Dungeon Crawl Stone Soup version 0.34-a0-972-ga42d9e8aaf (webtiles) character file. Game seed: 690078492170212907 649 PixelatedCat the Conjurer (level 7, -1/41 HPs) Began as an Octopode Hedge Wizard on Oct 19, 2025. Slain by a centaur zombie (5 damage) ... in an ossuary. The game lasted 00:05:45 (5567 turns). PixelatedCat the Conjurer (Octopode Hedge Wizard) Turns: 5567, Time: 00:05:46 Health: -1/41 AC: 1 Str: 11 XL: 7 Next: 53% Magic: 4/11 EV: 12 Int: 17 God: Gold: 151 SH: 0 Dex: 11 Spells: 7/12 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) d - ring of wizardry rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 dagger Missiles c - 2 poisoned darts e - 3 javelins Armour b - a +0 hat (worn) Jewellery d - a ring of wizardry (worn) Wands d - a wand of digging (4) Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} m - a scroll of brand weapon {unknown} q - a scroll of blinking {unknown} u - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} f - 2 potions of curing {unknown} j - 3 potions of heal wounds {unknown} k - 2 potions of attraction {unknown} l - a potion of ambrosia {unknown} n - 2 potions of moonshine {unknown} o - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.1 Unarmed Combat - Level 3.0 Spellcasting + Level 6.2 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Blink Tloc 10% N/A 7% 2 c - Call Imp Summ 10% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 2% 2 Summon Small Mammal Summ 20% N/A 4% 1 Hailstorm Conj/Ice 13% 3d6 6% 3 Grave Claw Necr 10% 2d7 7% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 9% 3 Call Canine Familiar Summ 5% N/A 14% 3 Vampiric Draining Necr 5% 2d6 14% 3 Sigil of Binding Hex 2% N/A 21% 3 Passage of Golubria Tloc 5% N/A 41% 4 Fireball Conj/Fire 6% 3d5 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Okawaru Qazlal Shops: D:3 ( Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (moderately damaged, 100% to hit) The magic dart hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you but does no damage. The centaur zombie closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (heavily damaged, 100% to hit) The magic dart hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you. The centaur zombie closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (heavily damaged, 100% to hit) The magic dart hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie barely misses you. The centaur zombie closely misses you. The centaur zombie hits you. The centaur zombie kicks you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (heavily damaged, 100% to hit) The magic dart hits the centaur zombie. The centaur zombie is severely damaged. The centaur zombie hits you but does no damage. The centaur zombie closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (severely damaged, 100% to hit) The magic dart hits the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie hits you but does no damage. The centaur zombie barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (almost destroyed, 100% to hit) The magic dart hits the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie closely misses you. x2 The centaur zombie barely misses you. The centaur zombie closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (almost destroyed, 100% to hit) The magic dart hits the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie hits you. The centaur zombie misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (almost destroyed, 100% to hit) The magic dart hits the centaur zombie! You destroy the centaur zombie! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (100% to hit) The magic dart hits the crocodile zombie. The crocodile zombie is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (lightly damaged, 100% to hit) The magic dart hits the crocodile zombie but does no damage. The crocodile zombie is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (lightly damaged, 100% to hit) The magic dart hits the crocodile zombie but does no damage. The crocodile zombie is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (lightly damaged, 100% to hit) The magic dart hits the crocodile zombie. The crocodile zombie is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (lightly damaged, 100% to hit) The magic dart hits the crocodile zombie. The crocodile zombie is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 100% to hit) The magic dart hits the crocodile zombie but does no damage. The crocodile zombie is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you. The crocodile zombie drags you backwards! You barely miss the crocodile zombie. The crocodile zombie is moderately damaged. You bludgeon the crocodile zombie! You squeeze the crocodile zombie, but do no damage. The crocodile zombie is heavily damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! You barely miss the crocodile zombie. Your squeeze misses