ERROR in 'mon-cast.cc' at line 2497: Unknown monster spell 'Freezing Cloud' cast by Tycvepn's ghost Version: Dungeon Crawl Stone Soup 0.34-a0-1914-g7991ae8747 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16608774348836272771, deterministic pregen: 1 Command line: /usr/games/crawl-git-7991ae8747 -name Pooter -rc /dgldir/rcfiles/crawl-git/Pooter.rc -macro /dgldir/rcfiles/crawl-git/Pooter.macro -morgue /dgldir/morgue/Pooter/ -webtiles-socket /crawl-master/webserver/sockets/Pooter:2025-12-26.21:00:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-7991ae8747(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x58fad854026e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-7991ae8747(_Z13do_crash_dumpv+0x43a) [0x58fad854e4aa]: do_crash_dump() /usr/games/crawl-git-7991ae8747(_Z20crash_signal_handleri+0x1fa) [0x58fad854074a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x7bc119e42910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x7bc119e9999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x7bc119e42866]: /usr/games/crawl-git-7991ae8747(+0x4ff87d) [0x58fad854d87d]: /usr/games/crawl-git-7991ae8747(_Z3diePKciS0_z+0x166) [0x58fad854def6]: die(char const*, int, char const*, ...) /usr/games/crawl-git-7991ae8747(_Z15mons_spell_beamPK7monster10spell_typeib+0x12b9) [0x58fad88df869]: mons_spell_beam(monster const*, spell_type, int, bool) /usr/games/crawl-git-7991ae8747(_Z15setup_mons_castPK7monsterR4bolt10spell_typebb+0x21d) [0x58fad88dff0d]: setup_mons_cast(monster const*, bolt&, spell_type, bool, bool) /usr/games/crawl-git-7991ae8747(+0x8a8399) [0x58fad88f6399]: /usr/games/crawl-git-7991ae8747(_Z16handle_mon_spellP7monster+0x42e) [0x58fad8905d2e]: handle_mon_spell(monster*) /usr/games/crawl-git-7991ae8747(+0x8754f1) [0x58fad88c34f1]: /usr/games/crawl-git-7991ae8747(_Z19handle_monster_moveP7monster+0x1965) [0x58fad88cb345]: handle_monster_move(monster*) /usr/games/crawl-git-7991ae8747(_Z15handle_monstersb+0xb08) [0x58fad88ccbc8]: handle_monsters(bool) /usr/games/crawl-git-7991ae8747(_Z12world_reactsv+0x135) [0x58fad8cffc95]: world_reacts() /usr/games/crawl-git-7991ae8747(+0xcb4514) [0x58fad8d02514]: /usr/games/crawl-git-7991ae8747(+0xcb5115) [0x58fad8d03115]: /usr/games/crawl-git-7991ae8747(main+0x1f7) [0x58fad8471427]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7bc119e280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7bc119e28189]: /usr/games/crawl-git-7991ae8747(_start+0x25) [0x58fad8471f15]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007bc119f0fbf7 in __GI___wait4 (pid=919036, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007bc119f0fbf7 in __GI___wait4 (pid=919036, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000058fad854091c in call_gdb (file=0x7bc119fff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 918911\000\000\000\000\000\000" #2 0x000058fad854e4c8 in do_crash_dump () at dbg-asrt.cc:673 t = 1766783066 dir = "/dgldir/morgue/Pooter/" name = "/dgldir/morgue/Pooter/crash-Pooter-20251226-210426.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'mon-cast.cc' at line 2497: Unknown monster spell 'Freezing Cloud' cast by Tycvepn's ghost" file = 0x7bc119fff6c0 <_IO_2_1_stderr_> #3 0x000058fad854074a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140736447176304}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007bc119e42866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000058fad854d87d in _BreakStrToDebugger (mesg=mesg@entry=0x7fffc1f0e670 "ERROR in 'mon-cast.cc' at line 2497: Unknown monster spell 'Freezing Cloud' cast by Tycvepn's ghost", assert=false) at dbg-asrt.cc:807 No locals. #10 0x000058fad854def6 in die (file=file@entry=0x58fad8d5b8c4 "mon-cast.cc", line=line@entry=2497, format=format@entry=0x58fad8dd8fb8 "Unknown monster spell '%s' cast by %s") at dbg-asrt.cc:867 tmp = "Unknown monster spell 'Freezing Cloud' cast by Tycvepn's ghost", '\000' mesg = "ERROR in 'mon-cast.cc' at line 2497: Unknown monster spell 'Freezing Cloud' cast by Tycvepn's ghost", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fffc1f0ef70, reg_save_area = 0x7fffc1f0ee90}} #11 0x000058fad88df869 in mons_spell_beam (mons=mons@entry=0x58fad93505f8 , spell_cast=spell_cast@entry=SPELL_FREEZING_CLOUD, power=power@entry=168, check_validity=check_validity@entry=false) at mon-cast.cc:2497 beam = {origin_spell = SPELL_FREEZING_CLOUD, range = 5, glyph = 42 U'*', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 168, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 1068, source_name = "Tycvepn's ghost", name = "****", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} real_spell = SPELL_FREEZING_CLOUD logic = 0x0 #12 0x000058fad88dff0d in setup_mons_cast (mons=mons@entry=0x58fad93505f8 , pbolt=..., spell_cast=spell_cast@entry=SPELL_FREEZING_CLOUD, evoke=evoke@entry=false, check_validity=check_validity@entry=false) at mon-cast.cc:2709 power = 168 theBeam = {origin_spell = SPELL_FREEZING_CLOUD, range = 5, glyph = 42 U'*', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 168, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 1068, source_name = "Tycvepn's ghost", name = "****", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} #13 0x000058fad88f6399 in _target_and_justify_spell (mons=..., beem=..., spell=SPELL_FREEZING_CLOUD, ignore_good_idea=false) at mon-cast.cc:4963 logic = #14 0x000058fad8905d2e in _choose_spell_to_cast (ignore_good_idea=, hspell_pass=std::vector of length 6, capacity 7 = {...