Posi Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, 15, D:1) 4 stones (15, 8, D:1) a quokka skeleton (16, -28, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 17, D:1) a +0 dagger 2 stones a goblin corpse (skeletalised by now) (41, 17, D:1) a bat corpse (skeletalised by now) (45, 15, D:1) a quokka corpse (skeletalised by now) (52, -14, D:1) a book of Necromancy (52, 19, D:1) a bat corpse (skeletalised by now) (53, -18, D:1) a hobgoblin corpse (skeletalised by now) (59, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (61, 18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kude's General Store a +0 long sword (45 gold) the +7 quarterstaff of Cowardice {heavy, rElec rF+ MP+8} (1040 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). 2 boomerangs (52 gold) 2 stones (2 gold) 3 stones (3 gold) a +3 short sword (260 gold) a +0 robe (9 gold) (0, 0, D:2) a +0 sling (23, 43, D:2) a +0 short sword (26, 18, D:2) a granite talisman (28, -1, D:2) a +0 rapier of speed (33, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, -6, D:2) a +0 plate armour (42, 11, D:2) a flux talisman (43, 10, D:2) a +0 leather armour (44, 41, D:2) 6 stones (46, 34, D:2) 6 stones (50, 1, D:2) a bat corpse (skeletalised by now) (50, 37, D:2) 2 stones (51, 12, D:2) a +0 spear (53, -2, D:2) a +0 spear (53, 0, D:2) a bat corpse (skeletalised by now) (58, 16, D:2) a +2 dagger of venom (61, -3, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, -3, D:3) a bat corpse (skeletalised by now) (5, -4, D:3) a ball python corpse (skeletalised by now) (12, 1, D:3) a +0 leather armour (16, 9, D:3) a +0 war axe (16, 10, D:3) a rat skeleton (25, 9, D:3) a +0 mace (28, -4, D:3) a +2 falchion of electrocution (28, 14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, -9, D:4) a +0 club (6, -29, D:4) a +0 club a kobold skeleton (12, -1, D:4) a +0 scale mail (13, 20, D:4) a +0 trident (15, -4, D:4) an adder skeleton (15, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (26, 6, D:4) a +0 mace a +0 leather armour (26, 7, D:4) a +0 flail a +0 ring mail a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton (27, 10, D:4) a +0 club an orc skeleton (28, 10, D:4) a +0 whip an orc skeleton (33, -21, D:4) 8 stones (35, 5, D:4) a hobgoblin skeleton (39, -15, D:4) a +0 dagger 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (40, 5, D:4) a +0 flail (40, 19, D:4) the +3 whip "Amirr" {holy, rC+ rN+ Int-3 Stlth+} Int-3: It affects your intelligence (-3). rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (41, 4, D:4) a +0 club (42, -4, D:4) a hobgoblin corpse (skeletalised by now) (42, 18, D:4) a +0 robe (42, 20, D:4) a +0 robe (59, -11, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) 2 potions of curing (3, 6, D:5) a +0 whip a +0 robe (4, 7, D:5) a +0 flail (5, 7, D:5) a +0 spear (10, 29, D:5) a +0 leather armour (12, -3, D:5) an iguana corpse (skeletalised by now) (13, 32, D:5) a hound corpse (skeletalised by now) (21, 38, D:5) a serpent talisman (22, 17, D:5) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, 16, D:5) a +0 short sword (30, 12, D:5) a +0 club a +0 chain mail (31, 13, D:5) a +0 dagger a +0 robe (32, 13, D:5) a +0 trident (32, 24, D:5) 5 javelins (32, 39, D:5) a +0 ring mail (33, 11, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (36, 1, D:5) a flux talisman