Dungeon Crawl Stone Soup version 0.34-a0-745-g0f61ba0e50 (webtiles) character file. Game seed: 17919416864585098062 4880 PixelatedCat the Arsonist (level 10, -3/84 HPs) Began as an Octopode Fire Elementalist on Sept 10, 2025. Slain by a water moccasin (6 damage) ... on level 7 of the Dungeon. The game lasted 00:16:08 (11650 turns). PixelatedCat the Arsonist (OpFE) Turns: 11650, Time: 00:16:08 Health: -3/84 AC: 25 Str: 8 XL: 10 Next: 50% Magic: 1/20 EV: 2 Int: 22 God: Gold: 404 SH: 6 Dex: 18 Spells: 16/23 levels left rFire + . . (50%) h - staff of alchemy rCold . . . (100%) f - +0 buckler rNeg . . . (100%) (helmet unavailable) rPois + (33%) i - amulet of regeneration rElec . (100%) g - +5 ring of evasion rCorr . (100%) k - +6 ring of dexterity SInv . l - ring of protection from fire Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.14/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-3 -> -7), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 7 of the Dungeon. You were a tree. You visited 2 branches of the dungeon, and saw 10 of its levels. You visited the chambers of the Necropolis 1 time. You collected 404 gold pieces. Inventory: Missiles b - 3 javelins d - 16 boomerangs e - 10 poisoned darts (quivered) j - 5 datura-tipped darts Armour a - a +0 tower shield f - a +0 buckler (worn) m - a +0 kite shield Magical Staves h - a staff of alchemy (weapon) Jewellery c - an amulet of guardian spirit g - a +5 ring of evasion (worn) i - an amulet of regeneration (worn) k - a +6 ring of dexterity (worn) l - a ring of protection from fire (worn) Wands e - a wand of charming (4) Scrolls f - 2 scrolls of fear b - a scroll of blinking x - a scroll of amnesia i - a scroll of identify c - 3 scrolls of silence {unknown} Potions b - a potion of brilliance h - a potion of haste M - 3 potions of mutation Skills: - Level 2.0 Dodging - Level 4.7 Stealth + Level 7.6 Shields + Level 7.3 Spellcasting + Level 6.8 Conjurations + Level 8.2 Fire Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 88% 2d8 1% 2 c - Flame Wave Conj/Fire 41% 2d11 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 26% N/A 6% 3 Volatile Blastmotes Fire/Tloc 52% 2d14 6% 3 Freeze Ice 32% 1d5 12% 1 Slow Hex 32% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 17% 2 Launch Clockwork Bee Frge 8% N/A 34% 3 Ozocubu's Armour Ice 8% N/A 34% 3 Passwall Erth 8% N/A 34% 3 Swiftness Air 8% N/A 34% 3 Teleport Other Tloc 8% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Shops: D:6 * Annotations: D:3 Terence D:9 Sprozz Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Your foxfire dissipates. x3 An orc warrior comes into view. It is wielding a +0 battleaxe. An orc warrior is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc warrior shouts! You hear a shout! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior but does no damage. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior but does no damage. x2 An orc comes into view. It is wielding a +0 hand axe. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior. The orc warrior is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. You hear a shout! The foxfire burns the orc warrior but does no damage. The orc warrior is lightly wounded. The foxfire burns the orc warrior. The orc warrior is lightly wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is lightly wounded. The orc warrior's fire resistance burns away. You hear a shout! An orc wizard comes into view. It is wielding a +0 short sword. An orc wizard comes into view. It is wielding a +2 dagger of venom. The orc warrior barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is severely wounded. The orc warrior hits you with a +0 battleaxe!! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is severely wounded. Your foxfire dissipates. The orc warrior hits you with a +0 battleaxe! