Posi Level 1 of the Dungeon [Shop] Puforug's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:1) 4 stones (2, -15, D:1) 2 stones (2, 5, D:1) 7 stones (5, -14, D:1) a +0 club a goblin skeleton (5, -10, D:1) a +0 club a goblin skeleton (9, 21, D:1) a ball python skeleton (10, 18, D:1) a frilled lizard skeleton (10, 19, D:1) a +0 dagger (10, 23, D:1) a goblin skeleton (11, 1, D:1) a +0 pair of gloves (14, 19, D:1) a +0 club a goblin skeleton (22, -22, D:1) 3 stones (23, 15, D:1) a rat skeleton (28, -7, D:1) a flux talisman (29, 10, D:1) a +0 club (42, -12, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (43, -1, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xoddab's Antique Armour Shoppe a +0 helmet (90 gold) a +2 plate armour of poison resistance (740 gold) a +0 leather armour (40 gold) a +0 leather armour of cold resistance (180 gold) +0 ice dragon scales (1200 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) the +10 plate armour "Zeemperer" {Harm rC+ rN+ MP-9} (1460 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). (0, 0, D:2) a +0 robe (16, 2, D:2) the +8 chain mail "Genuugg" {SInv} SInv: It lets you see invisible. (25, -28, D:2) an adder corpse (skeletalised by now) (28, -41, D:2) a ball python corpse (skeletalised by now) (36, -4, D:2) a bat skeleton (37, 8, D:2) a ball python skeleton (43, -20, D:2) a jackal skeleton (52, -40, D:2) 7 stones (52, 8, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 leather armour (1, 29, D:3) a +0 whip an orc corpse (skeletalised by now) (1, 31, D:3) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (4, 33, D:3) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (5, -1, D:3) a +0 club a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (5, 33, D:3) a +0 dagger a +0 robe (5, 39, D:3) a +0 dagger (6, -1, D:3) a +0 club a goblin skeleton (8, -1, D:3) a +0 dagger a hobgoblin skeleton a goblin skeleton (9, 27, D:3) a +1 dagger of protection a +0 animal skin a +0 helmet (9, 28, D:3) a staff of death a +0 dagger a goblin corpse (skeletalised by now) (10, 20, D:3) a +0 club a +1 vampiric dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 4, D:3) a quokka skeleton (13, 20, D:3) a quokka skeleton (14, 23, D:3) a +0 whip (17, -16, D:3) a rat corpse (skeletalised by now) (18, -1, D:3) a +0 flail (18, 22, D:3) 6 stones (23, 1, D:3) a +0 club (46, 3, D:3) a bat corpse (skeletalised by now) (47, 17, D:3) an adder skeleton (47, 34, D:3) a bat corpse (skeletalised by now) (47, 36, D:3) a +0 dagger a goblin corpse (skeletalised by now) (50, -11, D:3) a +0 whip (50, 20, D:3) a hound skeleton (54, 9, D:3) a +0 sling (56, -9, D:3) a +0 club (57, 25, D:3) a +0 sling (60, 4, D:3) a +0 helmet Level 4 of the Dungeon (6, -6, D:4) an iguana corpse (skeletalised by now) (10, 8, D:4) a quokka skeleton (22, -29, D:4) 7 stones (22, -10, D:4) a +0 dagger a +0 ring mail an orc skeleton (30, 18, D:4) a +0 leather armour (32, -1, D:4) a +0 mace (32, 0, D:4) a +0 falchion a +0 leather armour a +0 whip a +0 ring mail an orc skeleton an orc skeleton (34, -22, D:4) a serpent talisman (34, -2, D:4) a +0 club an orc skeleton (36, -4, D:4) a +0 club (36, 14, D:4) a +0 great sword (37, 10, D:4) 4 stones (38, 13, D:4) a stone a +0 dagger (42, -1, D:4) 5 poisoned darts (47, 9, D:4) 6 stones (49, 4, D:4) a +0 flail a gnoll skeleton an adder skeleton (51, 0, D:4) a howler monkey corpse (skeletalised by now) (51, 4, D:4) a +0 club a gnoll skeleton (53, 4, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (0, 