Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 5386668389290528427 19 Posi the Magician (level 2, -5/21 HPs) Began as a Djinni Conjurer on Mar 28, 2025. Slain by an orc ... wielding a +0 falchion of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (830 turns). Posi the Magician (Djinni Conjurer) Turns: 830, Time: 00:00:53 Health: -5/21 AC: 2 Str: 6 XL: 2 Next: 95% Gold: 63 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . i - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons h - a +0 dagger i - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} c - a scroll of revelation {unknown} e - a scroll of fear {unknown} j - a scroll of silence {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of heal wounds {unknown} g - a potion of moonshine {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Forgecraft * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a +0 short sword; 2 stones; a kobold corpse You unwield your +0 dagger. i - a +0 short sword (weapon) HP restored. You reach down and open the door. There is an open door here. j - a scroll labelled SIAGOE XOUCS There is an open door here. Found a club. You see here a +0 club. You reach down and open the door. An orc comes into view. It is wielding a +0 falchion of protection. The orc shouts! The magic dart hits the orc but does no damage. The magic dart hits the orc but does no damage. The magic dart hits the orc but does no damage. The magic dart hits the orc. The orc is lightly wounded. The orc hits you with a +0 falchion of protection! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion of protection and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc hits you with a +0 falchion of protection! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion of protection and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 falchion of protection. You die... .... ### ... . #.#.. ... .. #.#.# #.. ... +#+###.#.#### ##.# .... .......#.##.. ..+ ..... .......#.##.####o#...... .......#.##.#...@..# .......#.##.#.#....# ...........)..#....# ......##.##.###....# ......##.##.......... ....<.##.####.#.#####. ......##.# .#.. # ......##.. # ### ......#### You could see an orc. Vanquished Creatures A dart slug (D:1) 5 bats An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds A quokka (D:1) A frilled lizard (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Posi the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Posi set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 830 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring, st_stairs_6, kennysheep_doodads, minmay_misc_feat_room, serial_bayou_lake_a D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 1 Cast: Magic Dart || 37 Armour: Robe || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 829 | 807 | 22 | 0 | 710 | 2 | 414.5 | Dungeon | 829 | 807 | 22 | 0 | 710 | 2 | 414.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:2: 94 daAuts