}, beem=..., mons=...) at mon-cast.cc:5029 targ_beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 27, y = 48}, target = {x = 28, y = 48}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 1068, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} slot = @0x58fada536730: {spell = SPELL_FREEZING_CLOUD, freq = 9 '\t', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}} __for_range = __for_begin = __for_end = found_spell = 4 chosen_slot = orig_beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 27, y = 48}, target = {x = 28, y = 48}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 1068, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} reroll = orig_beem = reroll = slot = __for_range = __for_begin = __for_end = found_spell = chosen_slot = slot = __for_range = __for_begin = __for_end = targ_beam = attempt = prefer_selfench = chosen_slot = #15 handle_mon_spell (mons=mons@entry=0x58fad93505f8 ) at mon-cast.cc:5171 hspell_pass = std::vector of length 6, capacity 7 = {{spell = SPELL_MAGIC_DART, freq = 9 '\t', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_SEARING_RAY, freq = 9 '\t', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_BLINK, freq = 9 '\t', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_OLGREBS_TOXIC_RADIANCE, freq = 9 '\t', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_FREEZING_CLOUD, freq = 9 '\t', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_IRRADIATE, freq = 9 '\t', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}} beem = {origin_spell = SPELL_NO_SPELL, range = 0, glyph = 0 U'\000', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 27, y = 48}, target = {x = 28, y = 48}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 1068, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 1, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = spell_cast = flags = battlesphere = #16 0x000058fad88c34f1 in _mons_take_special_action (mons=..., old_energy=) at mon-act.cc:1817 friendly_or_near = #17 0x000058fad88cb345 in handle_monster_move (mons=0x58fad93505f8 ) at mon-act.cc:2240 entry = mmov = {x = 1, y = 0} disabled = old_energy = 80 non_move_energy = old_pos = skip_turn = 0 new_pos = {x = 54, y = 20} #18 0x000058fad88ccbc8 in handle_monsters (with_noise=true) at mon-act.cc:2729 mon = 0x58fad93505f8 oldspeed = tries = #19 0x000058fad8cffc95 in world_reacts () at main.cc:2648 No locals. #20 0x000058fad8d02514 in _input () at main.cc:1329 player_disabled = {was_disabled = false} #21 0x000058fad8d03115 in _launch_game () at main.cc:498 game_start = ccon = {cstate = false} #22 0x000058fad8471427 in _launch_game_loop () at main.cc:397 game_ended = false game_ended = ge = fe = #23 main (argc=12, argv=0x7fffc1f10dc8) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 918911) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7991ae8747/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7991ae8747/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7991ae8747/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 39, depth = 1 Level id: Necropolis Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 13 Level vaults: regret_index_necropolis_purge [necropolis_ghost_nesting_subvaults, gammafunk_necropolis_ghost_ooze, nzn_necropolis_ghost_randoct] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (53, 13): position (53,28) Marker #1, type 7 at (54, 11): position (60,19) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the raven! Trog accepts your kill. You slash the plant! You hit the komodo dragon. The komodo dragon completely misses you. The komodo dragon bites you! You see here a raven corpse. You feel a strong urge to attack something. You closely miss the komodo dragon. The komodo dragon barely misses you. You furiously retaliate! You headbutt the komodo dragon! You slash the komodo dragon! You slice the komodo dragon!! You kill the komodo dragon! Trog accepts your kill. You feel the power of Trog in you as your rage grows. A nearby plant withers and dies. You start resting. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You start resting. You encounter a wyvern. The wyvern leaves your sight. You start resting. A wyvern comes into view. The wyvern leaves your sight. You start resting. A wyvern comes into view. A wyvern is nearby! You hit the wyvern but do no damage. Your headbutt misses the wyvern. You feel yourself speed up. The wyvern closely misses you. x2; You furiously retaliate! You headbutt the wyvern. You slash the wyvern! You headbutt the wyvern. The wyvern bites you! You closely miss the wyvern. The wyvern closely misses you. You hit the wyvern. The wyvern bites you. You slash the wyvern! You kill the wyvern! Trog accepts your kill. Your Evocations skill increases to level 2! You start resting. You recover from your berserk rage. You start resting. You start resting. You encounter a cane toad. You hit the cane toad but do no damage. The cane toad stings you. You barely miss the cane toad. The cane toad barely misses you. You furiously retaliate! You headbutt the cane toad! You slash the cane toad! The cane toad stings you but does no damage. You hit the cane toad. The cane toad closely misses you. You slash the cane toad! The cane toad closely misses you. You furiously retaliate! You headbutt the cane toad. You kill the cane toad! Trog accepts your kill. No target in view! You start resting. You start resting. You unwield your +0 war axe. b - a +2 longbow (weapon) You encounter a blink frog. The blink frog gives a loud, deep croak! You hear a croak. You encounter a blink frog. You encounter a basilisk. The basilisk gazes at you. You are slowing down. The blink frog blinks! You unwield your +2 longbow. a - a +0 war axe (weapon) The blink frog hits you! The blink frog blinks! You have turned to stone. The blink frog blinks! The basilisk hisses menacingly. The basilisk bites you but does no damage. The blink frog hits you! The blink frog blinks! The basilisk bites you! You encounter a blink frog. The blink frog gives a loud, deep croak! You encounter a blink frog. The basilisk bites you