Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15064631326121951093 (custom seed) 24 Poper the Magician (level 2, -4/15 HPs) Began as a Deep Elf Fire Elementalist on May 1, 2026. Slain by Sigmund ... wielding a +2 vampiric scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1426 turns). Poper the Magician (Deep Elf Fire Elementalist) Turns: 1426, Time: 00:03:11 Health: -4/15 AC: 3 Str: 5 XL: 2 Next: 79% Magic: 1/8 EV: 12 Int: 19 God: Gold: 65 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: wizardry (x1) @: brilliant, studying Spellcasting A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of guile c - a +0 pair of boots (worn) Jewellery d - a ring of wizardry (worn) Scrolls W - a scroll of brand weapon Potions g - a potion of magic f - a potion of ambrosia {unknown} j - a potion of moonshine {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.7 Spellcasting + Level 1.6 Conjurations + Level 3.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 1% 1 b - Scorch Fire 50% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 15% N/A 9% 3 Volatile Blastmotes Fire/Tloc 30% 2d12 9% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 16% 3 Summon Ice Beast Ice/Summ 5% N/A 16% 3 Flame Wave Conj/Fire 20% 2d7 19% 4 Brom's Barrelling Bould Conj/Erth 10% 2d5 36% 4 Iskenderun's Battlesphe Conj/Frge 10% 2d8 36% 4 Fireball Conj/Fire 10% 3d6 45% 5 Conjure Ball Lightning Conj/Air 5% 3x3d6 99% 6 Orb of Destruction Conj 7% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Sigmund shouts! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The foxfire burns something. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns something but does no damage. The foxfire burns something. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns something. x2 Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns something. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! Your foxfire dissipates! The foxfire burns something. x3 You feel clever all of a sudden. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! Something hits you! Ouch! That really hurt! You die... ###############.######.#.#.# . ......#.##.....#.#.# .. ...................# #. ..###.#.##.#.#.#.## +.. #......#.#...#.#### # #... #.#....#.#........# # #....#.#....#.#.###.#.## . #....†.v....#.#.# #.#.# #....#v#@#......###.#.## #....#.#v..............# ...............#.###.#### #...............^.......# #.........#<#....###.#.## . ........#........#.#.# ........#.#.....##.#.# .....##.#.#...#.##.#.# ..... #)#........#.#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 6 endoplasms 2 hobgoblins (D:2) 2 jackals (D:2) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | Identified 2 scrolls of acquirement 41 | D:1 | Acquired a book of the Spheres 43 | D:1 | Acquired a manual of Spellcasting 420 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1133 | D:1 | Learned a level 2 spell: Scorch 1413 | D:2 | Encountered Sigmund 1426 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_glass, glass_columns_b, glass_columns_a, minmay_misc_feat_tower D:2: layout_basic, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Foxfire || 77 Drink: Brilliance || 1 Read: Acquirement || 2 Identify || 1 Brand weapon || 1 Armour: Robe || 7 Dodge: Dodged || 2