9, D:5) a +0 whip a +1 flail of draining (1, 8, D:5) a +0 hand axe a +0 leather armour (2, 11, D:5) a +4 halberd (4, 13, D:5) a +0 halberd (6, 27, D:5) a +0 whip (18, -6, D:5) 5 stones (19, 12, D:5) a +0 dagger a +0 robe (20, -4, D:5) a +0 robe (20, 0, D:5) 6 stones (21, -8, D:5) a +0 dagger a +1 leather armour of poison resistance (21, -4, D:5) a +0 hand axe (21, 11, D:5) a +0 rapier a +0 leather armour (22, 11, D:5) a +0 short sword a +0 whip a +0 short sword a +0 dagger 6 stones a +0 short sword (23, -4, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 9, D:5) a +0 mace a +0 whip (25, 8, D:5) a +0 spear 5 stones (27, 11, D:5) a +0 short sword (44, 19, D:5) a +0 flail a +0 chain mail (45, 18, D:5) a +0 hand axe a +0 leather armour (50, -14, D:5) a +0 leather armour Level 6 of the Dungeon (1, 18, D:6) a maw talisman (1, 32, D:6) a book of Conjurations (3, 23, D:6) a +0 robe (4, -2, D:6) a +0 short sword (4, 20, D:6) a +0 trident a +0 scale mail (4, 22, D:6) a +0 club (5, 11, D:6) a +0 ring mail a +0 whip (5, 18, D:6) a +0 club (6, 20, D:6) a +0 short sword (30, 29, D:6) 7 poisoned darts a +0 short sword (31, 23, D:6) a +1 short sword of electrocution (31, 29, D:6) a +0 short sword (34, 29, D:6) 4 stones (40, 18, D:6) a +0 scale mail a +0 flail (41, 18, D:6) a +0 dagger (42, 17, D:6) a +0 hand axe (42, 18, D:6) a +0 hand axe (43, 16, D:6) a +0 leather armour a +0 dagger (49, 14, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +4 dagger a +0 robe a +0 giant club a +0 great sword a +0 robe (0, 1, D:7) a +0 short sword a +1 robe of positive energy (0, 2, D:7) a +0 hand axe a +0 robe (2, -32, D:7) a +0 falchion a +2 robe of cold resistance (2, -30, D:7) a +0 hand axe a +0 robe (5, -12, D:7) a +0 club a +0 dagger a +0 robe (8, -12, D:7) a +0 club a +0 leather armour a +0 club a +1 dagger of venom a +0 robe a +0 flail (9, -12, D:7) a +3 halberd a +0 robe a +0 dire flail a +0 robe (10, -12, D:7) a +0 battleaxe a +0 robe a +0 mace (13, -31, D:7) 12 gold pieces (13, -25, D:7) a +0 leather armour (14, -32, D:7) a scroll of teleportation (14, -13, D:7) a +0 orcbow (15, -33, D:7) 8 gold pieces (16, 0, D:7) a +0 scale mail (20, -28, D:7) a +0 club (23, -23, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, -6, D:8) a +0 dagger a +0 chain mail a +0 scimitar a +0 chain mail a +0 club (2, -5, D:8) a +0 war axe a +0 dagger a +0 dagger a +0 hand axe a +0 ring mail a +0 mace a +0 chain mail a +0 trident a +0 dire flail 3 boomerangs a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger a +2 heavy flail (2, -4, D:8) a +0 club a +0 ring mail a +0 trident a +0 dagger a +0 leather armour a +0 short sword of venom a +0 club a +0 whip a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +0 club a +0 leather armour a +2 flail of protection a +0 ring mail (2, -3, D:8) a +0 war axe (10, -31, D:8) a +0 flail (11, -2, D:8) a +0 spear (17, -8, D:8) a +0 falchion of draining (23, -24, D:8) a +0 ring mail (28, 7, D:8) a +0 animal skin a -2 spear (41, -3, D:8) a +0 dagger a +0 mace (43, 1, D:8) a +0 rapier (48, -32, D:8) a +0 robe a +4 hand axe of freezing (48, -19, D:8) Vehumet's Tractate on the Volley Spells Type Level a - Magic Dart Conjuration 1 (49, -33, D:8) a +0 robe a +0 falchion (49, -32, D:8) a +0 club a +0 dagger +0 steam dragon scales a +4 glaive of flaming (50, -32, D:8) a +0 spear (51, -32, D:8) a +0 robe a +2 great sword of distortion 7 poisoned darts a +0 whip of pain a +0 whip (51, -4, D:8) a +0 leather armour a +0 club a +0 club (52, -32, D:8) a +0 spear (52, -31, D:8) a +0 robe a +1 short sword a +0 club 4 stones a +0 whip a +0 spear (52, -4, D:8) a +0 flail a +0 trident (53, -31, D:8) 3 stones a +0 robe a +3 halberd a +0 spear (53, -22, D:8) a +0 dagger (55, -29, D:8) 6 poisoned darts a +0 short sword (57, -28, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Leriggaa's Armour Boutique a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (501 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. the +3 leather armour of the Komodo Dragon {Str+3 Int+3 Dex-5} (287 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). a +0 robe (7 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (654 gold) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). a +0 ring mail (44 gold) a +0 ring mail (44 gold) (0, 0, D:9) a +0 dagger (1, 13, D:9) a +0 club 5 stones a +0 scale mail (1, 17, D:9) a +0 orcbow (2, -15, D:9) a +0 club (7, -17, D:9) a +0 pair of gloves (12, -8, D:9) a +0 mace (18, -15, D:9) a +0 falchion a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 mace a +0 ring mail a +0 flail a +0 orcbow a +0 plate armour a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour (18, -14, D:9) a +0 falchion a +0 hand axe a +0 chain mail a +0 mace a +0 mace a +0 dagger (18, -13, D:9) a +0 whip a +0 club a +0 flail a +0 leather armour (18, -12, D:9) a +0 club a +0 scale mail a +0 hand axe a +0 dagger a +0 flail a +0 leather armour a +0 flail a +2 trident of freezing a +0 scale mail a +0 flail a +0 leather armour (18, 7, D:9) a +0 mace (18, 8, D:9) a +0 club (19, -16, D:9) a +0 dagger (19, -15, D:9) a +0 dagger a +0 chain mail (19, 9, D:9) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (21, 10, D:9) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (22, 10, D:9) a +0 dagger a +0 robe (23, 21, D:9) a +0 rapier (24, -3, D:9) a +0 club (26, 4, D:9) a +0 dagger a +0 robe (27, 3, D:9) a +0 morningstar (29, -5, D:9) a +3 chain mail (35, 4, D:9) a +0 club (36, 5, D:9) a +0 club a +0 scale mail (38, 7, D:9) a +0 hand axe a +0 chain mail (39, 3, D:9) a +0 dagger (39, 27, D:9) a +2 short sword of speed a +0 ring mail (40, 26, D:9) a +0 dagger a +0 robe a +2 mace of holy wrath a +0 scale mail (48, -15, D:9) a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (12, -3, D:10) 4 boomerangs (13, -24, D:10) a +0 sling (37, 7, D:10) a +0 short sword (38, 20, D:10) 7 stones (40, 3, D:10) a +0 trident a +0 ring mail a +0 kite shield (40, 10, D:10) a +0 short sword 6 poisoned darts (41, 3, D:10) a +0 club a +0 robe (43, 4, D:10) a +0 whip the +10 plate armour "Forget-Me-Not" {^Contam Harm rElec Str+3 Int+3} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (44, -12, D:10) a potion of curing (50, -31, D:10) a +0 war axe (56, 6, D:10) 21 gold pieces a +0 shortbow (56, 8, D:10) 14 gold pieces (57, -6, D:10) a +0 long sword (58, -1, D:10) 7 gold pieces a +0 dire flail of protection a +0 orcbow a +0 chain mail (58, 0, D:10) 69 gold pieces a +0 war axe a +0 plate armour a +0 battleaxe a +0 robe (58, 1, D:10) 7 gold pieces a +0 mace of pain a +0 chain mail (58, 2, D:10) 5 gold pieces a +0 halberd a +0 plate armour (58, 3, D:10) 9 gold pieces a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 spear (9, 1, D:11) 6 gold pieces (14, 40, D:11) a curare-tipped dart (unseen) (15, 41, D:11) a curare-tipped dart (unseen) (15, 43, D:11) 2 curare-tipped darts (20, 34, D:11) 4 stones (21, 53, D:11) a +0 robe (29, 46, D:11) 4 stones