Poper the Dungeon (0, 10, D) a +0 short sword (0, 12, D) a +0 dagger a +0 robe (0, 13, D) a +0 club (0, 16, D) a +0 hand axe a +0 dagger a +0 robe an orc skeleton (1, 18, D) a +0 spear (1, 19, D) a +0 club a gnoll skeleton (2, 4, D) 10 stones (2, 9, D) a rat corpse (skeletalised by now) (2, 20, D) a +0 spear a gnoll corpse (skeletalised by now) (3, 8, D) a +0 dagger (4, 6, D) a +0 whip a +0 leather armour (5, 4, D) a +2 mace of draining a +2 hand axe (5, 15, D) a +2 quarterstaff of speed (5, 17, D) a +0 falchion an orc corpse (skeletalised by now) (6, 4, D) a +2 quarterstaff a +2 trident (6, 14, D) a +1 long sword of holy wrath (6, 15, D) a +0 heavy trident (7, 4, D) a +2 falchion (7, 14, D) a +1 heavy hand axe (7, 15, D) a +1 flail of protection (8, 8, D) a +0 dagger a kobold corpse (skeletalised by now) (8, 14, D) a +3 chain mail (8, 15, D) a +3 ring mail of cold resistance (8, 17, D) a +0 short sword 7 poisoned darts (8, 18, D) a +0 dagger 4 stones (8, 23, D) an adder corpse (10, 6, D) a +0 club (17, 19, D) a +3 plate armour a maw talisman (17, 20, D) an eel talisman (17, 21, D) the +2 rapier "Kadghaolock" {antimagic, rElec rPois Str+3 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (17, 23, D) a +2 war axe of freezing (18, 19, D) a +0 pair of gloves a protean talisman (18, 20, D) a +0 helmet a serpent talisman (18, 21, D) a +2 halberd of venom (18, 22, D) a +2 vampiric morningstar (18, 23, D) a +2 scimitar of draining (21, 16, D) a +0 club a +0 spear an orc corpse a goblin corpse (22, 16, D) a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse (23, 15, D) a +0 club a gnoll corpse