but does no damage. The blink frog gives a loud, deep croak! The blink frog blinks! The basilisk bites you! The basilisk bites you but does no damage. The blink frog blinks! The blink frog blinks! The basilisk bites you. The basilisk barely misses you. The blink frog blinks! The basilisk barely misses you. You turn to flesh and can act again. Your skin crawls. You feel strong-willed. The blink frog hits you but does no damage. The blink frog blinks! The blink frog hits you but does no damage. The basilisk bites you. You slice the basilisk!! You miss the blink frog. The blink frog hits you! You closely miss the basilisk. You headbutt the basilisk. You completely miss the blink frog. The blink frog blinks! The basilisk bites you but does no damage. The blink frog closely misses you. You hit the basilisk but do no damage. You hit the blink frog. The basilisk gazes at you. You resist with almost no effort. The blink frog blinks! You hit the basilisk. The basilisk bites you but does no damage. You barely miss the basilisk. The blink frog blinks! x2 You slash the basilisk! You kill the basilisk! Trog accepts your kill. Your Ranged Weapons skill increases to level 15! You hit the blink frog. You slash the blink frog! The blink frog closely misses you. The blink frog hits you. The blink frog blinks! You hit the blink frog. You slash the blink frog! The blink frog barely misses you. You slice the blink frog!! You slash the blink frog! The blink frog barely misses you. The blink frog misses you. The blink frog blinks! You slash the blink frog! You kill the blink frog! Trog accepts your kill. You slash the blink frog! The blink frog barely misses you. You barely miss the blink frog. Your headbutt misses the blink frog. You slash the blink frog! The blink frog blinks! The blink frog hits you. You completely miss the blink frog. The blink frog blinks! You throw a poisoned dart. The poisoned dart hits the blink frog. The blink frog is poisoned. The blink frog blinks! You miss the blink frog. Your headbutt misses the blink frog. The blink frog hits you but does no damage. You slash the blink frog! The blink frog hits you but does no damage. You slash the blink frog! You kill the blink frog! Trog accepts your kill. The blink frog blinks! You throw a poisoned dart. The poisoned dart hits the blink frog. The blink frog is poisoned. The blink frog blinks! You throw a poisoned dart. The poisoned dart misses the blink frog. x2 The blink frog blinks! You throw a poisoned dart. The poisoned dart hits the blink frog. The blink frog is poisoned. The blink frog blinks! You slash the blink frog! The blink frog hits you but does no damage. You barely miss the blink frog. The blink frog hits you but does no damage. You barely miss the blink frog. Your headbutt misses the blink frog. You kill the blink frog! Trog accepts your kill. You closely miss the blink frog. The blink frog hits you but does no damage. You closely miss the blink frog. You headbutt the blink frog! You kill the blink frog! Trog accepts your kill. You start resting. You feel the effects of Trog's Hand fading. You start resting. You unwield your +0 war axe. b - a +2 longbow (weapon) Things that are here: a blink frog corpse; a blink frog corpse Your skin stops crawling. You feel less strong-willed. c - 36 poisoned darts (gained 1) c - 37 poisoned darts (gained 1) c - 38 poisoned darts (gained 1) c - 39 poisoned darts (gained 1) You encounter a bullfrog. The bullfrog croaks. You shoot an arrow. The arrow misses the bullfrog. You shoot an arrow. The arrow hits the bullfrog. You shoot an arrow. The arrow hits the bullfrog!! You kill the bullfrog! Trog accepts your kill. You see here a bullfrog corpse. Found a scroll of identify. You encounter a dream sheep. You encounter a dream sheep. You unwield your +2 longbow. a - a +0 war axe (weapon) You start waiting. A dream sheep comes into view. Throw: 22 javelins Press: ? - help, Shift-Dir - straight line Aim: a dream sheep (wandering, hasn't noticed you, 62% to hit) You throw a javelin. The dream sheep bleats! The javelin pierces through the dream sheep! You hear a bleat! The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. You encounter a dream sheep. x2 The dream sheep bleats! You hear a trumpeting! Throw: 21 javelins Press: ? - help, Shift-Dir - straight line Aim: a dream sheep (62% to hit) You throw a javelin. The javelin pierces through the dream sheep. Throw: 20 javelins Press: ? - help, Shift-Dir - straight line Aim: a dream sheep (lightly wounded, 62% to hit) You throw a javelin. The javelin barely misses the dream sheep. You hear a bleat! x2 You encounter a dream sheep. x2 The dream sheep ruffle their wool and motes of dream dust sparkle, to no effect. You encounter a dream sheep. The dream sheep leaves your sight. x2 A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The dream sheep bleats! You encounter an elephant. You feel a strong urge to attack something. The elephant trumpets! You completely miss the dream sheep. The dream sheep headbutts you but does no damage. You slash the dream sheep! Your headbutt misses the dream sheep. You slice the dream sheep!! You kill the dream sheep! Trog accepts your kill. Your Axes skill increases to level 17! The dream sheep headbutts you but does no damage. The elephant tramples something! The elephant trunk-slaps something. You see here a dream sheep corpse. You slash the dream sheep! You kill the dream sheep! Trog accepts your kill. You slice the dream sheep!! You kill the dream sheep! Trog accepts your kill. You feel the power of Trog in you as your rage grows. You hear a trumpeting! x2 You encounter an elephant. The elephant trumpets! The dream sheep headbutts you. You see here a dream sheep corpse. You slice the dream