Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12143345864640777933 16 PogoJoe33 the Vexing (level 2, 18/18 HPs) Began as a Poltergeist Hexslinger on Aug 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:04:14 (848 turns). PogoJoe33 the Vexing (Poltergeist Hexslinger) Turns: 848, Time: 00:04:14 Health: 18/18 AC: 5 Str: 4 XL: 2 Next: 58% Magic: 3/3 EV: 11 Int: 15 God: Gold: 46 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ h - +2 helmet {SInv} rElec . (no armour) rCorr . (no armour) SInv + (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) h - a +2 helmet of see invisible (haunted) Scrolls b - a scroll of poison e - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of lignification {unknown} g - a potion of might {unknown} i - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of enlightenment {unknown} m - a potion of haste {unknown} Talismans f - a sanguine talisman Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 1.0 Spellcasting + Level 5.6 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 24% 1 Sigil of Binding Hex 17% N/A 7% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 8% N/A 24% 4 Blink Tloc 0% N/A 36% 2 Call Imp Summ 0% N/A 36% 2 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading down here. e - 3 scrolls labelled FONOSO DODOTS (gained 1) There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 club; a goblin skeleton Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a bubbling amethyst potion and a fuming amethyst potion. There is a stone staircase leading up here. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! Okay, then. l - a bubbling amethyst potion m - a fuming amethyst potion You reach down and open the door. There is an open door here. Found a stone staircase leading down. Found a stone staircase leading up. You reach down and open the door. Found a whip. There is an open door here. You now have 46 gold pieces (gained 11). A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. A rat and 3 orcs come into view. Found a glowing grey potion and 2 gold pieces. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. #..# ....... ..# ....r.. ..### ....... ...... ...... $...# #....##o...# #..........# #.......!# #..@.....# #........# #.......o# .......o.... #............ #............ #...........# #...........# You could see 3 orcs and a rat (asleep). Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:2) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PogoJoe33 the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 83 | D:1 | Reached skill level 5 in Hexes 112 | D:1 | Reached XP level 2. HP: 15/18 MP: 3/3 360 | D:1 | Learned a level 2 spell: Jinxbite 848 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, dk_noncrumbling_2, minmay_misc_feat_nine_boxes D:2: layout_basic, minmay_misc_feat_ornament, minmay_randomly_rotated_circles Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.6 Fighting | | 0.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 35 Cast: Jinxbite || 1 Armour: Skin || 8 Dodge: Dodged || 11