the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! The crocodile zombie attacks as it pursues you! The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 100% to hit) The magic dart hits the crocodile zombie. The crocodile zombie is heavily damaged. A gnoll zombie comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 100% to hit) The magic dart hits the crocodile zombie. The crocodile zombie is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 100% to hit) The magic dart hits the crocodile zombie. The crocodile zombie is severely damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A human zombie comes into view. The human zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie hits you. * * * LOW HITPOINT WARNING * * * A centaur zombie comes into view. The centaur zombie closely misses you. The centaur zombie misses you. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The centaur zombie barely misses you. The centaur zombie closely misses you. The centaur zombie attacks as it pursues you! The centaur zombie barely misses you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The centaur zombie attacks as it pursues you! The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie closely misses you. The centaur zombie attacks as it pursues you! The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie misses you. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The centaur zombie attacks as it pursues you! The centaur zombie hits you. You die... ###################### #........∩..∩........# #..............@Z....# #......########......# #...+### ####...# #..#+ ##..# #..# #..# #..#+ ##..# #...+### ####...# #......#### ###.....Z# #.......... .........# You could see a centaur zombie. Vanquished Creatures Sigmund (D:3) A bombardier beetle (D:3) A clockroach (D:4) Natasha (thrice) (D:3) A centaur zombie (Ossuary) 5 gnolls 2 adders A hound zombie (Ossuary) 4 dart slugs 2 ribbon worms 3 adder zombies (Ossuary) An orc (D:3) 7 endoplasms 5 hobgoblins 7 quokkas 6 ball pythons 4 ball python zombies (Ossuary) 6 bats 2 frilled lizards 3 goblins 2 jackal zombies (Ossuary) 11 kobolds A kobold zombie (Ossuary) 6 rats 85 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:3) 1 creature vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 199 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/6 438 | D:1 | Reached skill level 3 in Conjurations 1176 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1544 | D:1 | HP: 1/21 [gnoll/+0 flail (8)] 1546 | D:1 | Reached skill level 1 in Unarmed Combat 2159 | D:2 | Reached XP level 4. HP: 18/27 MP: 1/8 2741 | D:2 | Reached skill level 4 in Conjurations 3054 | D:2 | Found a stormy altar of Qazlal. 3186 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/9 3279 | D:3 | Noticed Sigmund 3354 | D:3 | Killed Sigmund 3355 | D:3 | Reached skill level 5 in Conjurations 3355 | D:3 | Reached XP level 6. HP: 36/36 MP: 6/10 3397 | D:3 | Found an iron altar of Okawaru. 3465 | D:3 | Found Huathakk's Antique Weapon Emporium. 3496 | D:3 | Found a stormy altar of Qazlal. 3499 | D:3 | Noticed Natasha 3509 | D:3 | Killed Natasha 3534 | D:3 | Learned a level 2 spell: Blink 3537 | D:3 | Learned a level 2 spell: Call Imp 3719 | D:3 | Noticed Natasha 3728 | D:3 | Killed Natasha 3801 | D:3 | Noticed Natasha 3806 | D:3 | Killed Natasha 4100 | D:3 | Noticed Grinder 4103 | D:3 | Paralysed by Grinder for 5 turns 4116 | D:3 | Killed Grinder 4117 | D:3 | Reached skill level 6 in Conjurations 4117 | D:3 | Reached XP level 7. HP: 9/41 MP: 0/11 4291 | D:3 | Noticed Crazy Yiuf 4540 | D:4 | Found a transporter. 4781 | D:4 | Found a sand-covered staircase. 4789 | Ossuary | Entered an ossuary 4812 | Ossuary | Reached skill level 5 in Unarmed Combat 5567 | Ossuary | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, minivault_11, minmay_misc_feat_four_crosses D:2: layout_basic, basic_altar D:3: serial_bayou_shore_a, layout_rooms, grunt_qazlal_clouds, nicolae_overflow_hidden_temple, serial_shops, shop, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_sigmund, uniq_natasha D:4: gammafunk_cloud_chamber, layout_basic, chequers_ossuary_entry_cave Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 5 6 | 6.2 Unarmed Combat | 1 2 3 4 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 26 | 5 | 6 || 37 Melee: Dagger | 15 | | || 15 Tentacles | 6 | 2 | 2 || 10 Constrict | 5 | 2 | 1 || 8 Unarmed | 11 | 5 | 6 || 22 Cast: Magic Dart | 96 | 112 | 74 || 282 Call Imp | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Armour: None | 15 | 13 | 26 || 54 Dodge: Dodged | 24 | 12 | 25 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5571 | 5452 | 119 | 1421 | 3121 | 5 | 1114.2 | Dungeon | 4794 | 4675 | 119 | 826 | 3117 | 4 | 1198.5 | Ossuary | 777 | 777 | 0 | 595 | 4 | 1 | 777.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1832 daAuts D:1: 1393 daAuts D:3: 1141 daAuts Ossuary: 777 daAuts D:4: 428 daAuts