Dungeon Crawl Stone Soup version 0.34-a0-972-ga42d9e8aaf (webtiles) character file. Game seed: 746723966173385897 110 PixelatedCat the Conjurer (level 4, -1/27 HPs) Began as an Octopode Hedge Wizard on Oct 19, 2025. Slain by Terence ... wielding a +0 hand axe of freezing (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (2544 turns). PixelatedCat the Conjurer (Octopode Hedge Wizard) Turns: 2544, Time: 00:03:04 Health: -1/27 AC: 1 Str: 11 XL: 4 Next: 91% Magic: 4/8 EV: 12 Int: 16 God: Gold: 43 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . (100%) - Tentacles rCold + . . (50%) (no offhand) rNeg . . . (100%) b - melded +0 hat rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from cold rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) d - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. You spent 52 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger Missiles e - 5 boomerangs f - 6 poisoned darts Armour b - a +0 hat (melded) Jewellery c - a ring of protection from cold (worn) Talismans d - a quill talisman (worn) Scrolls c - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of fear {unknown} l - a scroll of torment {unknown} m - a scroll of noise {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of cancellation {unknown} j - a potion of might {unknown} k - a potion of heal wounds {unknown} n - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Unarmed Combat - Level 3.0 Spellcasting + Level 3.4 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 **** Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! There is a stone staircase leading down here. You see here a hobgoblin skeleton. Key pressed, stopping explore. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat skeleton. There is an open door here. There is an open door here. Done exploring. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 21 gold pieces and a scroll labelled PUCEJE SAUFOSI. There is a stone staircase leading up here. You now have 32 gold pieces (gained 10). You now have 43 gold pieces (gained 11). o - a scroll labelled PUCEJE SAUFOSI Found a stone staircase leading up. You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. There is a stone staircase leading up here. h - 2 scrolls labelled ONONOK RANAM (gained 1) A bombardier beetle comes into view. A bombardier beetle is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) The magic dart hits the bombardier beetle but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You hear a shout! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shoots a sling bullet. The sling bullet barely misses you. The bombardier beetle waves its antennae. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You barely miss the bombardier beetle. You grab the bombardier beetle. You squeeze the bombardier beetle. The bombardier beetle is heavily wounded. You constrict the bombardier beetle. The bombardier beetle barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, constricted by you, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. You constrict the bombardier beetle. You kill the bombardier beetle! Your Unarmed Combat skill increases to level 3! Unknown command. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin is struck by your quills. The goblin hits you with a +0 club. x2 There is a stone staircase leading up here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin is struck by your quills. You kill the goblin! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. HP restored. Terence the Veteran comes into view. He is wielding a +0 hand axe of freezing. Terence is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe of freezing and wearing a +0 chain mail (asleep, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe of freezing and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe of freezing and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe of freezing and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. You tentacle-slap Terence. You grab Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe of freezing! Terence freezes you. You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 hand axe of freezing! * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 hand axe of freezing! You die... Terence says, "And stay out!" ..........##..#.# .#............#.####. #...#..#####.##.#.... ##.....#.....##.#... ####.##.##..##.#..# #.##.##..##.#..# #.##.##..##.#..### .##.....##.#@...# ####.....@.# #####.### #.# #.. #### You could see Terence. Vanquished Creatures A bombardier beetle (D:2) 3 adders (D:2) 4 dart slugs 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins (D:2) 3 quokkas 5 ball pythons 5 bats 3 frilled lizards (D:1) 6 goblins 6 kobolds 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 85 | D:1 | Reached skill level 1 in Unarmed Combat 166 | D:1 | Reached XP level 2. HP: 15/17 MP: 4/6 908 | D:2 | Reached XP level 3. HP: 19/21 MP: 1/7 1289 | D:2 | Found Exohax's Assorted Antiques. 1344 | D:2 | Bought a scroll labelled ARATOS UGUSIAG for 18 gold pieces 1344 | D:2 | Bought a coppery potion for 16 gold pieces 1434 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 1525 | D:2 | Found Dohotwoi's Assorted Antiques. 1550 | D:2 | Found Ycixzanep's General Store. 1981 | D:2 | Found Waomnuif's Assorted Antiques. 1993 | D:2 | Bought a metallic brown potion for 18 gold pieces 2076 | D:2 | Found a faded altar of an unknown god. 2537 | D:3 | Noticed Terence 2544 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, minmay_pentomino_x2 D:2: layout_rooms, serial_shops, nicolae_shop_cornered_store, nicolae_shop_cornered_store, nicolae_lakefront_shop, shop, dilly_ecumenical_altar_fadedgnrine, serial_bayou_crossing D:3: layout_basic, lemuel_round_altar, nicolae_overflow_hidden_temple, uniq_ijyb, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 2 3 | 3.2 Conjurations | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 4 || 23 Melee: Unarmed | 19 | 4 || 23 Constrict | 6 | 2 || 8 Tentacles | 3 | 1 || 4 Cast: Magic Dart | 76 | 48 || 124 Stab: Sleeping | 2 | || 2 Armour: None | 19 | 8 || 27 Dodge: Dodged | 25 | 5 || 30 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2542 | 2465 | 77 | 226 | 1930 | 3 | 847.3 | Dungeon | 2542 | 2465 | 77 | 226 | 1930 | 3 | 847.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1542 daAuts D:1: 901 daAuts D:3: 99 daAuts