sheep!! You headbutt the dream sheep. You kill the dream sheep! Trog accepts your kill. You barely miss the dream sheep. The dream sheep headbutts you but does no damage. You hit the dream sheep. Your headbutt misses the dream sheep. You barely miss the dream sheep. You completely miss the dream sheep. You headbutt the dream sheep! You slice the dream sheep!! You kill the dream sheep! Trog accepts your kill. The dream sheep headbutts you but does no damage. You slice the dream sheep!! You kill the dream sheep! Trog accepts your kill. You slash the dream sheep! You completely miss the dream sheep. Your headbutt misses the dream sheep. The dream sheep headbutts you but does no damage. You closely miss the dream sheep. Your headbutt misses the dream sheep. You barely miss the dream sheep. The dream sheep headbutts you. You slash the dream sheep! You kill the dream sheep! Trog accepts your kill. You feel the power of Trog in you as your rage grows. You slash the elephant! You hit the elephant. You slice the elephant!! You slash the elephant! You slice the elephant!! You headbutt the elephant. You kill the elephant! Trog accepts your kill. You feel the power of Trog in you as your rage grows. You hit the elephant. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! You hit the elephant. You headbutt the elephant! The elephant barely misses you. The elephant closely misses you. You furiously retaliate! You headbutt the elephant! You slash the elephant! You hit the elephant. You headbutt the elephant. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You slash the elephant! You hit the elephant. You headbutt the elephant. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You slash the elephant! You kill the elephant! Trog accepts your kill. You see here a dream sheep corpse. No target in view! You start resting. You feel a strong urge to attack something. You start resting. You encounter an elephant. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The elephant trumpets! Things that are here: a scroll of identify {@r1@r1}; a dream sheep corpse You encounter an elephant. The elephant trumpets! The elephant tramples you. You are shoved backwards! The elephant trunk-slaps you. The elephant leaves your sight. Things that are here: a scroll of identify {@r1@r1}; a dream sheep corpse You hit the elephant. The elephant tramples you but does no damage. The elephant trunk-slaps you. You hit the elephant but do no damage. The elephant barely misses you. You furiously retaliate! You headbutt the elephant, but do no damage. The elephant barely misses you. You slash the elephant! You headbutt the elephant! The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. You slice the elephant!! You headbutt the elephant. You hit the elephant but do no damage. The elephant tramples you. You are shoved backwards! The elephant trunk-slaps you but does no damage. You hit the elephant. You headbutt the elephant. You hit the elephant but do no damage. The elephant tramples you! You are shoved backwards! The elephant barely misses you. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You slice the elephant!! You hit the elephant. The elephant barely misses you. You furiously retaliate! You headbutt the elephant, but do no damage. The elephant closely misses you. The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. You slash the elephant! The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. You hit the elephant. The elephant tramples you but does no damage. The elephant barely misses you. You furiously retaliate! You headbutt the elephant, but do no damage. The elephant tramples you but does no damage. The elephant closely misses you. You slash the elephant! You kill the elephant! Trog accepts your kill. You hit the elephant. The elephant closely misses you. The elephant misses you. You furiously retaliate! You headbutt the elephant, but do no damage. You hit the elephant. You headbutt the elephant, but do no damage. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You slash the elephant! The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! The elephant tramples you but does no damage. The elephant trunk-slaps you. You slash the elephant! The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant tramples you! You hold your ground! The elephant misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the elephant! You kill the elephant! Trog accepts your kill. You start resting. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. You start waiting. Done waiting. You unwield your +0 war axe. b - a +2 longbow (weapon) Things that are here: an elephant skeleton; an elephant skeleton i - 3 scrolls of identify {@r1@r1} (gained 1) You see here a dream sheep skeleton. s - 20 javelins (gained 1) s - 21 javelins (gained 1) s - 22 javelins (gained 1) Okay, then. Okay, then. You encounter a basilisk. Your skin crawls. You feel strong-willed. You shoot an arrow. The arrow closely misses the basilisk. You shoot an arrow. The arrow hits the basilisk but does no damage. You shoot an arrow. The arrow hits the basilisk! You shoot an arrow. The arrow hits the basilisk! The basilisk bites you but does no damage. You shoot an arrow. The arrow hits the basilisk but does no damage. The basilisk bites you but does no damage. You shoot an arrow. The arrow closely misses the basilisk. The basilisk gazes at you. You resist with almost no effort. You shoot an arrow. The arrow hits the basilisk!! You kill the basilisk! Trog accepts your kill. No target in view! You feel the effects of Trog's Hand fading. Your skin stops crawling. You feel less strong-willed. You encounter a basilisk. The basilisk hisses angrily. You shoot an arrow. The arrow hits the basilisk. You shoot an arrow. The