Poper Level 1 of the Dungeon (2, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 46, D:1) a rat corpse (skeletalised by now) (4, 46, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (12, 54, D:1) a +0 whip (14, 55, D:1) a +0 dagger (15, 55, D:1) a +0 robe (20, 5, D:1) a +0 club (20, 7, D:1) a +0 short sword (20, 8, D:1) a +0 robe (20, 9, D:1) a +0 dagger (21, 0, D:1) a jackal skeleton (21, 7, D:1) a +0 robe (21, 8, D:1) 14 gold pieces (21, 9, D:1) a potion of attraction (22, 7, D:1) a +0 leather armour (22, 8, D:1) a scroll of identify (22, 9, D:1) a +0 whip (35, 16, D:1) a +0 dagger a kobold skeleton (37, 8, D:1) a quokka skeleton (38, 35, D:1) a ball python skeleton (39, 36, D:1) a +0 club (40, 2, D:1) a +0 short sword 2 stones (41, 3, D:1) a rat corpse (skeletalised by now) (45, 12, D:1) a +0 club (57, 10, D:1) a +0 short sword (57, 12, D:1) a +0 dagger Level 2 of the Dungeon (6, 27, D:2) a +0 club a goblin corpse (19, 18, D:2) a quokka corpse (20, 28, D:2) a bat corpse (21, 11, D:2) a parchment of Blink (25, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 38, D:2) a +0 club (32, 38, D:2) a +0 dagger (33, 38, D:2) 2 javelins (34, 35, D:2) an adder corpse