Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14619560648329716620 0 Poper the Ducker (level 1, -21/16 HPs) Began as a Demonspawn Gladiator on Mar 31, 2026. Demolished by a merfolk siren ... wielding a +0 trident (25 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (7 turns). Poper the Ducker (Demonspawn Gladiator) Turns: 7, Time: 00:00:05 Health: -21/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 2.6 Axes + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, Poper the Demonspawn Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 4 scorpions. There is a staircase leading out of the dungeon here. You open the door. You encounter a merfolk siren. It is wielding a +0 trident. The merfolk siren shouts! You hit the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The scorpion stings you. You barely miss the scorpion. The scorpion is moderately wounded. You closely miss the scorpion. The merfolk siren closely misses you. The scorpion stings you. The scorpion misses you. The merfolk siren closely misses you. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is moderately wounded. You hit the scorpion but do no damage. You hit the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. The scorpion barely misses you. The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You die... # # ##. #+# .# #...##s##..# #m'@s.'# #...##s##..# ##. #+# s# # # You could see a merfolk siren (mesmerising) and 3 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Poper the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Encountered a scorpion 1 | D | Encountered a scorpion 1 | D | Encountered a scorpion 1 | D | Encountered a scorpion 4 | D | Encountered a merfolk siren 7 | D | Demolished by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 3 Melee: War axe || 6 Armour: Leather armour || 6 Dodge: Dodged || 5