arrow hits the basilisk! You shoot an arrow. The arrow hits the basilisk! The basilisk gazes at you. You resist with almost no effort. You shoot an arrow. The arrow hits the basilisk but does no damage. The basilisk gazes at you. You resist with almost no effort. You shoot an arrow. The arrow hits the basilisk! You kill the basilisk! Trog accepts your kill. No target in view! No target in view! You encounter a komodo dragon. The komodo dragon hisses angrily. You shoot an arrow. The arrow barely misses the komodo dragon. You shoot an arrow. The arrow hits the komodo dragon but does no damage. You shoot an arrow. The arrow hits the komodo dragon but does no damage. The komodo dragon closely misses you. You unwield your +2 longbow. a - a +0 war axe (weapon) The komodo dragon bites you! You hit the komodo dragon. You barely miss the komodo dragon. The komodo dragon barely misses you. You hit the komodo dragon but do no damage. You headbutt the komodo dragon, but do no damage. The komodo dragon barely misses you. You furiously retaliate! You headbutt the komodo dragon! You hit the komodo dragon but do no damage. You headbutt the komodo dragon! You slash the komodo dragon! You headbutt the komodo dragon. The komodo dragon barely misses you. You slash the komodo dragon! You kill the komodo dragon! Trog accepts your kill. No target in view! You unwield your +0 war axe. b - a +2 longbow (weapon) You see here a komodo dragon corpse. Found a scroll of identify. Found a stone staircase leading up. i - 4 scrolls of identify {@r1@r1} (gained 1) Found a parchment of Leda's Liquefaction. Found 6 gold pieces. Found a stone staircase leading down. You now have 778 gold pieces (gained 6). Found a long sword. You encounter a bullfrog. The bullfrog gives a loud, deep croak! You hear an angry hiss. You shoot an arrow. The arrow hits the bullfrog. You shoot an arrow. The arrow hits the bullfrog!! You kill the bullfrog! Trog accepts your kill. No target in view! You start waiting. Done waiting. You start waiting. Done waiting. Found a flail. Found a sling. You see here a +0 sling. You see here a +0 flail. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. There is a stone staircase leading up here. You encounter Rupert the Wild. He is wielding a +0 great mace of protection and wearing a +3 leather armour of poison resistance. Rupert shouts! Your skin crawls. You feel strong-willed. You shoot an arrow. The arrow hits Rupert! You shoot an arrow. The arrow hits Rupert! You shoot an arrow. The arrow closely misses Rupert. Sweat drips down Rupert's chest. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Aim: Rupert, wielding a +0 great mace of protection and wearing a +3 leather armour of poison resistance (lightly wounded, chance to blink: 59%) Space twists violently! The rupture engulfs Rupert! Rupert blinks! You hear a roar! You hear a loud, deep croak! You shoot an arrow. The arrow hits Rupert! You shoot an arrow. The arrow hits Rupert. You encounter a cane toad. You encounter a seven-headed hydra. You shoot an arrow. The arrow hits Rupert but does no damage. Rupert roars wildly at you. You resist with almost no effort. There is a stone staircase leading up here. You shoot an arrow. The arrow hits Rupert. Throw: 22 javelins Press: ? - help, Shift-Dir - straight line You throw a javelin. Rupert closely misses you. You fly upwards. There is a stone staircase leading down here. You unwield your +2 longbow. a - a +0 war axe (weapon) Rupert hits you with a +0 great mace of protection!! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Rupert hits you with a +0 great mace of protection!! You hit Rupert but do no damage. You headbutt Rupert!! You slash Rupert! Rupert hits you with a +0 great mace of protection. You barely miss Rupert. You headbutt Rupert, but do no damage. You slash Rupert! You headbutt Rupert. Rupert roars madly and goes into a rage! Rupert goes berserk! You closely miss Rupert. Your headbutt misses Rupert. You hit Rupert but do no damage. You headbutt Rupert, but do no damage. Rupert barely misses you. You hit Rupert but do no damage. Rupert closely misses you. You slash Rupert! You slash Rupert! You headbutt Rupert. Rupert barely misses you. You barely miss Rupert. Rupert barely misses you. You hit Rupert but do no damage. You slash Rupert! Rupert hits you with a +0 great mace of protection! You closely miss Rupert. Rupert hits you with a +0 great mace of protection!! You slice Rupert!! Rupert misses you. You furiously retaliate! You headbutt Rupert! You barely miss Rupert. Your headbutt misses Rupert. You closely miss Rupert. You headbutt Rupert. You kill Rupert! Trog accepts your kill. You feel the power of Trog in you as your rage grows. There is a stone staircase leading down, spattered with blood here. Unknown command. You start resting. You feel the effects of Trog's Hand fading. You start resting. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Your skin stops crawling. You feel less strong-willed. You start resting. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. Things that are here: a +0 great mace of protection; a +3 leather armour of poison resistance y - a +0 great mace of protection Okay, then. Unknown command. Unknown command. Unknown command. There is a stone staircase leading down, spattered with blood here. You unwield your +0 war axe. Your +0 great mace of protection hums with potential! y - a +0 great mace of protection (weapon) Your skin crawls. You feel strong-willed. You fly downwards. The cane toad stings you but does no damage. