Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 3363483740038507332 (custom seed) 25 Poobah the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:38 (741 turns). Poobah the Conjurer (Deep Elf Conjurer) Turns: 741, Time: 00:05:39 Health: 15/15 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 8/8 EV: 11 Int: 24 God: Gold: 158 SH: 5 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of Siug {Reflect rPois rC+ Str+3 Int+2 SH+5} Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 782 gold pieces. You spent 624 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery e - the amulet of Siug (worn) {Reflect rPois rC+ Str+3 Int+2 SH+5} (You acquired it on level 3 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). Scrolls c - a scroll of vulnerability {unknown} f - a scroll of acquirement Potions b - a potion of magic d - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 11% 1 Stone Arrow Conj/Erth 32% 3d9 11% 3 Passwall Erth 3% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A hobgoblin comes into view. There is an entrance to Ceumpin's Magic Scroll Shoppe here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. f - a scroll of acquirement Thank you for shopping at Ceumpin's Magic Scroll Shoppe! Unknown command. There are no items here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....)..#.# #...##.##.# # ###...##.##.# ..#####..... #.##.# ........##.###.##.# ........#.......#.## ........#..........# ........#....##.#### #†@...####.# #............... ######.##.####.## ...##.# #.# .#####.# #.# ..# #.. ## There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins 6 jackals (D:1) 2 quokkas (D:1) 3 bats 4 endoplasms A frilled lizard (D:1) A goblin (D:2) A kobold (D:2) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poobah the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 218 | D:1 | Learned a level 2 spell: Searing Ray 387 | D:1 | Reached skill level 5 in Conjurations 593 | D:3 | Identified 3 scrolls of acquirement 593 | D:3 | Acquired the amulet of Siug {Reflect rPois rC+ Str+3 Int+2 | SH+5} 594 | D:3 | Acquired 744 gold pieces 595 | D:3 | Acquired a book of Geomancy 710 | D:2 | Found Ceumpin's Magic Scroll Shoppe. 741 | D:2 | Bought a scroll of acquirement for 624 gold pieces 741 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_hallway_plus, shop, hellmonk_ecumenical_altar_heavens_door, minmay_statues_item D:3: layout_basic, grunt_qazlal_clouds, lemuel_doored_altar, minivault_27, minmay_bisected, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 52 Searing Ray || 1 Use: Scroll || 3 Armour: Robe || 13 Dodge: Dodged || 21 Block: Other || 1