Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 3363483740038507332 (custom seed) 16 Poobah the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:58 (437 turns). Poobah the Conjurer (Deep Elf Conjurer) Turns: 437, Time: 00:03:59 Health: 15/15 AC: 6 Str: 7 XL: 2 Next: 37% Magic: 6/8 EV: 12 Int: 22 God: Gold: 58 SH: 0 Dex: 19 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet "Hymipa" {Spirit rPois Str+3 Dex+4} Stlth ++ e - ring of Cotripad {rElec AC+4 Dex+2} HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: guardian spirit @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 682 gold pieces. You spent 624 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery d - the amulet "Hymipa" (worn) {Spirit rPois Str+3 Dex+4} (You acquired it on level 3 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). e - the ring of Cotripad (worn) {rElec AC+4 Dex+2} (You acquired it on level 3 of the Dungeon) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). Scrolls c - a scroll of amnesia {unknown} f - a scroll of acquirement Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.8 Stealth + Level 3.2 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 dagger; 3 stones; a kobold corpse Found a stone staircase leading down. Found 12 gold pieces. Found a dagger. You now have 682 gold pieces (gained 12). Found Ceumpin's Magic Scroll Shoppe. An endoplasm comes into view. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A hobgoblin comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! There is an entrance to Ceumpin's Magic Scroll Shoppe here. f - a scroll of acquirement Thank you for shopping at Ceumpin's Magic Scroll Shoppe! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....)..#.# #...##.##.# # ###...##.##.# ..#####..... #.##.# ........##.###.##.# ........#.......#.## ........#..........# ........#....##.#### #.@...####.# #............... ######.##.####.## ...##.# #.# .#####.# #.# ..# #.. ## There were no monsters in sight! Vanquished Creatures 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 3 jackals (D:1) 3 bats A frilled lizard (D:1) A goblin (D:2) 2 kobolds 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poobah the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Reached XP level 2. HP: 5/15 MP: 4/8 145 | D:1 | Learned a level 2 spell: Searing Ray 180 | D:3 | Identified 3 scrolls of acquirement 180 | D:3 | Acquired 650 gold pieces 181 | D:3 | Acquired the ring of Cotripad {rElec AC+4 Dex+2} 182 | D:3 | Acquired the amulet "Hymipa" {Spirit rPois Str+3 Dex+4} 425 | D:2 | Found Ceumpin's Magic Scroll Shoppe. 437 | D:2 | Bought a scroll of acquirement for 624 gold pieces 437 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_hallway_plus, shop, hellmonk_ecumenical_altar_heavens_door, minmay_statues_item D:3: layout_basic, grunt_qazlal_clouds, lemuel_doored_altar, minivault_27, minmay_bisected, uniq_grinder Action || total ---------------------------++------- Cast: Magic Dart || 29 Use: Scroll || 3 Armour: Robe || 6 Dodge: Dodged || 9