Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11848229270200897436 30 PlumageHolder the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Aug 9, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:04 (1254 turns). PlumageHolder the Conjurer (Deep Elf Conjurer) Turns: 1254, Time: 00:06:05 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 7/10 EV: 11 Int: 24 God: Gold: 115 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . d - staff of alchemy rCold . . . e - orb {*channel} rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: channel magic (20%) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons c - a +0 spear Missiles h - 2 poisoned darts Armour a - a +0 robe (worn) e - an orb of energy (worn) Magical Staves d - a staff of alchemy (weapon) Jewellery f - a ring of fire Scrolls g - a scroll of identify Potions b - a potion of magic Baubles i - 3 flux baubles Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 7% 1 b - Searing Ray Conj 52% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 34% 2 Fulminant Prism Conj/Alch 11% 3d9 58% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 58% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 87% 4 Dispel Undead Necr 4% 3d7 87% 4 Martyr's Knell Necr/Summ 4% N/A 87% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 99% 5 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here 2 poisoned darts. h - 2 poisoned darts You open the door. There is an open door here. You open the door. There is an open door here. An endoplasm comes into view. A bat comes into view. You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits the bat! You kill the bat! You stop channelling your searing ray. You see here a bat corpse. Magic restored. Found 3 flux baubles. You see here 3 flux baubles. i - 3 flux baubles You open the door. There is an open door here. You pick up a book of Misfortune and begin reading... You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx Sisters to your library. Okay, then. Found a stone staircase leading down. Sigmund and Terence come into view. Okay, then. You open the door. You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! The searing ray misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Terence attacks as he pursues you! Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #...# #.#.# # #...#########.#.# # .# #.............#.### ..# ##................# #..# #................# #..# #................. #..###................. #...#.############+##. #..@#### #. ##.@...## #. ##'##..# #. #..........@. .. #....###...### ## ......# ##.# ~###... .# #≈ #... > .# ###.. # You could see Terence. Vanquished Creatures 3 dart slugs (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 6 bats 4 endoplasms A frilled lizard (D:1) A goblin (D:1) 6 kobolds (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PlumageHolder the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 193 | D:1 | Learned a level 2 spell: Searing Ray 949 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1244 | D:2 | Noticed Sigmund 1244 | D:2 | Noticed Terence 1254 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_basic, grunt_decor_cap, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 2 Use: Scroll || 4 Potion || 2 Armour: Robe || 5 Dodge: Dodged || 2