Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 3363483740038507332 (custom seed) 3479 Poobah the Destroyer (level 9, -11/45 HPs) Began as a Deep Elf Conjurer on Nov 16, 2025. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (19 damage) ... on level 8 of the Dungeon. The game lasted 00:49:56 (7914 turns). Poobah the Destroyer (Deep Elf Conjurer) Turns: 7914, Time: 00:49:57 Health: -11/45 AC: 13 Str: 7 XL: 9 Next: 79% Magic: 16/25 EV: 9 Int: 28 God: Gold: 187 SH: 0 Dex: 10 Spells: 18/29 levels left rFire + + . a - staff "Zapoa" {rC- rCorr Dex-2 Conj Earth} rCold . . . (no offhand) rNeg + + . F - +2 ring mail of Tenacity {Str+3 Dex+3 Slay+3} rPois + G - +2 helmet rElec . y - +2 cloak rCorr + (no gloves) SInv + (no boots) Will ..... m - amulet of magic regeneration Stlth ++ g - ring "Otiudel" {rPois rN++ Will- SInv} HPRegen 0.27/turn h - ring of Hotwu {Fly rPois rF++ rC+ Dex-4} MPRegen 0.78/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 1696 gold pieces. You spent 1509 gold pieces at shops. Inventory: Armour i - a +0 robe y - a +2 cloak (worn) D - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it on level 7 of the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). F - the +2 ring mail of Tenacity (worn) {Str+3 Dex+3 Slay+3} (You bought it in a shop on level 7 of the Dungeon) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). G - a +2 helmet (worn) I - +0 acid dragon scales Magical Staves a - the staff "Zapoa" (weapon) {rC- rCorr Dex-2 Conj Earth} (You acquired it on level 2 of the Dungeon) [staff of conjuration] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. Jewellery c - a ring of wizardry g - the ring "Otiudel" (worn) {rPois rN++ Will- SInv} (You acquired it on level 3 of the Dungeon) [ring of see invisible] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. h - the ring of Hotwu (worn) {Fly rPois rF++ rC+ Dex-4} (You acquired it on level 3 of the Dungeon) [ring of protection from cold] Fly: It grants you flight. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). m - an amulet of magic regeneration (worn) Wands k - a wand of polymorph (8) A - a wand of warping (6) Scrolls d - 5 scrolls of vulnerability e - 2 scrolls of amnesia j - 5 scrolls of enchant armour l - 4 scrolls of teleportation q - 2 scrolls of revelation {unknown} B - a scroll of noise {unknown} C - a scroll of fear {unknown} Potions b - a potion of magic f - 3 potions of cancellation n - 3 potions of curing p - 3 potions of resistance {unknown} r - 3 potions of heal wounds s - a potion of enlightenment {unknown} u - a potion of lignification {unknown} v - a potion of berserk rage {unknown} w - a potion of mutation {unknown} x - 2 potions of moonshine {unknown} z - a potion of attraction {unknown} E - a potion of haste {unknown} Baubles o - 2 flux baubles Talismans t - a rimehorn talisman H - a talisman of death Skills: * Level 3.0 Armour + Level 3.1 Dodging + Level 3.5 Stealth * Level 1.4 Shields + Level 10.8 Spellcasting + Level 11.3 Conjurations + Level 3.6 Alchemy You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 36% 3d18 5% 4 d - Iskenderun's Mystic Conj/Tloc 63% 2d13 (+2d711% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 60% N/A 12% 1 Grave Claw Necr 30% 2d9 19% 2 Vampiric Draining Necr 15% 2d7 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Shops: D:2 [(?? D:7 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. You hear an angry hiss. You hear a loud, deep croak! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Found a scroll labelled LUMPECH EROA. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the wight!! You destroy the wight! You hear a shout! Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, 92% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You feel much better. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ......?..... #................ #................ #................ #............... #............... #..............# #@O..........# ##..*>......# ##)[†.....## #........# #.##....## ##†###...# # #..†###.######### ......#...###........ ..P...###†........... You could see a two-headed ogre (ally target) and a friendly fulminant prism. Vanquished Creatures 2 vault sentinels (D:7) A komodo dragon (D:8) Grinder (D:3) Sigmund (D:6) A wyvern (D:8) 3 water moccasins (D:8) An acid dragon (D:8) An orc warrior (D:7) 3 ice beasts A black bear (D:8) 3 ogres A bullfrog (D:8) 2 scorpions A wight (D:8) 2 howler monkeys 6 jellies Crazy Yiuf (D:4) 2 hounds An orc priest (D:7) 5 iguanas (D:4) A sleepcap (D:6) 4 gnolls (D:5) 8 adders 4 white imps A dart slug (D:1) A ribbon worm (D:3) 10 orcs 10 endoplasms 2 giant cockroaches 5 hobgoblins 9 jackals 8 quokkas 5 ball pythons 4 bats 6 frilled lizards 5 goblins 6 kobolds 5 rats 133 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poobah the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 304 | D:1 | Reached skill level 5 in Conjurations 392 | D:3 | Identified 3 scrolls of acquirement 392 | D:3 | Acquired 1257 gold pieces 393 | D:3 | Acquired the ring of Hotwu {Fly rPois rF++ rC+ Dex-4} 394 | D:3 | Acquired the ring "Otiudel" {rPois rN++ Will- SInv} 493 | D:2 | Found Ceumpin's Magic Scroll Shoppe. 