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You block the orc warrior's attack. The orc warrior attacks as it pursues you! You block the orc warrior's attack. The orc warrior attacks as it pursues you! The orc warrior closely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is severely wounded. The orc wizard's fire resistance burns away. The orc warrior barely misses you. The orc warrior is no longer more vulnerable to fire. The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 battleaxe! The orc wizard casts a spell. The orc wizard flickers and vanishes! The orc warrior attacks as it pursues you! You block the orc warrior's attack. The orc warrior attacks as it pursues you! The orc warrior misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Reactivating autopickup. You feel a bit more experienced. You block the orc warrior's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc warrior attacks as it pursues you! You block the orc warrior's attack. The orc warrior attacks as it pursues you! You block the orc warrior's attack. The orc warrior attacks as it pursues you! The orc warrior barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is almost dead. The orc warrior's fire resistance burns away. The orc warrior completely misses you. You hit the orc warrior but do no damage. Your grab misses the orc warrior. You squeeze the orc warrior. You kill the orc warrior! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you. You barely miss something. Something hits you. You barely miss something. You squeeze something. Something closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Something hits you. Something barely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. A water moccasin comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to move! The water moccasin barely misses you. The water moccasin closely misses you. Unknown command. You're too confused to move! The orc wizard hits you with a +2 dagger of venom. The water moccasin barely misses you. You bump into the rock wall. The orc wizard is no longer more vulnerable to fire. The water moccasin closely misses you. The orc wizard hits you with a +2 dagger of venom. You are poisoned. You bump into the rock wall. You feel very sick. The water moccasin bites you. The orc wizard hits you with a +2 dagger of venom. You are more poisoned. The water moccasin misses you. You bump into the rock wall. You feel very sick. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The water moccasin barely misses you. It was a potion of attraction. You feel attractive to monsters. You feel less confused. You feel very sick. The water moccasin misses you. Something completely misses you. The water moccasin bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel sick. The foxfire burns the water moccasin. The water moccasin is lightly wounded. The water moccasin misses you. Something completely misses you. You feel less attractive to monsters. It was a potion of curing. You feel better. The water moccasin misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You are poisoned. You block the water moccasin's attack. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Something hits you but does no damage. You block the water moccasin's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The foxfire burns the water moccasin. The water moccasin is moderately wounded. The foxfire burns the water moccasin but does no damage. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. Something hits you but does no damage. The water moccasin bites you. You die... #.##...############.##### #.##.### .# #.##.####### # #.....)....# ####.#####.# #.# #.# #.# #.# #.#####.# #.$.....)..S♣# #..###$####§§# # #.# #..# #.. #.# #..# #.# #.# #... ... #..# ... .... #..# You could see a water moccasin. Vanquished Creatures A two-headed ogre (D:5) Joseph (D:7) Grinder (D:4) A hornet (D:9) A wyvern (D:8) 4 yaks Eustachio (D:4) 2 water moccasins 2 orc warriors A black bear (D:6) 4 ogres A centaur (D:4) 2 phantoms A kobold brigand (D:6) 3 bullfrogs 2 gnoll sergeants 6 scorpions A howler monkey (D:4) 3 jellies An orc priest (D:3) 2 hounds (D:4) 3 sleepcaps A drude (D:6) 3 iguanas (D:6) Natasha (thrice) (D:2) 8 orc wizards 15 gnolls 3 adders 2 shadow imps A white imp (D:4) 24 orcs A ribbon worm (D:2) 5 endoplasms 9 hobgoblins 4 jackals (D:2) 4 quokkas 8 ball pythons 9 bats 3 frilled lizards 5 goblins 16 kobolds 9 rats 177 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 729 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 926 | D:1 | Learned a level 2 spell: Scorch 974 | D:1 | Reached skill level 1 in Shields 2348 | D:2 | Noticed Natasha 2374 | D:2 | Killed Natasha 2375 | D:2 | Reached XP level 4. HP: 9/27 MP: 0/8 2520 | D:2 | Noticed Natasha 2526 | D:2 | Killed Natasha 2574 | D:2 | Noticed Natasha 2578 | D:2 | Killed Natasha 2579 | D:2 | Reached XP level 5. HP: 31/31 MP: 3/9 2879 | D:3 | Noticed Terence 3485 | D:3 | Reached skill level 4 in Fire Magic 3888 | D:3 | Found a blossoming altar of Fedhas. 