Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15064631326121951093 (custom seed) 2 Poper the Apothecary (level 1, -1/10 HPs) Began as a Deep Elf Alchemist on May 1, 2026. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (106 turns). Poper the Apothecary (Deep Elf Alchemist) Turns: 106, Time: 00:00:51 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 4/6 EV: 12 Int: 19 God: Gold: 12 SH: 0 Dex: 17 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - orb {Guile} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of Dawn {Fly Will+ Dex+2} HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: flying, studying Conjurations A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of guile (worn) Jewellery b - the ring of Dawn (worn) {Fly Will+ Dex+2} (You acquired it on level 1 of the Dungeon) [ring of willpower] Fly: It grants you flight. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.2 Conjurations + Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an endoplasm (heavily wounded, poisoned) Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. You kill the endoplasm! Found a shiny orb. You start resting. Magic restored. You see here an orb of guile. c - an orb of guile You start putting on your armour. You continue putting on your orb of guile. x5 You finish putting on your orb of guile. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. You encounter Sigmund the Dreaded and a hobgoblin. Sigmund is wielding a +2 vampiric scythe and carrying a wand of flame. Found a long sword and 5 gold pieces. Found a stone staircase leading up. Sigmund shouts! The hobgoblin shouts! Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Okay, then. A hobgoblin opens the door. The hobgoblin barely misses you. Sigmund barely misses you. There is an open door here. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +2 vampiric scythe, wearing a +0 robe and carrying a wand of flame You miscast Poisonous Vapours. Nothing appears to happen. The hobgoblin closely misses you. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +2 vampiric scythe, wearing a +0 robe and carrying a wand of flame Poisonous fumes billow around Sigmund! Sigmund is poisoned. Sigmund hits you from afar with a +2 vampiric scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund draws strength from your wounds! The hobgoblin hits you. You die... ####### .# ....... #.## ...... .... #....###.#.## +....#.. ...# #....#.#....# #...g#.#....# #....@......# #....#.#.#... #.#..@.#.#..... #............... ##.............. #.........#<#.. ...........# .. #..........# .. ##......##.# . You could see Sigmund (poisoned) and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Identified 2 scrolls of acquirement 54 | D:1 | Acquired the ring of Dawn {Fly Will+ Dex+2} 55 | D:1 | Acquired a manual of Conjurations 101 | D:2 | Encountered Sigmund 106 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_glass, glass_columns_b, glass_columns_a, minmay_misc_feat_tower D:2: layout_basic, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Cast: Poisonous Vapours || 5 Read: Acquirement || 2 Armour: Robe || 2 Dodge: Dodged || 3