify z - a scroll of immolation {unknown} Potions c - a potion of magic k - 3 potions of attraction p - a potion of heal wounds {unknown} q - 4 potions of mutation s - a potion of brilliance v - a potion of haste {unknown} w - a potion of berserk rage {unknown} Skills: - Level 2.1 Fighting + Level 13.1 Ranged Weapons - Level 1.8 Dodging - Level 0.9 Stealth You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 69% 1 Shock Conj/Air 0% 1d3 69% 1 Summon Small Mammal Summ 0% N/A 69% 1 Call Imp Summ 0% N/A 83% 2 Call Canine Familiar Summ 0% N/A 96% 3 Passwall Erth 0% N/A 96% 3 Stone Arrow Conj/Erth 0% 3d7 96% 3 Swiftness Air 0% N/A 96% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 96% 3 Airstrike Air 0% 2d(0-16) 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (0/5) D:8 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf D:7 Maurice Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the hornet! No target in view! No target in view! Unknown command. You start resting. You feel yourself speed up. Maurice is nearby! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of paralysis (60% to hit) The bolt of acid hits Maurice! The acid corrodes Maurice! Maurice is lightly wounded. Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of paralysis (lightly wounded, corroded, 63% to hit) You shoot a sling bullet. The sling bullet hits Maurice. Maurice is moderately wounded. You shoot a sling bullet. The sling bullet hits Maurice. Maurice is moderately wounded. Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of paralysis (moderately wounded, corroded, 63% to hit) You shoot a sling bullet. The sling bullet hits Maurice! Maurice is moderately wounded. You shoot a sling bullet. The sling bullet hits Maurice. Maurice is heavily wounded. Maurice gestures wildly while chanting. Maurice flickers and vanishes! Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. x2 You hear a zap. Something tries to affect you, but you resist. Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. x2 Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. x2 Something hits you. Something steals your 2 poisoned darts! Something bites you but does no damage. Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. x2 You hear some strange, mumbled words. Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. x2 You hear a zap. Something tries to affect you, but you resist. You hear a zap. You suddenly lose the ability to move! You stop descending the stairs. A poisoned dart appears from out of thin air! The poisoned dart hits you! You are poisoned. You can act again. Unknown command. Unknown command. Unknown command. Unknown command. You feel sick. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Reactivating autopickup. You feel sick. There is a stone staircase leading up here. You start resting. You feel sick. x5 You are no longer poisoned. You start resting. You hear the faint creaking of a very distant portcullis. A water moccasin comes into view. The water moccasin hisses angrily. You hear an angry hiss. You hear a bellow! A wyvern comes into view. The wyvern moves out of view. A yak and a scorpion come into view. Found a staircase to the Lair. The yak bellows! The wyvern hisses angrily. You hear a bellow! You hear an angry hiss. You hear an angry buzzing noise. A yak comes into view. A basilisk comes into view. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. The water moccasin misses you. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet hits the wyvern! The wyvern is moderately wounded. You shoot a sling bullet. The sling bullet misses the water moccasin. The sling bullet hits the wyvern. The wyvern is moderately wounded. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet hits the wyvern. The wyvern is heavily wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the water moccasin. The sling bullet hits the wyvern! The wyvern is almost dead. You feel very sick. The water moccasin bites you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet closely misses the wyvern. The sling bullet barely misses the yak. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You feel very sick. A water moccasin comes into view. The water moccasin bites you. A hornet comes into view. You shoot a sling bullet. The water moccasin hisses angrily. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet hits the wyvern. The wyvern is almost dead. You feel sick. The water moccasin bites you but does no damage. A yak comes into view. The water moccasin misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet barely misses the wyvern. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet hits the wyvern but does no damage. The wyvern is almost dead. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! You shoot a sling bullet. The sling bullet barely misses the wyvern. You feel very sick. You shoot a sling bullet. The sling bullet hits the wyvern! You kill the wyvern! You shoot a sling bullet. You feel very sick. Your Ranged Weapons skill increases to level 13! You have reached level 10! You feel very sick. You feel very sick. There is a stone staircase leading up here. You feel sick. The yak gores you. You climb upwards. Level annotation: Maurice You feel sick. