Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15064631326121951093 (custom seed) 15 Poper the Magician (level 2, -2/15 HPs) Began as a Deep Elf Hedge Wizard on May 1, 2026. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (1292 turns). Poper the Magician (Deep Elf Hedge Wizard) Turns: 1292, Time: 00:03:36 Health: -2/15 AC: 4 Str: 7 XL: 2 Next: 34% Magic: 3/9 EV: 11 Int: 18 God: Gold: 65 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) e - orb {Guile} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - an orb of guile (worn) f - a +0 pair of gloves (worn) g - a +0 pair of boots (worn) Jewellery d - a ring of wizardry (worn) Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of ambrosia {unknown} j - a potion of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 4.5 Spellcasting + Level 2.3 Conjurations + Level 1.3 Summonings + Level 1.6 Necromancy + Level 1.3 Translocations + Level 0.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 2% 1 b - Grave Claw Necr 20% 2d8 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 4% 2 Call Imp Summ 16% N/A 4% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 10% 3 Gloom Hex/Necr 14% N/A 12% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 12% 3 Summon Ice Beast Ice/Summ 6% N/A 13% 3 Iskenderun's Battlesphe Conj/Frge 8% 2d7 32% 4 Starburst Conj/Fire 4% 6d3 99% 6 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is lightly wounded. You encounter an adder. Terence hits you with a +0 hand axe! Ouch! That really hurt! You hit Terence. Terence is moderately wounded. The adder hisses angrily. Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence completely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * There is an open door here. Terence attacks as he pursues you! Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The adder bites you but does no damage. Terence hits you with a +0 hand axe. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #+ .....# .. ....# .. ....# .. #...# .. #...#####. .$ #......... ..#############S........ ..............'@@....... .##############......... #........# ########## You could see Terence and an adder. Vanquished Creatures 5 endoplasms (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 41 | D:1 | Identified 2 scrolls of acquirement 41 | D:1 | Acquired a book of Spectacle 42 | D:1 | Acquired a ring of wizardry 407 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 471 | D:1 | Learned a level 2 spell: Grave Claw 1263 | D:2 | Encountered Terence 1292 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_glass, glass_columns_b, glass_columns_a, minmay_misc_feat_tower D:2: layout_basic, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Magic Dart || 43 Grave Claw || 1 Read: Acquirement || 2 Armour: Robe || 8 Dodge: Dodged || 7