Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18000375297641509221 (custom seed) 1 Poper the Charlatan (level 1, 15/15 HPs) Began as a Coglin Artificer on May 18, 2026. Got out of the dungeon alive. The game lasted 00:00:14 (58 turns). Poper the Charlatan (Coglin Artificer) Turns: 58, Time: 00:00:15 Health: 15/15 AC: 3 Str: 12 XL: 1 Next: 20% Magic: 1/1 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 club {Rafael} rCold . . . (100%) c - +0 dagger {Kamaljyot} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Rafael} c - a +0 dagger (offhand) {Kamaljyot} Armour b - a +0 leather armour (worn) Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Skills: + Level 1.0 Fighting + Level 1.8 Armour + Level 0.9 Dodging + Level 0.7 Stealth + Level 4.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Poper the Coglin Artificer. Game seed: 18000375297641509221 (custom seed) Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You encounter a ball python. Found a club. A ball python is nearby! You encounter a goblin. It is wielding a +0 club. Found 2 gold pieces. The ball python closely misses you. x2 You hit the ball python but do no damage. You hit the ball python with your +0 dagger. You kill the ball python! The goblin attacks as it pursues you! The goblin barely misses you. The goblin barely misses you. You barely miss the goblin with your +0 club. You miss the goblin with your +0 dagger. The goblin hits you but does no damage. You hit the goblin with your +0 club. The goblin is moderately wounded. You hit the goblin with your +0 dagger. You kill the goblin! Things that are here: a +0 club; a goblin corpse There is an open door here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You have escaped! ###.# #.# .# #.###.####.##### #............... ########.####### #..# #..##### #..#...# #..#..[# +..'.@.# #..#...# ####...# ###+# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Poper the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 58 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, serial_shops, shop, nicolae_shop_swords_in_saltire, shop_fountains Action || total ---------------------------++------- Attack: Normal || 3 Melee: Club || 3 Dagger || 3 Armour: Leather armour || 1 Dodge: Dodged || 4