Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1410189139056423449 3 Poper the Tinkerer (level 1, -2/13 HPs) Began as a Coglin Forgewright on Apr 28, 2026. Killed from afar by a crimson imp (7 damage) ... with a puff of flame ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:36 (79 turns). Poper the Tinkerer (Coglin Forgewright) Turns: 79, Time: 00:00:36 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 hammer {Vusi} rCold . . . (100%) d - +0 hand axe {Sachi} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) {Vusi} c - a +0 dagger {Isabel} d - a +0 hand axe (offhand) {Sachi} Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 5.7 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 34% 2d4 3% 2 Launch Clockwork Bee Frge 17% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. There is an open door here. You encounter a crimson imp. It is carrying a wand of flame. The crimson imp shouts! Hit: a) +0 hammer {Vusi} Press: ? - help, Dir - move target Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. The crimson imp blinks! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, carrying a wand of flame (60% to hit) The kinetic grapnel hits the crimson imp. The crimson imp is moderately wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, carrying a wand of flame (lightly wounded, grapneled, 60% to hit) The kinetic grapnel hits the crimson imp. The crimson imp is moderately wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, carrying a wand of flame (lightly wounded, grapneled, 60% to hit) The kinetic grapnel hits the crimson imp. The crimson imp is moderately wounded. You don't have enough magic to cast this spell. Unknown command. The grapnel guides your strike. You hit the crimson imp with your +0 hand axe. The crimson imp is moderately wounded. You barely miss the crimson imp with your +0 hammer. The crimson imp zaps a wand. The puff of flame hits you! Ouch! That really hurt! The crimson imp zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ▓▓▓▓ ▓▓▓▓▓▓▓ ▓<.# +..... ▓..# #....♣♣ ▓#†####.....♣♣ ▓.....#....~.♣ ▓.....#.5.~~.♣. ▓.....#@.~~~~.♣ ▓####'#..~≈≈~~~ ▓..†.†#.~~≈~~~. ▓.....#.~≈~~~.. ▓.....#.~~~.... ▓'#####........ ▓.............. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Poper the Coglin Forgewright began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D | Reached skill level 5 in Forgecraft 72 | D | Encountered a crimson imp 79 | D | Killed from afar by a crimson imp Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.7 Spellcasting | 2 | 2.0 Dodging | | 1.9 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Mace || 3 Dagger || 3 Hand axe || 1 Cast: Kinetic Grapnel || 6 Read: Torment || 1 Armour: Robe || 4 Dodge: Dodged || 1