Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 86914475846662673 46 Poper the Fabricator (level 3, 0/24 HPs) Began as a Coglin Forgewright on Apr 28, 2026. Slain by a crimson imp (1 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:20 (163 turns). Poper the Fabricator (Coglin Forgewright) Turns: 163, Time: 00:01:20 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 68% Magic: 4/7 EV: 11 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . (100%) a - +0 hammer {Malki} rCold . . . (100%) c - +0 dagger {Jingyi} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no teleportation @: on berserk cooldown, slowed, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Malki} c - a +0 dagger (offhand) {Jingyi} Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic h - a potion of haste Skills: + Level 0.2 Fighting + Level 0.5 Short Blades + Level 0.3 Maces & Flails + Level 2.4 Dodging + Level 2.3 Stealth + Level 2.8 Spellcasting + Level 8.2 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 96% 1d7 1% 1 b - Launch Clockwork Bee Frge 24% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 48% 2d5 1% 2 Forge Blazeheart Golem Fire/Frge 13% N/A 38% 4 Forge Lightning Spire Air/Frge 13% 3d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. You start resting. A crimson imp comes into view. Hit: a) +0 hammer {Malki} Press: ? - help, Dir - move target Aim: a crimson imp, carrying a wand of flame (44% to hit) You miss the crimson imp with your +0 dagger. You completely miss the crimson imp with your +0 hammer. The crimson imp zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Hit: a) +0 hammer {Malki} Press: ? - help, Dir - move target Aim: a crimson imp, carrying a wand of flame (44% to hit) You barely miss the crimson imp with your +0 dagger. You thump the crimson imp with your +0 hammer! The crimson imp hits you but does no damage. You feel better. The crimson imp hits you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The crimson imp hits you. You closely miss the crimson imp with your +0 hammer. The crimson imp is moderately wounded. You hit the crimson imp with your +0 dagger. The crimson imp blinks! The crimson imp blinks! You feel a strong urge to attack something. The crimson imp zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * There are no items here. You are too berserk! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You hit the crimson imp but do no damage. The crimson imp is moderately wounded. You closely miss the crimson imp with your +0 hammer. The crimson imp closely misses you. You hit the crimson imp but do no damage. The crimson imp is moderately wounded. You closely miss the crimson imp with your +0 hammer. The crimson imp hits you. You die... ▓...#......## ▓..##.......# .# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##.)## #...# ▓#.†...##..# #....# ###..##...##.....# ##..##....#@5....# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a crimson imp. Vanquished Creatures Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Poper the Coglin Forgewright began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 5 in Forgecraft 58 | D | Encountered Jessica 65 | D | Killed Jessica 66 | D | Reached skill level 7 in Forgecraft 66 | D | Reached XP level 2. HP: 14/19 MP: 0/5 66 | D | Reached XP level 3. HP: 18/24 MP: 0/6 70 | D | Learned a level 3 spell: Launch Clockwork Bee 148 | D | Reached skill level 8 in Forgecraft 160 | D | HP: 1/36 [crimson imp/puff of flame (12)] 163 | D | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 7 8 | 8.2 Dodging | 2 | 2.4 Stealth | 2 | 2.3 Spellcasting | 2 | 2.8 Fighting | | 0.2 Short Blades | | 0.5 Maces & Flails | | 0.3 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Mace || 21 Dagger || 18 Cast: Kinetic Grapnel || 10 Drink: Heal wounds || 1 Curing || 1 Berserk rage || 1 Armour: Robe || 12 Dodge: Dodged || 10