PlantPaste Level 1 of the Dungeon (0, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (1, 33, D:1) a hobgoblin corpse (skeletalised by now) (5, 23, D:1) a +0 leather armour (9, 23, D:1) a +0 dagger (9, 25, D:1) a +0 dagger (10, 3, D:1) a +0 whip a gnoll corpse (skeletalised by now) (22, 15, D:1) a quokka corpse (skeletalised by now) (33, -3, D:1) a +0 club a goblin skeleton (34, -10, D:1) a +0 club (44, 23, D:1) a frilled lizard skeleton (53, -5, D:1) a +0 barding (53, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -28, D:2) a +0 dagger (9, -16, D:2) a +0 dagger a goblin skeleton (12, -17, D:2) a +0 short sword 5 stones a kobold skeleton (14, -34, D:2) a frilled lizard skeleton (19, -27, D:2) a frilled lizard skeleton a ball python skeleton (35, 7, D:2) a frilled lizard corpse (skeletalised by now) (36, 4, D:2) a +0 cloak of corrosion resistance (44, -43, D:2) a +0 ring mail (47, -26, D:2) a +0 ring mail (52, -13, D:2) a +0 club a goblin skeleton (52, 19, D:2) a quokka corpse (skeletalised by now) (57, -26, D:2) a quokka corpse (skeletalised by now) (61, 13, D:2) a +0 robe Level 3 of the Dungeon (9, -10, D:3) a +0 dagger (21, 18, D:3) the +1 robe "Votzonup" {^Contam Will+ Str+3 Int+3} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (23, -4, D:3) a jackal skeleton a ball python skeleton (31, -4, D:3) an adder skeleton (33, -4, D:3) an adder skeleton (45, -1, D:3) an orc corpse (skeletalised by now) (49, -9, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (56, -17, D:3) a +0 falchion a +0 dagger a +0 dagger of venom a +0 robe an orc skeleton an orc skeleton (67, -4, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 16, D:4) a +0 mace a +2 hat of willpower an orc corpse (skeletalised by now) (22, 15, D:4) a +0 hand axe an orc skeleton (23, -7, D:4) a scarab talisman (33, 10, D:4) a +0 robe (42, -13, D:4) a quill talisman (46, 14, D:4) the +1 scale mail of the Merchant {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. Level 5 of the Dungeon (20, 15, D:5) an adder corpse (skeletalised by now) (22, 32, D:5) an iguana skeleton (26, 22, D:5) a +0 ring mail (27, 41, D:5) a +0 mace (38, 33, D:5) a +0 leather armour (51, 16, D:5) a +0 mace (52, 8, D:5) a +1 robe of willpower (52, 24, D:5) a +0 club Level 6 of the Dungeon (3, 7, D:6) a +0 dagger a +0 leather armour an orc corpse (3, 8, D:6) a +0 whip (still there?) a +4 ring mail (still there?) (4, 8, D:6) a +0 hand axe a +0 ring mail an orc corpse (5, 8, D:6) a +0 whip an orc corpse (5, 9, D:6) a +0 whip a gnoll corpse the Ecumenical Temple