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! The seven-headed hydra closely misses you. You furiously retaliate! You headbutt the seven-headed hydra! The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. The cane toad barely misses you. The seven-headed hydra bites you! x2 The seven-headed hydra closely misses you. The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra bites you but does no damage. x2 There is a stone staircase leading up, spattered with blood here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The cane toad stings you but does no damage. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you. The seven-headed hydra barely misses you. You furiously retaliate! You headbutt the seven-headed hydra! The seven-headed hydra bites you but does no damage. You bludgeon the seven-headed hydra!! Your weapon exudes an aura of protection. The cane toad stings you. You bludgeon the seven-headed hydra!! You kill the seven-headed hydra! Trog accepts your kill. The cane toad stings you. You are poisoned. The cane toad poisons you! Your Evocations skill increases to level 3! You hit the cane toad. Your headbutt misses the cane toad. You feel very sick. The cane toad stings you but does no damage. You barely miss the cane toad. You headbutt the cane toad! You feel sick. The cane toad closely misses you. You bludgeon the cane toad!! You kill the cane toad! Trog accepts your kill. You feel sick. There is a stone staircase leading up, spattered with blood here. You start resting. You feel sick. You feel a strong urge to attack something. You feel sick. You start resting. You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. You start resting. You feel the effects of Trog's Hand fading. You feel sick. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. Your skin stops crawling. You feel less strong-willed. You start resting. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. You encounter a water moccasin. You unwield your +0 great mace of protection. Your +0 great mace of protection goes still. a - a +0 war axe (weapon) The water moccasin hisses angrily. You unwield your +0 war axe. b - a +2 longbow (weapon) You shoot an arrow. The arrow misses the water moccasin. You shoot an arrow. The arrow hits the water moccasin! The water moccasin bites you but does no damage. The water moccasin bites you. You unwield your +2 longbow. a - a +0 war axe (weapon) The water moccasin bites you. The water moccasin bites you but does no damage. You slash the water moccasin! Your headbutt misses the water moccasin. The water moccasin closely misses you. You furiously retaliate! You headbutt the water moccasin. You kill the water moccasin! Trog accepts your kill. You unwield your +0 war axe. b - a +2 longbow (weapon) You see here a water moccasin corpse. s - 22 javelins (gained 1) Found a helmet and a scroll of immolation. I - 3 scrolls of immolation {!r!r} (gained 1) You encounter a water moccasin. The water moccasin hisses angrily. You shoot an arrow. The arrow hits the water moccasin! You shoot an arrow. The arrow hits the water moccasin. You shoot an arrow. The arrow hits the water moccasin! The water moccasin barely misses you. You furiously retaliate! You headbutt the water moccasin. You shoot an arrow. The arrow barely misses the water moccasin. The water moccasin bites you but does no damage. You shoot an arrow. The arrow misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin barely misses you. You shoot an arrow. The arrow hits the water moccasin!! You kill the water moccasin! Trog accepts your kill. Found 22 gold pieces. You now have 800 gold pieces (gained 22). There is a stone staircase leading up here. You encounter a komodo dragon. The komodo dragon hisses angrily. You unwield your +2 longbow. a - a +0 war axe (weapon) The komodo dragon barely misses you. You hit the komodo dragon. The komodo dragon closely misses you. You furiously retaliate! You headbutt the komodo dragon! You hit the komodo dragon but do no damage. You headbutt the komodo dragon. The komodo dragon bites you. You slash the komodo dragon! The komodo dragon closely misses you. You barely miss the komodo dragon. You hit the komodo dragon but do no damage. The komodo dragon bites you! You hit the komodo dragon but do no damage. The komodo dragon bites you but does no damage. You slash the komodo dragon! Your headbutt misses the komodo dragon. You slice the komodo dragon!! You kill the komodo dragon! Trog accepts your kill. You unwield your +0 war axe. b - a +2 longbow (weapon) You encounter a bullfrog. The bullfrog gives a loud, deep croak! Your line of fire to the bullfrog is blocked by a plant. You shoot an arrow. The arrow hits the bullfrog! You shoot an arrow. The arrow hits the bullfrog. You shoot an arrow. The arrow hits the bullfrog. The bullfrog hits you but does no damage. x2 You shoot an arrow. The arrow hits the bullfrog! You kill the bullfrog! Trog accepts your kill. Found a parchment of Cigotuvi's Putrefaction. You see here a +0 mace. You encounter a cane toad. You shoot an arrow. The cane toad croaks. The arrow hits the cane toad! You shoot an arrow. The arrow hits the cane toad! You shoot an arrow. The arrow hits the cane toad. You shoot an arrow. The arrow barely misses the cane toad. You encounter a black bear. You unwield your +2 longbow. a - a +0 war axe (weapon) The black bear growls angrily. The cane toad barely misses you. You closely miss the cane toad. You slice the cane toad!! You kill the cane toad! Trog accepts your kill. The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear closely misses you. You furiously retaliate! You headbutt the black bear! You hit the black bear but do no damage. The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear barely misses you. You slice the black bear!! You kill the black bear! Trog accepts your kill. No target in view! You see here a black bear corpse. Done exploring. Welcome back, Pooter the