Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 16417734377166341337 2 PixelatedCat the Grave Robber (level 1, 0/16 HPs) Began as an Oni Necromancer on May 29, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (126 turns). PixelatedCat the Grave Robber (Oni Necromancer) Turns: 126, Time: 00:00:21 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 0/3 EV: 8 Int: 16 God: Gold: 28 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.8 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 3.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 7% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 41% 4 Curse of Agony Necr 13% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, PixelatedCat the Oni Necromancer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You now have 16 gold pieces. Found 6 stones. You open the door. You encounter a bat. There is an open door here. A bat is nearby! The helpless bat fails to defend itself. You hit the bat. You kill the bat! No target in view! There is an open door here. You now have 28 gold pieces (gained 12). There is an open door here. Found a plate armour. You encounter a bat. A bat is nearby! You encounter a jackal and an endoplasm. The bat closely misses you. You see here an orb of stardust. The jackal barks! You hear a bark! The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you but does no damage. You encounter a jackal. The bat misses you. You see here an orb of stardust. You encounter a jackal. The bat hits you but does no damage. The jackal leaves your sight. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 63%) The bat resists with significant effort. The bat hits you but does no damage. The jackal barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 63%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat barely misses you. The jackal bites you but does no damage. x2 Your soul wisp closely misses the bat. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The jackal bites you but does no damage. Your soul wisp barely misses the bat. You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The jackal barely misses you. Your soul wisp closely misses the bat. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. x2 Your soul wisp completely misses the bat. You miss the bat. The bat is moderately wounded. The bat hits you but does no damage. x2; The jackal misses you. Your soul wisp misses the bat. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 63%) The jackal resists with significant effort. The bat hits you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. Your soul wisp barely misses the bat. You miss the jackal. Your headbutt misses the jackal. The bat barely misses your soul wisp. The jackal barely misses you. The jackal bites you. The jackal barely misses you. Your soul wisp misses the bat. The bat hits you but does no damage. Your soul wisp closely misses the bat. The jackal closely misses your soul wisp. The jackal attacks as it pursues you! The jackal barely misses you. The bat hits you but does no damage. The jackal barely misses your soul wisp. The jackal bites you. Your soul wisp touches the bat. The jackal attacks as it pursues you! The jackal bites you. The bat hits you but does no damage. The bat hits you but does no damage. The jackal barely misses your soul wisp. The jackal barely misses your soul wisp. The bat hits you but does no damage. You hit the jackal. The jackal is heavily wounded. The bat barely misses you. The jackal bites you. The bat hits you but does no damage. The jackal bites you but does no damage. Your soul wisp touches the bat. The bat dies! The jackal bites your soul wisp. The jackal bites your soul wisp but does no damage. Your soul wisp misses the jackal. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. Your soul wisp touches the jackal. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 63%) The jackal resists with significant effort. The jackal completely misses you. The jackal barely misses you. You closely miss the jackal. Your headbutt misses the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. x3 Your soul wisp touches the jackal. The jackal dies! You hit the jackal. Your headbutt misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. x2 Your soul wisp touches the jackal but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. Your soul wisp disappears in a puff of smoke! The jackal bites you but does no damage. x2 The jackal completely misses you. You miss the jackal. Your headbutt misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal bites you. You die... #########........... +................... ########............ ##### ##........... ##...### ####.#...... #......## ###.#...... #. ###.....†.## #...#..... ##...#..[###...h### #.#####.. .........# ###†h@.####........ .J.......# ##............... .........# ##.............. ##...##..# ###............ #... #..# ####......... ### #... #............ #... #............ #.... #............ #............ You could see 2 jackals. Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Oni Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 126 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_curves, eino_curves_02, eino_curves_03 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Cast: Soul Splinter || 4 Stab: Sleeping || 1 Armour: Robe || 35 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 89 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 89 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+