Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12974013401915970348 0 Poper the Shield-Bearer (level 1, 0/28 HPs) Began as a Minotaur Fighter on June 26, 2026. Slain by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (9 turns). Poper the Shield-Bearer (Minotaur Fighter) Turns: 9, Time: 00:00:05 Health: 0/28 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, very quick A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls b - a scroll of blinking Potions m - 2 potions of might b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic Skills: + Level 3.6 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, Poper the Minotaur Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter a merfolk siren. It is wielding a +0 spear. Found 243 gold pieces. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren barely misses you. You feel a strong urge to attack something. There is an open door here. You closely miss the merfolk siren. Your headbutt misses the merfolk siren. You block the merfolk siren's attack. You barely miss the merfolk siren. The merfolk siren closely misses you. You furiously retaliate! You headbutt the merfolk siren! You completely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren completely misses you. You furiously retaliate! You headbutt the merfolk siren! You miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You slash the merfolk siren! The merfolk siren is severely wounded. The merfolk siren closely misses you. You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Poper the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Encountered a merfolk siren 9 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 6 Melee: War axe || 6 Headbutt || 2 Drink: Berserk rage || 1 Armour: Scale mail || 2 Dodge: Dodged || 4 Block: Buckler || 1