Minotaur Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. You see here a +0 sling. There is a stone staircase leading down here. You fly downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! There is a stone staircase leading up here. Okay, then. Okay, then. Okay, then. You unwield your +0 war axe. b - a +2 longbow (weapon) Found a stone staircase leading up. Found a scale mail. Found a parchment of Foxfire. There is a stone staircase leading up here. You encounter a cane toad. The cane toad gives a loud, deep croak! You hear a trumpeting! You encounter a wolf. You shoot an arrow. The wolf howls! The arrow hits the cane toad. You shoot an arrow. The arrow hits the cane toad! You shoot an arrow. The arrow hits the cane toad! You encounter a wolf. You unwield your +2 longbow. a - a +0 war axe (weapon) The wolf howls! The wolf closely misses you. The cane toad barely misses you. You hit the cane toad. You headbutt the cane toad. You kill the cane toad! Trog accepts your kill. You barely miss the wolf. The wolf bites you but does no damage. You encounter a wolf. The wolf barely misses you. You furiously retaliate! You headbutt the wolf. You closely miss the wolf. The wolf howls! You hear a trumpeting! The wolf bites you but does no damage. You hit the wolf but do no damage. You headbutt the wolf! The wolf bites you but does no damage. You slash the wolf! You kill the wolf! Trog accepts your kill. You miss the wolf. You headbutt the wolf! The wolf bites you but does no damage. You encounter an elephant. You hit the wolf. The wolf bites you but does no damage. The wolf bites you. Your skin crawls. You feel strong-willed. The wolf bites you but does no damage. The wolf bites you. The wolf bites you but does no damage. You slice the wolf!! You kill the wolf! Trog accepts your kill. You closely miss the wolf. The wolf closely misses you. You miss the wolf. The wolf barely misses you. The wolf bites you. You closely miss the wolf. The wolf bites you. You slash the wolf! The wolf barely misses you. You slash the wolf! You kill the wolf! Trog accepts your kill. The elephant tramples you. You are shoved backwards! The elephant trunk-slaps you but does no damage. You slash the elephant! Your headbutt misses the elephant. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You hit the elephant. You slice the elephant!! The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You barely miss the elephant. The elephant barely misses you. You furiously retaliate! You headbutt the elephant, but do no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! Your headbutt misses the elephant. You slice the elephant!! The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant. You kill the elephant! Trog accepts your kill. You hear the lone wailing of a distant funeral chant. You encounter an elephant. Things that are here: an elephant corpse; a wolf corpse; a cane toad corpse You encounter an elephant. You throw a poisoned dart. The poisoned dart barely misses the elephant. The elephant trumpets! Your skin crawls. You feel strong-willed. You encounter an elephant. The elephant tramples you! You hold your ground! The elephant trunk-slaps you. The elephant trumpets! You hit the elephant but do no damage. You headbutt the elephant! You hit the elephant but do no damage. The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. You slash the elephant! You headbutt the elephant! The elephant tramples you but does no damage. The elephant closely misses you. You furiously retaliate! You headbutt the elephant, but do no damage. You slash the elephant! You slice the elephant!! The elephant tramples you but does no damage. The elephant barely misses you. You hit the elephant but do no damage. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! You headbutt the elephant. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The elephant barely misses you. You furiously retaliate! You headbutt the elephant! The elephant closely misses you. The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. You slice the elephant!! You kill the elephant! Trog accepts your kill. You slice the elephant!! You slash the elephant! You headbutt the elephant. The elephant closely misses you. You furiously retaliate! You headbutt the elephant! The elephant closely misses you. You completely miss the elephant. You headbutt the elephant! You kill the elephant! Trog accepts your kill. You slash the elephant! You slash the elephant! You slice the elephant!! You headbutt the elephant! The elephant barely misses you. You furiously retaliate! You headbutt the elephant. The elephant trunk-slaps you but does no damage. You slice the elephant!! You kill the elephant! Trog accepts your kill. You see here an elephant corpse. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You unwield your +0 war axe. b - a +2 longbow (weapon) Your skin crawls. You feel strong-willed. You can no longer call in reinforcements. You encounter a black mamba. You see here a poisoned dart. You shoot an arrow. The arrow barely misses the black mamba. The black mamba hisses angrily. You unwield your +2 longbow. a - a +0 war axe (weapon) The black mamba bites you. The black mamba bites you! The black mamba closely misses you. You barely miss the black mamba. Your headbutt misses the black mamba. The black mamba closely misses you. You slash the black mamba! You headbutt the black mamba. The black mamba bites you! The black mamba bites you but does no damage. You slice the black mamba!! Your headbutt misses the black mamba. The black mamba bites you but does no damage. The black mamba bites you. You barely miss the black mamba. The black mamba bites you but does no damage. x2 You slash the black mamba! You kill the black mamba! Trog accepts your