Dungeon Crawl Stone Soup version 0.34-a0-759-g3927eee56e (webtiles) character file. Game seed: 11582851837163565358 12044 PixelatedCat the Fighter (level 11, -7/119 HPs) Began as an Oni Fire Elementalist on Sept 13, 2025. Was an Elder of Vehumet. Mangled by a gargoyle ... wielding a +0 mace (17 damage) ... on level 11 of the Dungeon on Sept 14, 2025. The game lasted 00:19:01 (16761 turns). PixelatedCat the Fighter (Oni Fire Elementalist) Turns: 16761, Time: 00:19:01 Health: -7/119 AC: 9 Str: 20 XL: 11 Next: 87% Magic: 4/24 EV: 8 Int: 20 God: Vehumet [****..] Gold: 797 SH: 0 Dex: 9 Spells: 18/29 levels left rFire . . . (100%) f - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) n - +0 swamp dragon scales rPois + (33%) (no helmet) rElec + (33%) s - scarf {Repulsion} rCorr . (100%) (no amulet) SInv . i - +6 ring of strength Will +.... e - ring of wizardry Stlth + HPRegen 0.39/turn MPRegen 0.19/turn %: repel missiles, wizardry (x1) @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 797 gold pieces. Inventory: Hand Weapons m - a +1 long sword of flaming Missiles h - 11 javelins k - 42 poisoned darts q - 6 boomerangs Armour a - a +0 robe n - +0 swamp dragon scales (worn) s - a scarf of repulsion (worn) Magical Staves f - a staff of air (weapon) o - a staff of earth Jewellery e - a ring of wizardry (worn) i - a +6 ring of strength (worn) l - a ring of resist corrosion p - a ring of protection from cold r - an amulet of dissipation t - an amulet of wildshape u - a ring of protection from cold Talismans b - a medusa talisman c - a quill talisman d - a quill talisman g - a fortress talisman j - a rimehorn talisman Wands b - a wand of quicksilver (9) e - a wand of charming (16) f - a wand of mindburst (22) Scrolls c - 2 scrolls of vulnerability {unknown} f - a scroll of fear w - a scroll of enchant weapon i - 6 scrolls of identify t - 2 scrolls of teleportation d - a scroll of brand weapon {unknown} b - a scroll of blinking e - a scroll of fog {unknown} h - a scroll of enchant armour {unknown} Potions g - 2 potions of magic e - 3 potions of enlightenment f - a potion of mutation {unknown} j - 2 potions of might {unknown} k - a potion of attraction {unknown} l - 3 potions of moonshine w - 3 potions of heal wounds p - a potion of berserk rage {unknown} n - a potion of brilliance {unknown} o - a potion of lignification {unknown} q - 2 potions of cancellation {unknown} s - a potion of curing {unknown} t - a potion of haste {unknown} Miscellaneous g - a +0 condenser vane Skills: + Level 10.3 Fighting - Level 5.0 Armour - Level 2.1 Dodging - Level 1.7 Stealth + Level 9.5 Spellcasting + Level 7.6 Conjurations + Level 6.0 Forgecraft + Level 8.0 Fire Magic You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 82% 2d8 1% 2 c - Flame Wave Conj/Fire 40% 2d11 1% 4 d - Iskenderun's Battles Conj/Frge 36% 2d11 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freezing Cloud Conj/Ice/Air 14% 6-21 12% 5 Kinetic Grapnel Frge 100% 1d8 1% 1 Sandblast Erth 18% 2d7 1% 1 Inner Flame Hex/Fire 25% N/A 1% 3 Volatile Blastmotes Fire/Tloc 50% 2d14 1% 3 Soul Splinter Necr 36% N/A 4% 1 Frozen Ramparts Ice 18% 1d3 4% 3 Blink Tloc 18% N/A 8% 2 Lesser Beckoning Tloc 18% N/A 8% 2 Ozocubu's Armour Ice 9% N/A 14% 3 Sigil of Binding Hex 9% N/A 14% 3 Vampiric Draining Necr 9% 2d6 14% 3 Silence Hex/Air 7% N/A 75% 5 Diamond Sawblades Frge 16% 4d6 96% 7 Sculpt Simulacrum Ice/Alch 4% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (0/5) D:11 Orc (0/2) D:10 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Your foxfire dissipates. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the yak! The barrage of energy hits the yak! The yak is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the yak! The barrage of energy hits the yak! The yak is heavily wounded. The foxfire burns the yak. The yak is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the yak! The barrage of energy hits the yak! The yak is severely wounded. The foxfire burns the yak but does no damage. The yak is lightly wounded. The foxfire burns the yak but does no damage. The yak is lightly wounded. The foxfire burns the yak. The yak is lightly wounded. The yak gores your battlesphere! