Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 711269924836296528 0 Poper the Ducker (level 1, -18/15 (16) HPs) Began as a Demonspawn Gladiator on Mar 31, 2026. Demolished by a merfolk siren ... wielding a +0 spear (19 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:03 (6 turns). Poper the Ducker (Demonspawn Gladiator) Turns: 6, Time: 00:00:03 HP: -18/15 (16) AC: 4 Str: 14 XL: 1 Next: 0% MP: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised, lightly drained A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 2.6 Long Blades + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, Poper the Demonspawn Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 4 weeping skulls. The weeping skull gives a chilling moan. x2 You open the door. You encounter a merfolk siren. It is wielding a +0 spear. The merfolk siren shouts! The weeping skull's misery bubbles over. The wave of grief passes through you. Found 243 gold pieces. The merfolk siren closely misses you. There is an open door here. You closely miss the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You hit the merfolk siren. The merfolk siren is lightly wounded. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... ## ## ##° .## .z ○. ## z#z ##.# #°# #..○##z## #m@zz○+ #...##.## ##.# #+# ## You could see a merfolk siren (mesmerising) and 3 weeping skulls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Poper the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 3 | D | Encountered a merfolk siren 6 | D | Demolished by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 2 Melee: Long sword || 2 Armour: Leather armour || 3 Dodge: Dodged || 1