kill. c - 39 poisoned darts (gained 1) You unwield your +0 war axe. b - a +2 longbow (weapon) Unknown command. You feel yourself speed up. You encounter a cane toad. You shoot an arrow. The cane toad gives a loud, deep croak! The arrow hits the cane toad! You shoot an arrow. The arrow hits the cane toad. You shoot an arrow. The arrow hits the cane toad. You unwield your +2 longbow. a - a +0 war axe (weapon) You feel the effects of Trog's Hand fading. The cane toad stings you but does no damage. You slash the cane toad! The cane toad stings you! You closely miss the cane toad. You recover from your berserk rage. The cane toad stings you but does no damage. You closely miss the cane toad. You slash the cane toad! You kill the cane toad! Trog accepts your kill. You unwield your +0 war axe. b - a +2 longbow (weapon) You encounter a bullfrog. You shoot an arrow. The bullfrog croaks. The arrow hits the bullfrog!! Your skin stops crawling. You feel less strong-willed. You shoot an arrow. The arrow hits the bullfrog. You hear the lone wailing of a funeral chant nearby. You shoot an arrow. The arrow hits the bullfrog! You kill the bullfrog! Trog accepts your kill. Found an escape hatch in the ceiling. Found a phantasmal passage. Found a scroll of identify. i - 5 scrolls of identify {@r1@r1} (gained 1) There is a phantasmal passage here. The world spins around you as you enter the gateway. You enter an ornate necropolis! There is an empty arch of ancient stone here. You reach down and open the large door. There is a large open door here. You reach down and open the gate. There is an open gate here. You reach down and open the large door. There is a large open door here. You encounter Tycvepn's ghost. Tycvepn's ghost turns its malevolent gaze towards you. Press: ? - help, v - describe, . - travel Here: Tycvepn's ghost (fire blocked by a runed translucent door) The floor. Unknown command. You start removing your amulet. You continue removing the amulet of the Empty Page {Spirit Fly Stlth+}. x5 You finish removing the amulet of the Empty Page {Spirit Fly Stlth+}. You float gracefully downwards. You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. k - an amulet of reflection (worn) Okay, then. Unknown command. You feel protected. Your skin crawls. You feel strong-willed. You unwield your +2 longbow. a - a +0 war axe (weapon) You unwield your +0 war axe. Your +0 great mace of protection hums with potential! y - a +0 great mace of protection (weapon) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Tycvepn's ghost wails, "You will never get the ORB!" The huge gate flies open with a bang! You feel a strong urge to attack something. Tycvepn's ghost closely misses you. You furiously retaliate! You headbutt Tycvepn's ghost! There is a huge open translucent gate here. You completely miss Tycvepn's ghost. Your headbutt misses Tycvepn's ghost. You sock Tycvepn's ghost! Your weapon exudes an aura of protection. Your headbutt misses Tycvepn's ghost. Tycvepn's ghost hits you but does no damage. You pound Tycvepn's ghost like an anvil!!! You block Tycvepn's ghost's attack. You hit Tycvepn's ghost. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1914-g7991ae8747 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Pooter] Species: Minotaur Job: Berserker HP: 178/178; mods: 0/0 MP: 12/12; mod: 0 Stats: 25 6 10 Position: (28, 48), god: Trog (10), turn_is_over: 1, banished: 0 Standing on/in/over feature: open translucent door Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 12 | 3390 | 527/531 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 2 | 34 | 17 | 6631 | 586/796 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 0 | 0 | 0/35 Staves | X | 0 | 0 | 0 | 0 | 0/35 Ranged Weapons | X | 2 | 34 | 15 | 6131 | 645/820 Throwing | X | 0 | 0 | 2 | 169 | 19/150 Armour | X | 0 | 0 | 2 | 151 | 45/106 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/35 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/100 Summonings | X | 0 | 0 | 0 | 0 | 0/84 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 0 | 0 | 0/84 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/84 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Alchemy | X | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 16 | 3 | 487 | 131/238 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #10: 70 #33: 1 #47: 340 #103: 130 #138: 43 Attributes: #12: 800 #23: 10159 #24: 49740571 #49: 1035 #71: 16 #74: 4 Mutations: horns: 2 (innate) retaliatory headbutt: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #14: +1 chain mail of poison resistance eq slot #5, inv slot #5: +0 pair of gloves eq slot #8, inv slot #7: +0 cloak of corrosion resistance eq slot #10, inv slot #10: amulet of reflection eq slot #9, inv slot #11: +4 ring of protection eq slot #6, inv slot #13: +2 pair of boots eq slot #9, inv slot #22: ring "Nohufeaq" {rF+ Will+} eq slot #1, inv slot #24: +0 great mace of protection eq slot #2, inv slot #24: +0 great mace of protection(overflow) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...####..........####...#...#... #...#..#..........#..#...#...#... #...'.ß#..........#ß.'...#...#... #...#..#..........#..#...#...#... #...####.########.####...#...#... #........##.###.#........#...#... #........###....#........#...#... #........#...#ß.'........#...#... #........##)...W@........'...+... #........##?≈~..'........'...+... #........#.≈~.#~'........#...#... #........##.#...#........#...#... #........###~≈≈##........#...#... #...####.########.####...#...#... #...#..#..........#..#...#...#... #...'.ß#..........#ß.'...#...#... #...#..#..........#..#...#...#... dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm necropolis_difficulty: lair >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>