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the yak! The barrage of energy hits the yak!! You kill the yak! Vehumet accepts your kill. You feel your power returning. The foxfire burns the yak. The yak is moderately wounded. The foxfire burns the yak. The yak is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the yak! The barrage of energy hits the yak!! The yak is severely wounded. The foxfire burns the yak. The yak is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the yak! The barrage of energy hits the yak! You kill the yak! Vehumet accepts your kill. Your battlesphere expends the last of its energy and dissipates. Your Forgecraft skill increases to level 6! Your Fire Magic skill increases to level 8! Unknown command. You start resting. Your foxfire dissipates. x5 HP restored. You start resting. Magic restored. Unknown command. Found a stone staircase leading up. A red ugly thing comes into view. A red ugly thing is nearby! A red ugly thing is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The red ugly thing gurgles horribly! You hear a trumpeting! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the red ugly thing. The red ugly thing resists. The red ugly thing is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the red ugly thing but does no damage. The red ugly thing is lightly wounded. The foxfire burns the red ugly thing. The red ugly thing resists. The red ugly thing is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The foxfire burns the red ugly thing. The red ugly thing resists. The red ugly thing is lightly wounded. The foxfire burns the red ugly thing. The red ugly thing resists. The red ugly thing is lightly wounded. The foxfire burns the red ugly thing. The red ugly thing resists. The red ugly thing is lightly wounded. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the red ugly thing! The barrage of energy hits the red ugly thing! The red ugly thing is moderately wounded. A stone arrow appears from out of your range of vision. The stone arrow hits your battlesphere! Your battlesphere is destroyed! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A gargoyle comes into view. It is wielding a +0 mace. The foxfire burns the red ugly thing. The red ugly thing completely resists. The red ugly thing is moderately wounded. The foxfire burns the red ugly thing but does no damage. The red ugly thing is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the red ugly thing. The red ugly thing resists. The red ugly thing is moderately wounded. The foxfire burns the red ugly thing. The red ugly thing resists. The red ugly thing is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The red ugly thing tail-slaps you! You are engulfed in flames! Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the red ugly thing. The red ugly thing resists. The red ugly thing is heavily wounded. The red ugly thing's fire resistance burns away. Your battlesphere fires at the red ugly thing! The barrage of energy hits the red ugly thing! The red ugly thing is heavily wounded. You hear a trumpeting! The foxfire burns the red ugly thing! The red ugly thing is severely wounded. The gargoyle enters a dispersal trap! The red ugly thing blinks! Your foxfire blinks! Your battlesphere blinks! Your foxfire blinks! You blink. The gargoyle blinks! You hear an angry hiss. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the red ugly thing. The red ugly thing is severely wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the red ugly thing. The red ugly thing is almost dead. A barrage of energy appears from out of your range of vision. The barrage of energy hits the red ugly thing! You kill the red ugly thing! Vehumet accepts your kill. You feel your power returning. The elephant barely misses you. The elephant trunk-slaps you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. The elephant is lightly wounded. The elephant's fire resistance burns away. Your battlesphere fires at the elephant! The barrage of energy hits the elephant! The elephant is moderately wounded. The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. The gargoyle hits you with a +0 mace! