Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7805315860312948661 0 Poper the Charlatan (level 1, 0/15 HPs) Began as a Coglin Artificer on Apr 29, 2026. Killed by a beckoning gale ... invoked by a hippogriff (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (14 turns). Poper the Charlatan (Coglin Artificer) Turns: 14, Time: 00:00:16 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 243 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 club {Jinae} rCold . . . (100%) c - +0 dagger {Margit} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no teleportation @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {Jinae} c - a +0 dagger (offhand) {Margit} Armour b - a +0 leather armour (worn) Wands a - a wand of flame (15) (quivered) e - a wand of charming (11) c - a wand of iceblast (5) Scrolls b - a scroll of blinking Potions c - a potion of curing w - a potion of heal wounds f - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.7 Armour + Level 0.8 Dodging + Level 0.7 Stealth + Level 4.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a staircase leading out of the dungeon. You open the door. You encounter a merfolk siren. It is wielding a +0 spear. Found 243 gold pieces. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (asleep, chance to affect: 25%) The merfolk siren resists with almost no effort. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (chance to affect: 25%) The merfolk siren resists with almost no effort. The merfolk siren hits you from afar with a +0 spear. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (chance to affect: 25%) The merfolk siren resists with almost no effort. The merfolk siren misses you. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (chance to affect: 25%) The merfolk siren is charmed. You swap places with your merfolk siren. There is an open door here. You now have 243 gold pieces. You swap places with your merfolk siren. There is an open door here. You open the door. You encounter 2 hippogriffs. The hippogriff screeches! Found 243 gold pieces. The hippogriff pecks you. The hippogriff claws you. The hippogriff completely misses you. There is an open door here. You swap places with your merfolk siren. The hippogriff screeches! Your merfolk siren barely misses the hippogriff. The hippogriff flaps its wings at you. A beckoning whirlwind swirls around you. You die... ## ## ##. .## #..#..# ## #...# ##.###'## #.H$##.## #m@<.+ #..H##.## ##.# #+# ## You could see 2 hippogriffs and a friendly merfolk siren (charmed). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Poper the Coglin Artificer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 1 | D | Encountered a merfolk siren 12 | D | Encountered a hippogriff 12 | D | Encountered a hippogriff 14 | D | Killed from afar by a hippogriff Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Evoke: Wand of charming || 4 Armour: Leather armour || 4 Dodge: Dodged || 2