PolySwing2 Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (10, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -24, D:1) a +0 dagger 4 stones a kobold skeleton (14, 1, D:1) a +0 whip (15, -33, D:1) a hobgoblin corpse (skeletalised by now) (17, -46, D:1) a rat corpse (skeletalised by now) (18, -20, D:1) a +0 short sword (25, -36, D:1) a bat corpse (skeletalised by now) (27, -36, D:1) a jackal corpse (skeletalised by now) (28, -37, D:1) a jackal corpse (skeletalised by now) (28, -35, D:1) a hobgoblin corpse (skeletalised by now) (31, -46, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (33, -15, D:1) a +0 rapier (42, -35, D:1) 8 stones (42, -6, D:1) a hobgoblin skeleton (43, -37, D:1) 8 stones (43, -7, D:1) a ball python skeleton (43, -6, D:1) a bat skeleton (43, 8, D:1) a bat corpse (skeletalised by now) (50, -48, D:1) a bat corpse (skeletalised by now) (56, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 49, D:2) a ball python corpse (skeletalised by now) (6, 7, D:2) a +0 whip (6, 11, D:2) a +2 rapier of holy wrath (7, 10, D:2) a quokka corpse a dart slug corpse (8, 10, D:2) a +0 dagger 3 stones (13, 36, D:2) a +0 dagger (20, 3, D:2) a bat corpse (22, 3, D:2) a +0 leather armour