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (79% to hit) You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. You feel sick. The yak gores you! * * * LOW HITPOINT WARNING * * * Fire: a) +3 sling {Qiuyue} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (moderately wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the yak! The yak is heavily wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. You feel sick. The yak gores you! * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. You feel sick. The yak completely misses you. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The yak gores you! You die... ...........# #..# .........### ##.## ...........#####..# .......###....#..## .......# ####....## ......## ###...# .....## #...## .....# ##...## ###### #@Y..# ##†..#* *....#* *.....#**** ****** *#.....#,,** **,,,,** *......,,,** **,,,,,,** *......,,,,***** *,,,,,,,,** *#..[..,,,,,,,,, ,,,,,,,,,,* *,,,,,,,,,,,**** You could see a yak. Vanquished Creatures 2 hornets (D:7) Grinder (D:4) Sigmund (D:2) A wyvern (D:8) Eustachio (D:4) Menkaure (D:4) Edmund (D:4) 3 water moccasins 2 ice beasts 2 black bears An ogre (D:5) A kobold brigand (D:7) A bullfrog (D:4) 5 wights A howler monkey (D:7) 4 bombardier beetles 6 hounds An orc priest (D:5) 2 iguanas 2 orc wizards 3 crocodile zombies (Ossuary) 4 bullfrog zombies (Ossuary) 8 mummies A killer bee zombie (Ossuary) 6 adders 4 howler monkey zombies (Ossuary) A shadow imp (D:5) 5 hound zombies (Ossuary) 2 white imps (D:5) 2 ufetubi (D:6) 5 dart slugs 4 ribbon worms 2 endoplasms (D:1) 3 hobgoblins 18 orcs A quokka (D:3) 7 ball pythons 6 ball python zombies (Ossuary) 6 bats 2 frilled lizards (D:2) 3 goblins 13 kobolds 8 rats 153 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 383 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 428 | D:1 | Reached skill level 4 in Ranged Weapons 793 | D:2 | Noticed Sigmund 809 | D:2 | Killed Sigmund 810 | D:2 | Reached skill level 6 in Ranged Weapons 810 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 810 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 810 | D:2 | Reached XP level 5. HP: 38/38 MP: 5/5 990 | D:2 | Noticed Crazy Yiuf 1285 | D:2 | Found a basalt altar of Yredelemnul. 1589 | D:3 | Found a shimmering altar of Xom. 1775 | D:3 | Found a stormy altar of Qazlal. 1775 | D:3 | Found a snail-covered altar of Cheibriados. 1776 | D:3 | Found a bloodstained altar of Trog. 1776 | D:3 | Found a glowing silver altar of Zin. 1955 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/6 2144 | D:3 | Found a faded altar of an unknown god. 2599 | D:4 | Noticed Edmund 2783 | D:4 | Killed Edmund 2784 | D:4 | Reached skill level 7 in Ranged Weapons 2784 | D:4 | Reached XP level 7. HP: 24/50 MP: 7/7 2908 | D:4 | Noticed Grinder 2917 | D:4 | Killed Grinder 2918 | D:4 | Reached skill level 8 in Ranged Weapons 3396 | D:4 | Noticed Eustachio 3414 | D:4 | Killed Eustachio 3415 | D:4 | Reached skill level 9 in Ranged Weapons 3415 | D:4 | Reached XP level 8. HP: 34/56 MP: 8/8 3531 | D:4 | Found a broken altar of Ashenzari. 3535 | D:4 | Noticed Menkaure 3905 | D:4 | Killed Menkaure 4220 | D:5 | Entered Level 5 of the Dungeon 4438 | D:5 | Found a staircase to the Ecumenical Temple. 4451 | Temple | Entered the Ecumenical Temple 4493 | D:5 | Reached skill level 10 in Ranged Weapons 5644 | D:6 | Found a blossoming altar of Fedhas. 5731 | D:6 | Reached XP level 9. HP: 45/61 MP: 9/9 5952 | D:6 | Reached skill level 11 in Ranged Weapons 6369 | D:7 | Found a sand-covered staircase. 6378 | Ossuary | Entered an ossuary 6499 | Ossuary | Reached skill level 12 in Ranged Weapons 7120 | D:7 | Noticed Maurice 7180 | D:7 | Something stole 2 poisoned darts 7183 | D:7 | Paralysed by something for 2 turns 7239 | D:8 | Found a staircase to the Lair. 7250 | D:8 | Reached skill level 13 in Ranged Weapons 7250 | D:8 | Reached XP level 10. HP: 40/67 MP: 10/10 7257 | D:7 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, item_on_display_a_b, corexii_leaking_fountain D:2: layout_basic, basic_altar, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_basic, chequers_temple_overflow_statue_of_worship, mainiacjoe_overflow_catwalk, shapermc_ecumenical_altar_mp_vishouse D:4: layout_loops_cross, cheibrodos_ashenzari_chains, uniq_eustachio, uniq_grinder, uniq_edmund, uniq_menkaure D:5: layout_basic, minmay_temple_entry_ruins D:6: layout_loops_corners, mainiacjoe_overflow_six_doors_small, minmay_misc_feat_encased D:7: layout_cave_pods, gup_ossuary_entry_pyramid, minivault_19, uniq_maurice, uniq_duvessa D:8: layout_loops_ring, nicolae_overflow_hallway_of_the_gods, minmay_lair_entry_grove, enter_bailey_5, serial_glass, glass_columns_b, glass_columns_a, grunt_ministairs_13, kennysheep_nub, uniq_pikel Temple: hellmonk_temple_flake Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 6 7 9 10 13 | 13.1 Fighting | | 2.1 Dodging | | 1.8 Stealth | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Sling | 82 | 188 | 838 | 4 || 1112 Evoke: Wand | | | 4 | || 4 Use: Potion | 2 | 1 | | 2 || 5 Scroll | | 1 | 9 | || 10 Armour: Leather armour | 2 | 21 | 38 | || 61 Ring mail | | | 99 | 4 || 103 Dodge: Dodged | 8 | 12 | 87 | 1 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7267 | 7059 | 208 | 834 | 5039 | 10 | 726.7 | Dungeon | 6744 | 6536 | 208 | 834 | 4708 | 8 | 843.0 | Temple | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | Ossuary | 505 | 505 | 0 | 0 | 330 | 1 | 505.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1564 daAuts D:3: 1213 daAuts D:6: 1038 daAuts D:5: 790 daAuts D:2: 741 daAuts D:1: 723 daAuts D:7: 607 daAuts Ossuary: 505 daAuts D:8: 65 daAuts Temple: 17 daAuts