Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 17914821239341746330 39 Ponti the Conjurer (level 3, -7/24 HPs) Began as a Mummy Conjurer on Sept 16, 2025. Mangled by Terence ... wielding a +0 morningstar (12 damage) ... on level 3 of the Dungeon on Sept 17, 2025. The game lasted 00:35:54 (2510 turns). Ponti the Conjurer (Mummy Conjurer) Turns: 2510, Time: 00:35:55 Health: -7/24 AC: 3 Str: 10 XL: 3 Next: 28% Magic: 0/7 EV: 10 Int: 19 God: Gold: 79 SH: 0 Dex: 10 Spells: 3/8 levels left rFire x . . k - +1 hand axe rCold + . . (no offhand) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 great mace h - a +0 sling i - a +0 arbalest k - a +1 hand axe (weapon) Armour a - a +0 scale mail d - a +0 leather armour (worn) m - a +0 robe Jewellery o - a ring of ice Scrolls b - a scroll of poison {unknown} l - 3 scrolls of identify q - a scroll of teleportation {unknown} Potions f - a potion of haste {unknown} g - a potion of cancellation j - a potion of curing {unknown} n - a potion of brilliance {unknown} p - a potion of might {unknown} s - a potion of lignification {unknown} Talismans r - the rimehorn talisman "Asysi Bisui" {Rampage} (You found it on level 2 of the Dungeon) [rimehorn talisman] Rampage: It bestows one free step when moving towards enemies. Skills: + Level 0.1 Fighting + Level 0.1 Maces & Flails + Level 0.2 Ranged Weapons + Level 1.0 Armour + Level 1.6 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 b - Searing Ray Conj 32% 2d5 7% 2 c - Call Imp Summ 6% N/A 30% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 21% 1 Call Canine Familiar Summ 3% N/A 52% 3 Fulminant Prism Conj/Alch 4% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 67% 4 Eringya's Surprising Cr Summ 3% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Vehumet Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Terence is nearby! Sorry, you're not good enough to have a special ability. Okay, then. There's nothing to close nearby. You can't drink. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (81% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) You don't have enough magic to cast this spell. Your movement speed is average. Your attack delay is about 1.3. Your damage rating with your +1 hand axe is about 8 (Base 7 x 100% (Str) x 100% (Skill) + 1 (Ench)). You stop channelling your searing ray. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! Terence closely misses you. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence screams, "I fought strong elephant-riders! You're not strong!" Terence completely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # #.# #.######.# #.#... # ###.# ####.######.### #.# .. # #.#.####>............. ... .# # #.#............# #.# #.. . # #...####.#####.# #.# ...# # # #.### #.# #.# #.# #... # #.# #.# #.# ###.# ##'## #.## # ....# #...# #@.# .#.######+ #########...# #@.##......#.. #...........# #.......# ##.♣ ♣♣♣ #..........## #..####.# ##.♣...♣ #...)......#####..####.# ##.♣._.♣ ...........#...........####...... ################..#.......####### # #.............# # ####.######.#.# You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An orc (D:3) 3 endoplasms 4 giant cockroaches A hobgoblin (D:1) A quokka (D:1) 6 ball pythons 3 bats 2 goblins 4 kobolds 7 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ponti the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 365 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 1639 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1781 | D:2 | Identified the rimehorn talisman "Asysi Bisui" {Rampage} 1914 | D:2 | Learned a level 2 spell: Searing Ray 2092 | D:2 | Learned a level 2 spell: Call Imp 2274 | D:3 | Reached skill level 1 in Armour 2468 | D:3 | Found a radiant altar of Vehumet. 2485 | D:3 | Found a hazy altar of Hepliaklqana. 2486 | D:3 | Noticed Terence 2510 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners, minmay_pentomino_q2 D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_boulevard, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Armour | 1 | 1.0 Fighting | | 0.1 Maces & Flails | | 0.1 Ranged Weapons | | 0.2 Dodging | | 1.6 Stealth | | 1.6 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 3 Great mace || 7 Hand axe || 6 Fire: Arbalest || 20 Cast: Magic Dart || 57 Searing Ray || 3 Use: Scroll || 2 Armour: Leather armour || 21 Dodge: Dodged || 17