Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 9657291018892887952 11 PolySwing2 the Apothecary (level 2, -4/19 HPs) Began as a Merfolk Alchemist on Nov 16, 2025. Slain by Terence ... wielding a +4 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1023 turns). PolySwing2 the Apothecary (Merfolk Alchemist) Turns: 1023, Time: 00:02:45 Health: -4/19 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 2/5 EV: 12 Int: 14 God: Gold: 61 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of willpower Scrolls d - a scroll of noise {unknown} f - a scroll of brand weapon {unknown} g - 2 scrolls of fog {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of mutation {unknown} i - a potion of attraction {unknown} Skills: + Level 3.0 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 4.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Hailstorm Conj/Ice 2% 3d5 50% 3 Summon Ice Beast Ice/Summ 1% N/A 56% 3 Sticky Flame Fire/Alch 7% 2d4 69% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Terence is wielding a +4 flail of protection and wearing a +1 scale mail of poison resistance. A rat comes into view. Found a scroll labelled ELUFAHU TAQIHO. The rat squeaks loudly. x3 There are monsters nearby! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a rat Poisonous fumes billow around the rat! You kill the rat! Your Dodging skill increases to level 3! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a rat Poisonous fumes billow around the rat! The rat is poisoned. The rat twitches its whiskers. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a rat (heavily wounded, poisoned) Okay, then. You kill the rat! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +4 flail of protection and wearing a +1 scale mail of poison resistance Terence cannot be affected by poisonous vapours. Okay, then. Terence hits you with a +4 flail of protection! You hit Terence but do no damage. Terence hits you with a +4 flail of protection. You hit Terence but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a rat Poisonous fumes billow around the rat! You kill the rat! Terence hits you with a +4 flail of protection! You die... Terence says, "And stay out!" ## #.... .# #.#.# .# #.#.# .# #?. #.#.#####.#..... #.#.#...@@...... #.#.#.###.#..... #.....# .# #.. #######.<...###.# #...............# #.#######...##### #.### #.# #+# You could see Terence. Vanquished Creatures An endoplasm (D:1) 2 quokkas (D:1) A ball python (D:2) 2 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PolySwing2 the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 580 | D:1 | Reached skill level 1 in Conjurations 580 | D:1 | Reached XP level 2. HP: 3/19 MP: 1/5 1014 | D:2 | Noticed Terence 1023 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring D:2: layout_loops_corners, hellmonk_ecumenical_altar_run_dry, uniq_robin, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Dodging | 3 | 3.0 Stealth | | 2.4 Spellcasting | | 2.1 Alchemy | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Poisonous Vapours || 18 Armour: Robe || 13 Dodge: Dodged || 9