Dungeon Crawl Stone Soup version 0.34-a0-741-gc6a5e4eafc (webtiles) character file. Game seed: 15032887805094980111 4026 PixelatedCat the Thaumaturge (level 10, 0/50 HPs) Began as a Deep Elf Fire Elementalist on Sept 6, 2025. Was an Initiate of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (33 damage) ... on level 9 of the Dungeon. The game lasted 00:08:54 (8736 turns). PixelatedCat the Thaumaturge (DEFE) Turns: 8736, Time: 00:08:55 Health: 0/50 AC: 4 Str: 5 XL: 10 Next: 4% Magic: 24/35 EV: 14 Int: 25 God: Vehumet [......] Gold: 356 SH: 0 Dex: 15 Spells: 22/29 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) l - +0 troll leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ++... (no amulet) Stlth ++ e - ring of willpower HPRegen 1.08/turn g - ring of magical power MPRegen 0.48/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 356 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Missiles i - a curare-tipped dart Armour a - a +0 robe b - a +0 pair of boots (worn) l - a +0 troll leather armour (worn) Jewellery c - a ring of positive energy e - a ring of willpower (worn) f - a +6 ring of strength g - a ring of magical power (worn) h - the ring "Korosm" {*Slow rElec Will+ MP+7 Int-3} (You found it on level 5 of the Dungeon) [ring of willpower] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Int-3: It affects your intelligence (-3). j - a ring of protection from fire k - a +4 ring of slaying Wands f - a wand of mindburst (12) p - a wand of polymorph (6) a - a wand of flame (21) b - a wand of acid (3) Scrolls c - 2 scrolls of revelation {unknown} e - 3 scrolls of teleportation {unknown} h - 2 scrolls of noise {unknown} i - 2 scrolls of identify k - a scroll of silence {unknown} m - 3 scrolls of amnesia {unknown} q - 3 scrolls of immolation {unknown} u - a scroll of enchant armour {unknown} v - 2 scrolls of fear {unknown} l - a scroll of torment {unknown} n - a scroll of brand weapon {unknown} Potions g - 2 potions of magic c - 4 potions of curing M - a potion of mutation b - 3 potions of brilliance C - a potion of cancellation m - a potion of might w - a potion of heal wounds d - 2 potions of attraction {unknown} f - a potion of moonshine {unknown} j - a potion of invisibility {unknown} Skills: + Level 9.3 Dodging - Level 2.5 Stealth + Level 10.2 Spellcasting + Level 7.0 Conjurations + Level 8.9 Fire Magic You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 52% 2d13 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Inner Flame Hex/Fire 35% N/A 3% 3 Volatile Blastmotes Fire/Tloc 70% 2d15 3% 3 Poisonous Vapours Alch/Air 48% 1d2 9% 1 Slow Hex 48% N/A 9% 1 Mephitic Cloud Conj/Alch/Air 24% N/A 10% 3 Blink Tloc 24% N/A 12% 2 Ensorcelled Hibernation Hex/Ice 24% N/A 12% 2 Sublimation of Blood Necr 12% N/A 12% 2 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 19% 4 Maxwell's Portable Pile Tloc 12% (3-9)d3 24% 3 Animate Dead Necr 12% N/A 63% 4 Dispel Undead Necr 12% 3d9 63% 4 Eringya's Surprising Cr Summ 12% N/A 63% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 63% 4 Plasma Beam Fire/Air 17% 2x1d29 89% 6 Diamond Sawblades Frge 6% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair (0/5) D:8 Sewer (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Dithmenos Elyvilon Kikubaaqudgha Ru Trog Vehumet Wu Jian Yredelemnul The Shining One Shops: D:1 : D:3 ? D:7 * Annotations: D:8 exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You conjure some foxfire! The howler monkey closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the howler monkey. You kill the howler monkey! Vehumet accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the howler monkey. The howler monkey is lightly wounded. The foxfire burns the howler monkey. The howler monkey is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the howler monkey. The howler monkey is severely wounded. The foxfire burns the howler monkey. The howler monkey is almost dead. The foxfire burns the howler monkey. The howler monkey is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the howler monkey! You kill the howler monkey! Vehumet accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Unknown command. Unknown command. To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or e - a ring of willpower; > or c - a ring of positive energy You remove your ring of positive energy. You feel your magic capacity increase. g - a ring of magical power (worn) Your foxfire dissipates. x2 Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. A shadowghast comes into view. A shadowghast is nearby! A shadowghast is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the shadowghast. The shadowghast is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the shadowghast. The shadowghast is moderately damaged. The foxfire burns the shadowghast but does no damage. The shadowghast is moderately damaged. The foxfire burns the shadowghast. The shadowghast is moderately damaged. The foxfire burns the shadowghast. The shadowghast is moderately damaged. The foxfire burns the shadowghast. The shadowghast is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the shadowghast. The shadowghast is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the shadowghast! You destroy the shadowghast! Vehumet accepts your kill. Your Conjurations skill increases to level 7! You have reached level 10! Search for what [? for help]? armour Unknown command. Unknown command. Your foxfire dissipates. x2 Your foxfire dissipates. You now have 356 gold pieces (gained 16). Found a parchment of Maxwell's Portable Piledriver. Found a stone staircase leading down and a stone staircase leading up. You see here a +0 pair of gloves of fire. Found a stone staircase leading down. Found a stone staircase leading up. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll shouts! You hear two shouts! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. A two-headed ogre comes into view. It is wielding two +0 giant clubs. A two-headed ogre is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre! The two-headed ogre is lightly wounded. Your foxfire dissipates. There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gnoll. The gnoll is moderately wounded. Your foxfire dissipates. The foxfire burns the gnoll. The gnoll is heavily wounded. The foxfire burns the gnoll! You kill the gnoll! Vehumet accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. The foxfire burns the two-headed ogre. The two-headed ogre is lightly wounded. Your foxfire dissipates. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre's fire resistance burns away. You hear a shout! x3 The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The two-headed ogre is no longer more vulnerable to fire. The foxfire burns the two-headed ogre. The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre misses you. The two-headed ogre barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is heavily wounded. A gnoll sergeant comes into view. It is wielding a +1 vampiric trident. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant club!! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is heavily wounded. The foxfire burns the two-headed ogre. The two-headed ogre is heavily wounded. The foxfire burns the two-headed ogre. The two-headed ogre is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre's fire resistance burns away. The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is almost dead. The foxfire burns the two-headed ogre. The two-headed ogre is almost dead. A gnoll comes into view. It is wielding a +0 spear. The two-headed ogre completely misses you. The two-headed ogre misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is almost dead. A gnoll comes into view. It is wielding a +0 club. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .. ########......... .############.#######. §............#######. j................... j..#####........... #######..#####.<.######## ........j........######## ........O§............... ########@.#########..#### #.§# #..# ######..#########..#### ....................... ####################### You could see a two-headed ogre (combustible), a gnoll sergeant and 2 gnolls. Vanquished Creatures A troll (D:9) A shadowghast (D:9) 4 yaks (D:9) A wyvern (D:8) 2 sky beasts (D:7) 2 black bears 2 ice beasts (D:7) An ogre (D:7) 2 centaurs A kobold brigand (D:7) 2 brain worms (Sewer) 4 bullfrogs 5 scorpions 3 wights (D:9) 3 jellies 5 howler monkeys A bombardier beetle (D:5) 3 hounds 5 orc priests A drude (D:4) 7 iguanas 9 orc wizards A gnoll (D:9) 12 adders 4 river rats 3 dart slugs (Sewer) 2 ribbon worms (Sewer) An adder zombie (D:3) 24 orcs 9 giant cockroaches 3 hobgoblins 3 jackals (D:4) 3 quokkas 13 ball pythons 12 bats 10 endoplasms 3 frilled lizards A giant cockroach zombie (D:3) 10 goblins 4 kobolds 13 rats 196 creatures vanquished. Vanquished Creatures (others) An arcanist (D:8) 1 creature vanquished. Grand Total: 197 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 446 | D:1 | Found Vuklabb's Book Shop. 692 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 695 | D:2 | Learned a level 2 spell: Scorch 761 | D:2 | Found a glowing golden altar of the Shining One. 1241 | D:3 | Found a glowing drain. 