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the elephant! The barrage of energy hits the elephant but does no damage. The elephant is moderately wounded. The elephant barely misses you. The elephant trunk-slaps you. The gargoyle hurls a stone arrow at you. The stone arrow hits you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the elephant! The barrage of energy hits the elephant! The elephant is heavily wounded. The foxfire burns the elephant but does no damage. The elephant is heavily wounded. The foxfire burns the elephant! The elephant is burned terribly! The elephant is severely wounded. The elephant barely misses you. The elephant trunk-slaps you. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your battlesphere fires at the elephant! The barrage of energy hits the elephant! The elephant is severely wounded. Your battlesphere expends the last of its energy and dissipates. The foxfire burns the elephant but does no damage. The elephant is severely wounded. The foxfire burns the elephant but does no damage. The elephant is severely wounded. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. The gargoyle hits you with a +0 mace!! * * * LOW HITPOINT WARNING * * * A basilisk comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gargoyle but does no damage. The gargoyle hits you with a +0 mace! You die... #...... ... H..# ##...>. ... ##l..## #..... .... ##.....## #.÷... # .....#.......# ##.... ## .....#.......#######.... .## ................#..... ..## ##.§v............#... ...## #..v@Y>.....####.##.. ....## #..§v9.†...# #..#.. .....## ##.^.§......# ##.##. ......## ##..#....○..## #..#. .......# ##...#.......# ##.## .......###....##.....## #..# ......###..#..###...## ##.# ......##..###........ #.. .....##..## #§..... ##. You could see an elephant (combustible, ally target), a manticore, a basilisk and a gargoyle (ally target). Vanquished Creatures Snorg (D:11) A boulder beetle (D:11) 2 two-headed ogres An ugly thing (D:11) A manticore (D:11) Maggie (D:6) An unseen horror (D:11) A troll (D:10) Sigmund (D:6) A wraith (D:10) 17 yaks 2 steam dragons A water moccasin (D:8) 5 orc warriors (D:10) 3 ice beasts (D:6) 3 black bears 4 centaurs A phantom (D:6) 5 kobold brigands 2 bullfrogs A gnoll sergeant (D:7) 2 scorpions (D:6) 4 marrowcudas A burial acolyte (D:5) A bes kemwar (D:4) 20 killer bees 6 howler monkeys 6 electric eels 4 hounds 2 jellies 2 gnoll boudas 5 orc priests 2 iguanas 5 sleepcaps 2 drudes 15 orc wizards Robin (D:3) 11 gnolls 8 adders 3 shadow imps A hound zombie (D:5) A white imp (D:7) 2 ufetubi (D:7) A dart slug (D:3) 2 adder zombies (D:5) A gnoll zombie (D:5) 29 orcs 6 endoplasms 14 hobgoblins 6 jackals 5 quokkas 7 ball pythons 7 bats 2 frilled lizards 5 giant cockroaches 15 goblins 34 kobolds 3 kobold zombies (D:5) 4 rats 300 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Oni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 71 | D:1 | Reached skill level 1 in Conjurations 297 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/5 937 | D:1 | Reached XP level 3. HP: 13/31 MP: 0/7 1339 | D:1 | Learned a level 2 spell: Scorch 1808 | D:2 | Identified the +4 dagger of the Heavens {freeze, rElec | Str+3 Int-3} 2575 | D:2 | Reached XP level 4. HP: 39/39 MP: 2/8 3611 | D:3 | Noticed Robin 3682 | D:3 | Killed Robin 4356 | D:4 | Reached skill level 1 in Fighting 4356 | D:4 | Reached XP level 5. HP: 39/48 MP: 2/10 4447 | D:4 | Found a shimmering altar of Xom. 4611 | D:4 | Found Qeapn's Antique Weapon Shoppe. 5083 | D:4 | Found a statue of an orb of fire. 5085 | D:4 | Found a staircase to the Ecumenical Temple. 5085 | D:4 | Found a statue of an orb of fire. 5092 | Temple | Entered the Ecumenical Temple 5205 | D:4 | Reached skill level 2 in Fighting 5697 | D:5 | Entered Level 5 of the Dungeon 5704 | D:5 | Reached XP level 6. HP: 57/57 MP: 6/12 5809 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 6125 | D:4 | Reached skill level 3 in Fighting 6306 | D:5 | Reached XP level 7. HP: 21/67 MP: 0/14 6769 | D:5 | Found a white marble altar of Elyvilon. 6769 | D:5 | Found a radiant altar of Vehumet. 6777 | D:5 | Became a worshipper of Vehumet 6777 | D:5 | Offered knowledge of Kiss of Death by Vehumet. 