Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15064631326121951093 (custom seed) 8 Poper the Charlatan (level 2, 0/21 HPs) Began as a Coglin Artificer on May 5, 2026. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:38 (241 turns). Poper the Charlatan (Coglin Artificer) Turns: 241, Time: 00:01:39 Health: 0/21 AC: 24 Str: 9 XL: 2 Next: 8% Magic: 2/2 EV: -6 Int: 20 God: Gold: 28 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) f - +0 whip {Ulrike} rCold + . . (50%) c - +0 dagger {Yongsun} rNeg . . . (100%) e - +9 crystal plate armour of Winter {+Inv Str-3 Int+7 Stlth+} rPois . (100%) (no helmet) rElec . (100%) d - scarf "Zyl Hie" {Repulsion, rC+ Int+3} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.23/turn MPRegen 0.08/turn %: repel missiles @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Evoke Invisibility (14%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 club {Lan} c - a +0 dagger (offhand) {Yongsun} f - a +0 whip (weapon) {Ulrike} Armour b - a +0 leather armour d - the scarf "Zyl Hie" (worn) {Repulsion, rC+ Int+3} (You acquired it on level 1 of the Dungeon) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). e - the +9 crystal plate armour of Winter (worn) {+Inv Str-3 Int+7 Stlth+} (You acquired it on level 1 of the Dungeon) +Inv: It lets you turn invisible. Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - a scroll of identify {unknown} Potions d - a potion of attraction {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Armour + Level 1.1 Dodging + Level 1.0 Stealth + Level 4.1 Evocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund is heavily wounded. You hit Sigmund but do no damage. Sigmund hits you but does no damage. You hit Sigmund with your +0 dagger. Sigmund is heavily wounded. You hit Sigmund with your +0 whip. Sigmund casts a spell at you. The puff of flame is repelled. You closely miss Sigmund with your +0 whip. Sigmund is heavily wounded. You hit Sigmund with your +0 dagger. Sigmund hits you with a +2 vampiric scythe. You closely miss Sigmund with your +0 dagger. Sigmund is severely wounded. You hit Sigmund but do no damage. You barely miss Sigmund with your +0 dagger. Sigmund is severely wounded. You hit Sigmund with your +0 whip. Sigmund gestures at you while chanting. The puff of flame hits you but does no damage. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something with your +0 dagger. You barely miss something with your +0 whip. Something hits you but does no damage. You completely miss something with your +0 whip. You hit something with your +0 dagger. You hit something with your +0 dagger. You hit something but do no damage. Something hits you but does no damage. You miss something with your +0 whip. You miss something with your +0 dagger. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something with your +0 dagger. You barely miss something with your +0 whip. You barely miss something with your +0 dagger. You barely miss something with your +0 whip. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... ..#+# #.#.# #.#....# #...# #.#....+ . #...# #.#....#.# #...#####.#....#.#. #.......#.......... #.#.###.##......... #.#.###.##{........ #####.#........@....... #.....#######.......... #.....# ##......##. ##.....# ........# .......# ....$.....# .......# .........#### .......# .......... .......# ........#.# ..###### ........#.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) 2 hobgoblins (D:2) A bat (D:1) A goblin (D:2) 3 kobolds A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 58 | D:1 | Identified 2 scrolls of acquirement 58 | D:1 | Acquired the scarf "Zyl Hie" {Repulsion, rC+ Int+3} 60 | D:1 | Acquired the +9 crystal plate armour of Winter {+Inv Str-3 | Int+7 Stlth+} 142 | D:2 | Reached skill level 1 in Dodging 171 | D:2 | Reached skill level 1 in Stealth 215 | D:2 | Encountered Sigmund 221 | D:2 | Reached XP level 2. HP: 19/21 MP: 2/2 241 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_glass, glass_columns_b, glass_columns_a, minmay_misc_feat_tower D:2: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Stealth | 1 | 1.0 Fighting | | 1.2 Armour | | 1.9 Evocations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Dagger || 33 Whip || 28 Club || 3 Read: Acquirement || 2 Armour: Crystal plate arm || 38 Dodge: Repelled || 2