Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 11413291323208127827 730 PixelatedCat the Skirmisher (level 7, -2/50 HPs) Began as a Coglin Hunter on July 30, 2025. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:02:42 (3880 turns). PixelatedCat the Skirmisher (Coglin Hunter) Turns: 3880, Time: 00:02:43 Health: -2/50 AC: 6 Str: 11 XL: 7 Next: 73% Magic: 7/7 EV: 11 Int: 8 God: Gold: 189 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Iseul} rCold . . . (100%) c - +0 sling {Xiuhtonal} rNeg . . . (100%) b - +0 leather armour rPois . (100%) h - +1 hat rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Iseul} c - a +0 sling (offhand) {Xiuhtonal} Missiles f - 2 poisoned darts g - 3 boomerangs Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) h - a +1 hat (worn) Wands a - a wand of flame (8) Scrolls s - 3 scrolls of butterflies c - a scroll of brand weapon {unknown} e - 4 scrolls of vulnerability {unknown} h - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} m - a scroll of acquirement {unknown} n - a scroll of poison {unknown} o - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} f - 3 potions of heal wounds {unknown} j - 2 potions of curing {unknown} l - a potion of moonshine {unknown} p - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 8.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Soul Splinter Necr 0% N/A 50% 1 Construct Spike Launche Frge 0% 2d3 65% 2 Grave Claw Necr 0% 2d7 65% 2 Scorch Fire 0% 2d5 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Cause Fear Hex 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Fedhas Gozag Trog Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Iseul} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. Fire: a) +2 sling {Iseul} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin. You kill the water moccasin! You feel sick. Your Ranged Weapons skill increases to level 8! Unknown command. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. A water moccasin is nearby! A water moccasin is nearby! Found a sling. Found a stone staircase leading down. A ribbon worm comes into view. Found a robe and 12 gold pieces. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm bites you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The ribbon worm bites you. The web tears apart. The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. You shoot a sling bullet. The sling bullet completely misses the ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! You start resting. HP restored. You start waiting. A water moccasin is nearby! You shoot a sling bullet. The sling bullet completely misses the water moccasin. You shoot a sling bullet. The water moccasin hisses angrily. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet completely misses the water moccasin. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin barely misses you. The water moccasin misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! No target in view! No target in view! Unknown command. HP restored. You now have 189 gold pieces (gained 12). Found a ring mail. You pick up a parchment of Swiftness and begin reading... You add the spell Swiftness to your library. You see here a +0 ring mail. A centaur comes into view. You shoot a sling bullet. The sling bullet hits the centaur. The centaur shouts! The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is lightly wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet barely misses the centaur. You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. The arrow hits you! No target in view! No target in view! A centaur is nearby! You shoot a sling bullet. The sling bullet barely misses the centaur. You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Iseul} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet closely misses the centaur. You shoot a sling bullet. The sling bullet completely misses the centaur. The centaur shoots an arrow. The arrow closely misses you. Fire: a) +2 sling {Iseul} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the centaur! The centaur is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. Fire: a) +2 sling {Iseul} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. Fire: a) +2 sling {Iseul} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #######...## ###..# ##.#### #....## ####..# ##.## #..# ##[# #@# #..# ##.# c# .. ##. . # You could see a centaur. Vanquished Creatures 2 water moccasins (D:5) An ice beast (D:5) A black bear (D:3) An ogre (D:4) A bombardier beetle (D:3) An orc priest (D:4) A jelly (D:4) Natasha (thrice) (D:2) 2 adders An ufetubus (D:5) 3 ribbon worms A dart slug (D:1) 9 endoplasms 2 giant cockroaches 7 hobgoblins 4 jackals 5 orcs 2 quokkas 2 ball pythons (D:4) 7 bats 4 frilled lizards 12 goblins 5 kobolds 4 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 75 | D:1 | Reached skill level 4 in Ranged Weapons 75 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 656 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 666 | D:2 | Noticed Natasha 673 | D:2 | Killed Natasha 747 | D:2 | Reached skill level 5 in Ranged Weapons 763 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 815 | D:2 | Noticed Natasha 834 | D:2 | Killed Natasha 1585 | D:2 | Noticed Natasha 1590 | D:2 | Killed Natasha 1591 | D:2 | Reached XP level 5. HP: 24/38 MP: 5/5 2289 | D:3 | Found a blossoming altar of Fedhas. 2461 | D:3 | Reached skill level 6 in Ranged Weapons 2501 | D:3 | Found a faded altar of an unknown god. 2663 | D:4 | Noticed a black bear 2673 | D:3 | Killed a black bear 2674 | D:3 | Reached XP level 6. HP: 27/44 MP: 6/6 3150 | D:4 | Found a bloodstained altar of Trog. 3153 | D:4 | Found a white marble altar of Elyvilon. 3156 | D:4 | Found an opulent altar of Gozag. 3464 | D:4 | Reached skill level 7 in Ranged Weapons 3566 | D:5 | Entered Level 5 of the Dungeon 3566 | D:5 | Noticed a water moccasin 3566 | D:5 | Noticed a water moccasin 3577 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/7 3670 | D:5 | Reached skill level 8 in Ranged Weapons 3880 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, minmay_pentomino_v2 D:2: layout_loops_cross, uniq_natasha D:3: layout_basic, fedhas_altar_1, ebering_ecumenical_altar_hall, kennysheep_boxes D:4: layout_rooms, minmay_overflow_temple_star_quad, minmay_ogre_servants D:5: layout_basic, minmay_checkerbox Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 7 8 | 8.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 110 | 248 | 66 || 424 Armour: Leather armour | 11 | 34 | 19 || 64 Dodge: Dodged | 10 | 24 | 13 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3931 | 3845 | 86 | 574 | 2817 | 5 | 786.2 | Dungeon | 3931 | 3845 | 86 | 574 | 2817 | 5 | 786.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1610 daAuts D:3: 706 daAuts D:4: 701 daAuts D:1: 597 daAuts D:5: 315 daAuts