Dungeon Crawl Stone Soup version 0.34-a0-759-g3927eee56e (webtiles) character file. Game seed: 2439679526556165834 273 PixelatedCat the Firebug (level 6, -5/36 HPs) Began as an Octopode Fire Elementalist on Sept 14, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:19 (3436 turns). PixelatedCat the Firebug (OpFE) Turns: 3436, Time: 00:06:20 Health: -5/36 AC: 1 Str: 7 XL: 6 Next: 23% Magic: 7/10 EV: 13 Int: 19 God: Gold: 153 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 153 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Missiles a - 4 poisoned darts c - 5 curare-tipped darts Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} h - 2 scrolls of enchant armour {unknown} j - a scroll of silence {unknown} k - 2 scrolls of fear {unknown} m - 2 scrolls of amnesia {unknown} o - a scroll of fog {unknown} q - a scroll of teleportation {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} c - 2 potions of curing l - a potion of attraction {unknown} n - a potion of might {unknown} Skills: + Level 3.4 Dodging - Level 3.1 Stealth + Level 3.3 Spellcasting + Level 3.0 Conjurations + Level 4.2 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 38% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 19% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Flame Wave Conj/Fire 16% 2d7 32% 4 Call Canine Familiar Summ 3% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Trog Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear a loud squeak. Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the rat. Your grab misses the rat. The rat barely misses you. You hit the rat. You kill the rat! Unknown command. You start resting. A rat comes into view. A rat is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the rat but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the rat. The rat is heavily wounded. The foxfire burns the rat. You kill the rat! Your foxfire dissipates. Your foxfire dissipates. x2 You start resting. A rat comes into view. A rat is nearby! A rat is nearby! You enter the shallow water. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The foxfire burns the rat. You kill the rat! Your foxfire dissipates. You start resting. HP restored. You start resting. Magic restored. You start waiting. A rat comes into view. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the rat. You kill the rat! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Your foxfire dissipates. x2 Your foxfire dissipates. x3 Magic restored. You enter the shallow water. You enter the shallow water. You enter the shallow water. You open the door. A hell rat comes into view. Found four items. Found a gate leading back out of this place. A hell rat is nearby! A hell rat is nearby! A hell rat is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hell rat but does no damage. The hell rat roars deafeningly! The foxfire burns the hell rat but does no damage. Your foxfire dissipates. The foxfire burns the hell rat. The hell rat is lightly wounded. The hell rat is engulfed in a cloud of scalding steam. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hell rat. The hell rat is heavily wounded. The hell rat's fire resistance burns away. The hell rat is engulfed in a cloud of scalding steam. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hell rat. The hell rat is burned terribly! You kill the hell rat! Your Conjurations skill increases to level 3! Unknown command. Your foxfire dissipates. x3 Found a war axe. There is an open door here. You enter the shallow water. m - 2 scrolls labelled SICEQI DUCHYIMM (gained 1) n - a brown potion o - a scroll labelled LUYSCH YDUHOE q - a scroll labelled XUAH FARIAFE k - 2 scrolls labelled LADAES ZELONI (gained 1) You now have 142 gold pieces (gained 12). You enter the shallow water. There is an open door here. You enter the shallow water. You enter the shallow water. You enter the shallow water. You see here a rat skeleton. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . Unknown command. Unknown command. Sorry, you can't auto-travel out of here. You can't go up here! You enter the shallow water. You see here a rat skeleton. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. You see here a quokka skeleton. You enter the shallow water. You enter the shallow water. You see here a quokka skeleton. You enter the shallow water. You enter the shallow water. You see here a +0 ring mail. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Found 11 gold pieces. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! No target in view! You now have 153 gold pieces (gained 11). As you open the door, it creaks loudly! You hear a shout! x2 Found a sapphire potion. 2 gnolls come into view. Found a golden potion. A gnoll comes into view. It is wielding a +0 spear. A rat comes into view. There is an open door here. There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll barely misses you. Your foxfire dissipates! The foxfire burns the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! The gnoll barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll is no longer more vulnerable to fire. The gnoll closely misses you. Your foxfire dissipates! You closely miss the gnoll. Your grab misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. f -> c - 2 potions of curing The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ##~~~~~~~##.... #÷#######~#.... #~#~~÷~##~#.... . #.#~###~#~####. ..####### #.#.#..##~# #. ........# #.#~#####~# #. ........# #~##~~~~.#####. ........########~########..##. ........jr.jj@.##~~~~.~~.#.##. ........#######.##########.##. .........................[...> .....!..##..........###....... ........##........#.###.#####. ........##..............# #. ........##..............# #. .....!..##..............# #. ############.#.# #. You could see 3 gnolls and a rat. Vanquished Creatures Sigmund (D:2) A hell rat (Sewer) 2 river rats (Sewer) 2 dart slugs 3 orcs (D:3) 4 endoplasms A giant cockroach (D:3) 7 hobgoblins 6 jackals 7 quokkas 4 ball pythons 3 bats 2 frilled lizards 4 goblins (D:1) 5 kobolds 16 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1228 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1542 | D:2 | Found a faded altar of an unknown god. 1574 | D:2 | Learned a level 2 spell: Scorch 2473 | D:2 | Noticed Sigmund 2479 | D:2 | Killed Sigmund 2480 | D:2 | Reached skill level 4 in Fire Magic 2480 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 2480 | D:2 | Reached XP level 5. HP: 31/31 MP: 3/9 2683 | D:3 | Found a bloodstained altar of Trog. 3006 | D:3 | Found a glowing drain. 3010 | Sewer | Entered a sewer 3013 | Sewer | Reached XP level 6. HP: 34/36 MP: 6/10 3432 | D:3 | HP: 1/36 [gnoll/+0 spear (5)] 3436 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, minmay_bisected D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, nicolae_the_louvre, uniq_sigmund D:3: layout_basic, lemuel_crystal_altar, gup_sewer_entry_spiral, grunt_decor_fettered, roderic_filled_cross Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.4 Spellcasting | 3 | 3.3 Conjurations | 2 3 | 3.0 Fire Magic | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 12 || 28 Melee: Dagger | 16 | 12 || 28 Constrict | 5 | 2 || 7 Tentacles | 4 | 2 || 6 Cast: Foxfire | 76 | 34 || 110 Scorch | 1 | 8 || 9 Drink: Curing | | 1 || 1 Stab: Sleeping | 3 | 4 || 7 Armour: None | 6 | 17 || 23 Dodge: Dodged | 9 | 12 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3434 | 3239 | 195 | 378 | 2323 | 4 | 858.5 | Dungeon | 3089 | 2894 | 195 | 230 | 2184 | 3 | 1029.7 | Sewer | 345 | 345 | 0 | 148 | 139 | 1 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1532 daAuts D:2: 1249 daAuts Sewer: 345 daAuts D:3: 307 daAuts