Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15064631326121951093 (custom seed) 0 Poper the Charlatan (level 1, 15/15 HPs) Began as a Coglin Artificer on May 5, 2026. Got out of the dungeon alive. The game lasted 00:00:16 (86 turns). Poper the Charlatan (Coglin Artificer) Turns: 86, Time: 00:00:16 Health: 15/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 12 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 club {Lan} rCold . . . (100%) c - +0 dagger {Yongsun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {Lan} c - a +0 dagger (offhand) {Yongsun} Armour b - a +0 leather armour (worn) Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls A - 2 scrolls of acquirement Skills: + Level 1.0 Fighting + Level 1.7 Armour + Level 0.8 Dodging + Level 0.7 Stealth + Level 4.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Poper the Coglin Artificer. Game seed: 15064631326121951093 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a leather armour. You open the door. There is an open door here. You open the door. There is an open door here. You now have 12 gold pieces. c - 2 scrolls labelled VOPPAE HISEOSO This is a scroll of acquirement! c -> A - 2 scrolls of acquirement There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #.##....... ##.#....######### +......##.......# ##.#..##.#######. #.#.##.##.....## ..#.#.##.####'.## ####.#.#.## #.##.# #...'.# ###.### #.#.#.# #@'.# #.#.#.# ###.# #.###.# [## #...##. ## #.##.## #..##.# ##..##.. ##..#########.. ##...........# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 67 | D:1 | Identified 2 scrolls of acquirement 86 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_glass, glass_columns_b, glass_columns_a, minmay_misc_feat_tower