Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16034874753193674896 4 Poper the Caller (level 1, -1/2 HPs) Began as a Tengu Summoner on May 13, 2026. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (147 turns). Poper the Caller (Tengu Summoner) Turns: 147, Time: 00:01:50 Health: -1/2 AC: 0 Str: 8 XL: 1 Next: 60% Magic: 2/4 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire + + . (33%) - Mandibles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois x (150%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn b - scarab talisman MPRegen 0.09/turn %: acrobat @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (beak), (talons 3), acrobatic a: no special abilities You were on level 1 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (melded) Talismans b - a scarab talisman (worn) Potions g - a potion of magic Skills: + Level 2.2 Dodging + Level 2.1 Stealth * Level 2.0 Spellcasting * Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Eringya's Surprising Cr Summ 16% N/A 28% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a beak for a mouth.) (You have claws for feet.) You can magically evade attacks while moving or waiting. Message History Press: ? - help, Q - select action Dir - look around, f - activate A bat appears in a puff of smoke. You encounter a goblin. It is wielding a +0 dagger. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Summon Small Mammal. Nothing appears to happen. Your bat barely misses the frilled lizard. Your bat closely misses the frilled lizard. The frilled lizard misses you. The goblin hits your bat with a +0 dagger. Your bat completely misses the goblin. You swap places with your solar ember. Your bat hits the goblin. Your bat completely misses the frilled lizard. The frilled lizard closely misses your solar ember. The goblin closely misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A bat appears in a puff of smoke. Your bat hits the goblin. The frilled lizard bites your solar ember. The goblin hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! You swap places with your bat. The frilled lizard closely misses your solar ember. The frilled lizard barely misses your solar ember. The frilled lizard bites your solar ember. The frilled lizard closely misses your solar ember. The frilled lizard bites your solar ember but does no damage. You swap places with your bat. The frilled lizard misses your solar ember. You swap places with your solar ember. The frilled lizard completely misses you. You hit the frilled lizard. The frilled lizard's fire resistance is stripped away! The frilled lizard is heavily wounded. Your solar ember glows brighter. The frilled lizard bites you. Ouch! That really hurt! You die... # #.# #. #.# #.##.# ....# .... ## .g# #####. #l# #######....### #B# #.......~~...###*# ≈.~~~≈~...*#..##b# ≈~.~≈≈≈~~.###..#.# ≈~~.≈≈≈≈~≈..##...# ≈≈~~~≈≈≈≈≈~.#....# ≈~.<.~~≈≈~.###.#.# ≈≈.~~~~≈≈≈...###.# ≈~~.~~≈~≈.~≈~.##.# You could see a goblin, a frilled lizard (combustible, ally target), a friendly solar ember (minion, charged) and a friendly bat (summoned). Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A goblin (D:1) 2 rats (D:1) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 147 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, ebering_ecumenical_altar_hall, nicolae_titane Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Kick || 2 Cast: Summon Small Mamm || 9 Stab: Sleeping || 1 Armour: Robe || 5 None || 1 Dodge: Dodged || 31 Form: Scarab || 1