Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 17308603113825931578 31 Posi the Grave Robber (level 3, 0/28 HPs) Began as a Revenant Necromancer on Mar 2, 2025. Slain by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1113 turns). Posi the Grave Robber (Revenant Necromancer) Turns: 1113, Time: 00:02:36 Health: 0/28 AC: 2 Str: 11 XL: 3 Next: 22% Magic: 0/6 EV: 11 Int: 16 God: Gold: 90 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . l - +0 short sword rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger l - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls d - 3 scrolls of acquirement {unknown} e - a scroll of teleportation {unknown} g - a scroll of silence {unknown} h - a scroll of identify {unknown} Potions c - a potion of magic f - a potion of heal wounds {unknown} i - a potion of berserk rage {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} m - a potion of brilliance {unknown} n - a potion of lignification {unknown} Skills: + Level 1.5 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 c - Foxfire Conj/Fire 4% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 21% 1 Freeze Ice 4% 1d3 21% 1 Jinxbite Hex 2% N/A 30% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Frozen Ramparts Ice 2% 1d1 52% 3 Hailstorm Conj/Ice 1% 3d5 52% 3 Curse of Agony Necr 15% N/A 67% 5 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a jackal (heavily wounded) You unleash the spiteful dead! The jagged bones skewer the jackal! You kill the jackal! The last of your harvested death is exhausted. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Okay, then. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. Unknown command. Unknown command. Unknown command. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 64%) There's no room for the soul wisp to form! The endoplasm is unaffected. The endoplasm hits you. You die... #..# #..# ### #.# #..# #.. #.# #h.# #.# #.# #..## #.# #.# #...# #.# #.# #.#.# #.# #.# #...###.####.# #....†..hJ@..# ##.#########.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ##.# #.# #..# ..# #.## You could see an endoplasm and a jackal. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 2 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins 3 kobolds (D:1) 2 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 2 endoplasms (D:1) A goblin (D:1) A bat (D:1) 5 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Posi the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 180 | D:1 | Noticed an eye of devastation 226 | D:1 | Found a faded altar of an unknown god. 226 | D:1 | Noticed a shining eye 229 | D:1 | Noticed a shining eye 229 | D:1 | Noticed a shining eye 298 | D:1 | Reached XP level 2. HP: 21/22 MP: 3/5 534 | D:1 | Reached skill level 1 in Fighting 754 | D:1 | Learned a level 2 spell: Grave Claw 954 | D:2 | Learned a level 1 spell: Foxfire 954 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 954 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 1112 | D:2 | HP: 1/28 [frozen (2)] 1113 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, hellmonk_ecumenical_altar_watching_god D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.4 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 43 Short sword || 47 Cast: Soul Splinter || 36 Grave Claw || 2 Armour: Robe || 57 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1112 | 1091 | 21 | 11 | 864 | 2 | 556.0 | Dungeon | 1112 | 1091 | 21 | 11 | 864 | 2 | 556.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 950 daAuts D:2: 162 daAuts