504 | D:2 | Bought a scroll of acquirement for 624 gold pieces 504 | D:2 | Acquired the staff "Zapoa" {rC- rCorr Dex-2 Conj Earth} 511 | D:2 | Learned a level 2 spell: Searing Ray 707 | D:2 | Reached XP level 3. HP: 17/19 MP: 3/9 763 | D:2 | Found a faded altar of an unknown god. 844 | D:2 | Found Govvupa's Armour Shop. 980 | D:2 | Found Faezegoe's Weapon Shop. 1007 | D:2 | Found Asmuukka's Magic Scroll Boutique. 1015 | D:2 | Bought 2 scrolls of enchant armour for 210 gold pieces 2643 | D:2 | Bought a scroll of enchant armour for 90 gold pieces 2643 | D:2 | Bought a scroll of enchant armour for 90 gold pieces 2797 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2852 | D:3 | Reached skill level 6 in Conjurations 2857 | D:3 | Found a hide-covered altar of Uskayaw. 2875 | D:3 | Found a stormy altar of Qazlal. 3064 | D:3 | Noticed Grinder 3067 | D:3 | Paralysed by Grinder for 3 turns 3074 | D:3 | Killed Grinder 3075 | D:3 | Reached skill level 5 in Spellcasting 3075 | D:3 | Reached skill level 7 in Conjurations 3075 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/14 3075 | D:3 | Reached XP level 6. HP: 32/32 MP: 6/15 3093 | D:3 | Learned a level 4 spell: Fulminant Prism 3098 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3496 | D:4 | Found a white marble altar of Elyvilon. 3919 | D:4 | Reached skill level 8 in Conjurations 4013 | D:4 | Noticed Crazy Yiuf 4019 | D:4 | Killed Crazy Yiuf 4020 | D:4 | Reached XP level 7. HP: 14/36 MP: 10/17 4160 | D:4 | Found a staircase to the Ecumenical Temple. 4181 | Temple | Entered the Ecumenical Temple 4277 | D:4 | Found a glowing golden altar of the Shining One. 4455 | D:5 | Entered Level 5 of the Dungeon 4556 | D:5 | Reached skill level 9 in Conjurations 4849 | D:5 | Reached XP level 8. HP: 41/41 MP: 3/20 5166 | D:6 | Noticed Sigmund 5178 | D:6 | Killed Sigmund 5179 | D:6 | Reached skill level 1 in Alchemy 5295 | D:6 | Reached skill level 10 in Conjurations 6335 | D:6 | Found a bloodstained altar of Trog. 7053 | D:7 | Noticed a vault sentinel 7053 | D:7 | Noticed a vault sentinel 7059 | D:7 | Killed a vault sentinel 7060 | D:7 | Reached skill level 1 in Armour 7094 | D:7 | Killed a vault sentinel 7095 | D:7 | Reached XP level 9. HP: 45/45 MP: 7/24 7138 | D:7 | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 7142 | D:7 | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 7273 | D:7 | Found a blossoming altar of Fedhas. 7282 | D:7 | Found Kuil's Antique Armour Shoppe. 7300 | D:7 | Bought a shimmering ring mail for 270 gold pieces 7300 | D:7 | Identified the +2 ring mail of Tenacity {Str+3 Dex+3 | Slay+3} (You bought it in a shop on level 7 of the Dungeon) 7300 | D:7 | Bought a glowing helmet for 225 gold pieces 7567 | D:7 | Reached skill level 10 in Spellcasting 7697 | D:8 | Found a broken altar of Ashenzari. 7723 | D:8 | Reached skill level 11 in Conjurations 7752 | D:8 | Noticed an angel 7753 | D:8 | Found a glowing silver altar of Zin. 7755 | D:8 | Found a shimmering altar of Xom. 7768 | D:8 | Noticed a komodo dragon 7781 | D:8 | Killed a komodo dragon 7869 | D:8 | Reached skill level 1 in Shields 7906 | D:8 | Noticed a two-headed ogre 7914 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_hallway_plus, shop, hellmonk_ecumenical_altar_heavens_door, minmay_statues_item D:3: layout_basic, grunt_qazlal_clouds, lemuel_doored_altar, minivault_27, minmay_bisected, uniq_grinder D:4: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, nicolae_tso_swordbearing_angel, minmay_temple_entry_enclosed_plants, kennysheep_big_empty_room, kennysheep_crisscross, uniq_crazy_yiuf_cottage D:5: layout_basic D:6: layout_layer_cave, trog_book, uniq_sigmund D:7: layout_rooms, fedhas_altar_2, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, serial_shops, shop, dk_noncrumbling_4, hellmonk_guarded_unrand_gong D:8: layout_cave_pods, grunt_temple_overflow_order_and_chaos_1, ashenzari_conservatory_becter, due_lair_maze_entry_diamond Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 7 8 9 10 11 | 11.3 Spellcasting | 5 7 9 10 | 10.8 Alchemy | 2 3 | 3.6 Armour | 1 3 | 3.0 Stealth | 3 | 3.5 Shields | 1 | 1.4 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 94 | 54 | 50 || 198 Searing Ray | 3 | 24 | 61 || 88 Fulminant Prism | | 1 | 29 || 30 Iskenderun's Myst | | | 2 || 2 Use: Scroll | 4 | | 11 || 15 Potion | | | 2 || 2 Armour: Robe | 22 | 4 | 15 || 41 Ring mail | | | 13 || 13 Dodge: Dodged | 15 | 8 | 13 || 36