1260 | D:2 | Reached skill level 4 in Spellcasting 1436 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1448 | Sewer | Entered a sewer 1596 | Sewer | Noticed a brain worm 1602 | Sewer | Killed a brain worm 1603 | Sewer | Reached XP level 5. HP: 15/28 MP: 0/14 1675 | Sewer | Reached skill level 5 in Spellcasting 1978 | Sewer | Reached skill level 5 in Fire Magic 2002 | Sewer | Reached skill level 5 in Dodging 2002 | Sewer | Reached XP level 6. HP: 24/32 MP: 7/16 2185 | D:3 | Found a shadowy altar of Dithmenos. 2204 | D:3 | Found a faded altar of an unknown god. 2290 | D:3 | Found Vupifui's Magic Scroll Shoppe. 2336 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2352 | D:3 | Learned a level 4 spell: Flame Wave 2636 | D:3 | Found a basalt altar of Yredelemnul. 2707 | D:3 | Reached skill level 6 in Spellcasting 3341 | D:4 | Reached XP level 7. HP: 36/36 MP: 15/18 4452 | D:5 | Entered Level 5 of the Dungeon 4560 | D:5 | Reached skill level 7 in Spellcasting 4667 | D:5 | Found a white marble altar of Elyvilon. 4670 | D:5 | Reached XP level 8. HP: 41/41 MP: 17/20 5031 | D:5 | Identified the ring "Korosm" {*Slow rElec Will+ MP+7 Int-3} 5386 | D:6 | Identified the quill talisman "Biloren" {rF+ Str+2 Slay+5} 5702 | D:6 | Found a sacrificial altar of Ru. 5869 | D:6 | Found a glowing golden altar of the Shining One. 5992 | D:7 | Reached skill level 8 in Spellcasting 6319 | D:7 | Reached skill level 5 in Conjurations 6500 | D:7 | Found Futairph's Information Kiosk. 6516 | D:7 | Found a radiant altar of Vehumet. 6521 | D:7 | Reached XP level 9. HP: 45/45 MP: 18/23 6535 | D:7 | Became a worshipper of Vehumet 6535 | D:7 | Offered knowledge of Kiss of Death by Vehumet. 6725 | D:7 | Reached skill level 9 in Spellcasting 6785 | D:7 | Found a staircase to the Ecumenical Temple. 6821 | D:7 | Found a statue of an orb of winter. 6878 | D:7 | Found a statue of an orb of winter. 7410 | D:8 | Found a bloodstained altar of Trog. 7419 | D:8 | Noticed a wizard 7423 | D:8 | Killed a wizard 7475 | D:8 | Found an ornate altar of the Wu Jian Council. 7647 | D:8 | Noticed an obsidian statue 7719 | D:8 | Found a staircase to the Lair. 8240 | D:9 | Reached skill level 10 in Spellcasting 8609 | D:9 | Reached XP level 10. HP: 50/50 MP: 20/26 8723 | D:9 | Noticed a two-headed ogre 8736 | D:9 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms, serial_shops, nicolae_shop_relaxation D:2: layout_rooms, basic_altar, serial_park_tiny_1 D:3: layout_loops_ring, lemuel_zombie_altar_yredelemnul, mainiacjoe_overflow_tiny_flanked, kiku_gazebo_garden_becter, portal_sewer_entry_c, shapermc_ecumenical_altar_flowoftime, serial_shops, shop, hangedman_decor_lopped D:4: layout_basic D:5: layout_loops_ring, mainiacjoe_overflow_24_doors D:6: layout_rooms, lemuel_tele_altar, nicolae_tso_carved_into_rock, kennysheep_generic_room_12 D:7: minmay_evil_eye, layout_basic, nicolae_vehumet_radiance, temple_doors_e, nicolae_shop_information_kiosk D:8: minmay_statue_hallways, layout_loops_cross, nzn_wu_jian_council_hall, trog_wizard, lair_entry_dummy D:9: layout_long_grid, mainiacjoe_overflow_chevrons, regret_index_xom_of_box Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 5 6 7 9 | 9.3 Spellcasting | 4 5 6 7 8 10 | 10.2 Fire Magic | 4 5 6 7 8 | 8.9 Conjurations | 3 5 7 | 7.0 Stealth | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 3 | 7 | 1 | || 11 Melee: Dagger | 3 | 7 | 1 | || 11 Cast: Foxfire | 129 | 187 | 297 | 13 || 626 Scorch | 3 | 4 | 81 | 3 || 91 Read: Identify | | | 6 | || 6 Armour: Robe | 13 | 7 | 34 | || 54 Troll leather arm | | | 2 | 3 || 5 Dodge: Dodged | 11 | 4 | 38 | 4 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8781 | 8537 | 244 | 449 | 6731 | 10 | 878.1 | Dungeon | 8031 | 7787 | 244 | 401 | 6233 | 9 | 892.3 | Sewer | 750 | 750 | 0 | 48 | 497 | 1 | 750.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1275 daAuts D:4: 1274 daAuts D:3: 1138 daAuts D:7: 1015 daAuts D:5: 886 daAuts D:2: 804 daAuts Sewer: 750 daAuts D:6: 738 daAuts D:1: 527 daAuts D:9: 370 daAuts