4594 | D:4 | Found a sacrificial altar of Ru. 4595 | D:4 | Found a burning altar of Makhleb. 4599 | D:4 | Found a shimmering altar of Xom. 4599 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4599 | D:4 | Noticed an ogre 4608 | D:4 | Killed an ogre 4609 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/11 4737 | D:4 | Found a basalt altar of Yredelemnul. 4759 | D:4 | Learned a level 4 spell: Flame Wave 5176 | D:4 | Reached XP level 7. HP: 41/41 MP: 6/12 6253 | D:5 | Entered Level 5 of the Dungeon 6253 | D:5 | Noticed a two-headed ogre 6303 | D:5 | Noticed Grinder 6308 | D:4 | Reached skill level 5 in Fire Magic 6312 | D:4 | Killed Grinder 6313 | D:4 | Reached XP level 8. HP: 5/46 MP: 11/14 6680 | D:5 | Noticed Eustachio 7056 | D:4 | Killed Eustachio 7057 | D:4 | Reached skill level 5 in Spellcasting 7301 | D:4 | Reached skill level 5 in Shields 7344 | D:5 | Reached skill level 6 in Fire Magic 7899 | D:4 | Reached XP level 9. HP: 51/51 MP: 8/17 8438 | D:5 | Reached skill level 5 in Conjurations 9174 | D:5 | Killed a two-headed ogre 9175 | D:5 | Reached skill level 7 in Fire Magic 9627 | D:6 | Found a phantasmal passage. 9636 | Necropol | Found a transporter. 9636 | Necropol | Found a stormy altar of Qazlal. 9636 | Necropol | Found a transporter. 9636 | Necropol | Entered the Necropolis 9675 | Necropol | Noticed NotherName's ghost (novice TrMo) 9946 | D:6 | Found an iron altar of Okawaru. 10012 | D:6 | You fall into a shaft and drop 3 floors! 10048 | D:9 | Reached XP level 10. HP: 42/56 MP: 9/20 10050 | D:9 | Noticed Sprozz 10374 | D:6 | Found Yqaylug's Assorted Antiques. 10915 | D:6 | Reached skill level 8 in Fire Magic 11151 | D:6 | Found a staircase to the Ecumenical Temple. 11153 | D:6 | Found a statue of an orb of entropy. 11155 | D:6 | Found a statue of an orb of entropy. 11160 | Temple | Entered the Ecumenical Temple 11458 | D:7 | Noticed Joseph 11464 | D:7 | Killed Joseph 11650 | D:7 | HP: 3/84 [poisoned by a water moccasin] 11650 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, st_stairs_14 D:2: minmay_wonky_spiral, layout_loops_cross, minmay_surrounded, uniq_natasha D:3: layout_loops_ring, pf_just_have_faith, minmay_misc_feat_tower, uniq_terence D:4: layout_basic, yredelemnul_altar_generic, chequers_temple_overflow_statue_of_worship, nicolae_underground_beach D:5: layout_rooms, uniq_grinder, uniq_eustachio D:6: layout_basic, okawaru_altar_gauntlet_db, nicolae_overflow_hidden_temple, minmay_temple_entry_antechambers, index_necropolis_entry_open_halls, serial_shops, shop, minivault_5, minmay_holes D:7: layout_loops_ring, uniq_joseph D:8: layout_layer_cave, uniq_jeremiah D:9: cheibrodos_iron_armory, layout_loops_ring, uniq_pikel, uniq_sprozz Temple: nicolae_temple_great_sept Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 | 4.7 Shields | 1 2 3 4 5 6 7 | 7.6 Spellcasting | 3 4 5 6 7 | 7.3 Fire Magic | 4 5 6 7 8 | 8.2 Conjurations | 3 4 6 | 6.8 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 12 | 5 | 3 | 5 || 25 Melee: Unarmed | 12 | 5 | | || 17 Constrict | 2 | 2 | 1 | || 5 Tentacles | 3 | 1 | | 2 || 6 Punch | 1 | | | || 1 Staff | | | 3 | 5 || 8 Throw: Dart | | 1 | 4 | || 5 Cast: Foxfire | 131 | 80 | 103 | 62 || 376 Scorch | 3 | 24 | 97 | 47 || 171 Flame Wave | | | | 3 || 3 Drink: Magic | | | 2 | || 2 Haste | | | 1 | || 1 Brilliance | | | 1 | || 1 Invisibility | | | 1 | || 1 Curing | | | | 1 || 1 Attraction | | | | 1 || 1 Cancellation | | | | 1 || 1 Lignification | | | | 1 || 1 Read: Identify | | | 2 | || 2 Fear | | | 1 | || 1 Noise | | | 1 | || 1 Enchant weapon | | | 1 | || 1 Fog | | | 1 | || 1 Amnesia | | | 1 | || 1 Teleportation | | | 1 | || 1 Immolation | | | 1 | || 1 Vulnerability | | | 1 | || 1 Butterflies | | | 1 | || 1 Blinking | | | | 1 || 1 Armour: None | 17 | 10 | 42 | 40 || 109 Dodge: Dodged | 12 | 20 | 69 | 48 || 149 Block: Buckler | | | 29 | 17 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11657 | 11204 | 453 | 3685 | 5761 | 11 | 1059.7 | Dungeon | 11571 | 11118 | 453 | 3685 | 5720 | 9 | 1285.7 | Temple | 2 | 2 | 0 | 0 | 1 | 1 | 2.0 | Necropolis | 82 | 82 | 0 | 0 | 40 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 3602 daAuts D:2: 1710 daAuts D:3: 1564 daAuts D:5: 1486 daAuts D:6: 1325 daAuts D:1: 1150 daAuts D:7: 522 daAuts D:8: 126 daAuts Necropolis: 82 daAuts D:9: 82 daAuts Temple: 2 daAuts