Dungeon Crawl Stone Soup version 0.34-a0-1503-gac88d310f9 (webtiles) character file. Game seed: 13820231527237928876 2 Posi the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Nov 29, 2025. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (138 turns). Posi the Chiller (Merfolk Ice Elementalist) Turns: 138, Time: 00:00:25 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.2 Fighting + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You encounter a ball python. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The ball python hisses angrily. The hobgoblin closely misses you. You freeze the hobgoblin. You kill the hobgoblin! The ball python bites you. The ball python closely misses you. You freeze the ball python. The ball python is moderately wounded. The ball python seems to slow down. You freeze the ball python. You kill the ball python! HP restored. Magic restored. Found a stone staircase leading down. Found a stone staircase leading down. You now have 15 gold pieces (gained 4). You encounter a rat. Found an escape hatch in the floor. The rat squeaks loudly. The rat closely misses you. You freeze the rat. You kill the rat! You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! Found a smoky dark potion. The gnoll barely misses you. You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ###.#.#### #.#.# ########.#.# ...........# .#######...# #>..########## #......†...... ######...#########. #..>j@...# #.####...# #.....!. #..#.#.# #........ #....#.#. ..#..... ###.#. You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Posi the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Encountered a swamp drake 6 | D:1 | Encountered a polar bear 6 | D:1 | Encountered a scorpion 6 | D:1 | Encountered a lindwurm 138 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, amethyst_killhole Action || total ---------------------------++------- Attack: Normal || 2 Melee: Short sword || 2 Cast: Freeze || 6 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 137 | 0 | 0 | 110 | 1 | 137.0 | Dungeon | 137 | 137 | 0 | 0 | 110 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 137 daAuts