Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15064631326121951093 (custom seed) 16 Poper the Firebug (level 2, -3/15 HPs) Began as a Deep Elf Fire Elementalist on May 1, 2026. Slain by Sigmund ... wielding a +2 vampiric scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1229 turns). Poper the Firebug (Deep Elf Fire Elementalist) Turns: 1229, Time: 00:02:37 Health: -3/15 AC: 2 Str: 5 XL: 2 Next: 41% Magic: 8/8 EV: 12 Int: 19 God: Gold: 65 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) b - +8 arc blade {discharge, rElec} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - the +8 arc blade (weapon) {discharge, rElec} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. It cannot be enchanted further. Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 41% 3 Summon Ice Beast Ice/Summ 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Brom's Barrelling Bould Conj/Erth 6% 2d4 71% 4 Iskenderun's Battlesphe Conj/Frge 6% 2d7 71% 4 Fireball Conj/Fire 6% 3d5 82% 5 Conjure Ball Lightning Conj/Air 3% 3x3d6 100% 6 Orb of Destruction Conj 4% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter Sigmund the Dreaded. He is wielding a +2 vampiric scythe and carrying a wand of flame. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate There is not enough space to conjure foxfire! Your foxfire dissipates! You encounter a hobgoblin. There is an open door here. Your foxfire dissipates! The hobgoblin shouts! The foxfire burns Sigmund. Sigmund is lightly wounded. The foxfire burns Sigmund. Sigmund is moderately wounded. The hobgoblin hits you. There is an open door here. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. Sigmund whispers, "You'll know eternity soon." Sigmund closely misses you. You puncture the hobgoblin! The arc blade crackles. A blue arc grounds itself harmlessly. You kill the hobgoblin! Sigmund hits you with a +2 vampiric scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +2 vampiric scythe. You die... Sigmund begins carving another notch in his scythe. . ######## ##.# ........ ..#.## ....... ..... #....###.#.## +....#......# #....#.#....#.# . #....#.#....#.#.# #..@@'......#.#.# #....#.#.#......# #....#.#......... #...............#.## ##...............^.. #.........#<#....# ...........#........ #..........#.#.....# ......##.#.#...#.# You could see Sigmund. Vanquished Creatures 5 endoplasms (D:1) A hobgoblin (D:2) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | Identified 2 scrolls of acquirement 278 | D:1 | Acquired a book of the Spheres 280 | D:1 | Acquired the +8 arc blade {discharge, rElec} 376 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 1220 | D:2 | Encountered Sigmund 1229 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_glass, glass_columns_b, glass_columns_a, minmay_misc_feat_tower D:2: layout_basic, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 11 Melee: Rapier || 11 Cast: Foxfire || 43 Drink: Brilliance || 1 Ambrosia || 1 Read: Acquirement || 2 Armour: Robe || 9 Dodge: Dodged || 4