7415 | D:6 | Reached skill level 4 in Fighting 7415 | D:6 | Reached skill level 5 in Spellcasting 7592 | D:6 | Reached XP level 8. HP: 79/79 MP: 8/16 7661 | D:6 | Learned a level 4 spell: Flame Wave 7666 | D:6 | Learned a level 4 spell: Iskenderun's Battlesphere 7724 | D:6 | Reached skill level 5 in Fighting 7910 | D:6 | Reached skill level 5 in Fire Magic 7984 | D:6 | Reached skill level 1 in Forgecraft 8295 | D:6 | Noticed Sigmund 8698 | D:6 | Noticed Maggie 8707 | D:6 | Killed Maggie 8708 | D:6 | Reached skill level 6 in Fighting 8708 | D:6 | Reached XP level 9. HP: 43/89 MP: 0/18 8890 | D:6 | Killed Sigmund 9097 | D:6 | Reached skill level 5 in Conjurations 9376 | D:7 | Reached skill level 1 in Armour 9376 | D:7 | Reached * piety under Vehumet 10238 | D:7 | Reached skill level 7 in Fighting 10894 | D:7 | Found a broken altar of Ashenzari. 11092 | D:8 | Reached ** piety under Vehumet 11092 | D:8 | Offered knowledge of Mephitic Cloud by Vehumet. 11354 | D:8 | Reached XP level 10. HP: 87/101 MP: 8/21 12014 | D:8 | Reached skill level 8 in Fighting 12153 | D:8 | Found an opulent altar of Gozag. 12154 | D:8 | Found a bloodstained altar of Trog. 12616 | D:9 | Noticed a two-headed ogre 12634 | D:9 | Killed a two-headed ogre 12769 | D:9 | Offered knowledge of Mercury Arrow by Vehumet. 12863 | D:9 | Reached skill level 9 in Fighting 13081 | D:9 | Reached XP level 11. HP: 107/115 MP: 15/23 13169 | D:9 | Reached *** piety under Vehumet 13209 | D:9 | Reached skill level 5 in Forgecraft 13852 | D:10 | Entered Level 10 of the Dungeon 13917 | D:10 | Offered knowledge of Sticky Flame by Vehumet. 15005 | D:10 | Found a staircase to the Orcish Mines. 15107 | D:11 | Noticed a two-headed ogre 15112 | D:11 | Killed a two-headed ogre 15328 | D:11 | Found a radiant altar of Vehumet. 15335 | D:11 | Reached skill level 5 in Armour 15418 | D:11 | Reached **** piety under Vehumet 15656 | D:11 | Noticed a boulder beetle 15692 | D:11 | Killed a boulder beetle 16200 | D:11 | Noticed Snorg 16207 | D:11 | Killed Snorg 16208 | D:11 | Reached skill level 10 in Fighting 16483 | D:11 | Offered knowledge of Freezing Cloud by Vehumet. 16563 | D:11 | Found a staircase to the Lair. 16761 | D:11 | Mangled by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms, st_stairs_10 D:2: layout_basic, minivault_23 D:3: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, uniq_robin D:4: layout_basic, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_ruins, serial_shops, shop, serial_bayou_lagoon_b D:5: layout_loops_ring, amethyst_overflow_temple_binary, regret_index_kikubaaqudgha_part_by_part, enter_ossuary_5 D:6: serial_bayou_shore_a, layout_gridville, uniq_maggie, uniq_sigmund D:7: layout_rooms, lemuel_coloured_pillars_altar D:8: layout_gridville, mainiacjoe_overflow_divided_tiny D:9: layout_basic, chequers_decorated_corner, serial_bayou_lake_a D:10: layout_long_grid, david_orc_4, kennysheep_cross_room D:11: layout_cave_pods, david_lair_generic, nicolae_vehumet_radiance, uniq_snorg Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 1 2 3 4 5 6 7 | 7.6 Dodging | 2 | 2.1 Fire Magic | 3 4 5 6 7 8 | 8.0 Spellcasting | 3 4 5 6 7 8 9 | 9.5 Fighting | 1 2 3 4 6 7 9 10 | 10.3 Forgecraft | 2 3 4 6 | 6.0 Armour | 2 4 5 | 5.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 16 | 19 | 10 | 3 || 48 Melee: Unarmed | 16 | | | || 16 Headbutt | 1 | 6 | 1 | 1 || 9 Staff | | 19 | 10 | 3 || 32 Throw: Dart | | | | 3 || 3 Cast: Foxfire | 124 | 113 | 159 | 291 || 687 Scorch | 3 | 44 | 47 | 62 || 156 Iskenderun's Batt | | | 18 | 27 || 45 Flame Wave | | | 5 | 2 || 7 Evoke: Wand of mindburst | | | | 1 || 1 Read: Identify | | | 3 | || 3 Teleportation | | | 2 | || 2 Blinking | | | 2 | || 2 Fear | | | 1 | || 1 Enchant weapon | | | 1 | || 1 Revelation | | | 1 | || 1 Armour: Robe | 14 | 39 | 43 | || 96 Swamp dragon scal | | | 53 | 111 || 164 Dodge: Dodged | 13 | 21 | 55 | 37 || 126 Repelled | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16767 | 16474 | 293 | 4319 | 10158 | 12 | 1397.2 | Dungeon | 16760 | 16468 | 292 | 4319 | 10158 | 11 | 1523.6 | Temple | 7 | 6 | 1 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2476 daAuts D:3: 1699 daAuts D:11: 1653 daAuts D:1: 1563 daAuts D:4: 1516 daAuts D:5: 1409 daAuts D:7: 1394 daAuts D:9: 1379 daAuts D:8: 1326 daAuts D:10: 1254 daAuts D:2: 1086 daAuts Temple: 7 daAuts