Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11626807720674615984 (custom seed) 15 Poper the Firebug (level 2, 0/20 HPs) Began as a Gnoll Fire Elementalist on May 14, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:04 (367 turns). Poper the Firebug (Gnoll Fire Elementalist) Turns: 367, Time: 00:01:04 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 50% Magic: 1/7 EV: 12 Int: 14 God: Gold: 57 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of moonshine j - a potion of might {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 5.3 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 36% 2d6 3% 2 Inner Flame Hex/Fire 11% N/A 17% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Flame Wave Conj/Fire 13% 2d6 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The adder closely misses you. Your foxfire dissipates. The adder attacks as it pursues you! The adder misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The adder bites you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the adder but does no damage. The adder is lightly wounded. The adder misses you. The adder barely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The adder bites you. Your foxfire dissipates! The foxfire burns the adder. The adder is severely wounded. The foxfire burns the adder. The adder is severely wounded. The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The adder bites you. You are poisoned. The adder poisons you! The adder bites you. Your foxfire dissipates! You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You encounter a bat. The adder attacks as it pursues you! The adder bites you but does no damage. The bat leaves your sight. You feel sick. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You die... # ## #. .# #.. .### #... ...## ###.#.. .##.## ## .#... .....### ##b#...# .##....# #.#....# .......# #.#@.#.# .###.#.# #....#.# .###.#.###.# #S#.##.# ...).......# #.#.# .# ####.#.##### #.#.# .# ## #.#.# #.#.# .# .###.#.#######.#.##.# ................#...# ####.#...#######.#### You could see an adder and a bat (wandering). Vanquished Creatures An adder (D:2) A hobgoblin (D:2) A ball python (D:2) 3 bats (D:2) 2 goblins A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Gnoll Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 127 | D:2 | Reached XP level 2. HP: 16/20 MP: 0/7 366 | D:2 | HP: 1/20 [adder (3)] 367 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, chequers_ecumenical_altar_simple_redux D:2: kennysheep_big_flooded_room, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Fire Magic | | 5.3 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Bite || 1 Cast: Foxfire || 27 Drink: Moonshine || 1 Armour: Robe || 13 Dodge: Dodged || 9